ORIGINAL: Gunner98
So in this way, a carpet bombing is totally useless. Bombing a narrow strip like a runway with 20/30/40 free-fall bombs might have a sense, but if the runway have "point-like shape"
Am not 100% certain but I don't think it works that way. In the DB entry you have a length, width & area, and as you noted earlier the orientation can be set but the scenario designer.
So I believe that the full shape of the target area is being considered when damage is calculated, not a single point.
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Ok ... thanks for the quick replay.
So, if you are targeting and attacking against the runways/taxiways of an air base, and you are checking with the real counterpart (satellite imagery in the game or Google Earth) but the runway/taxiway structure is positioned, erroneously, in the default orientation (0 ° degrees) you are thinking of approaching and flying over the runway/taxiway with the same orientation/heading, but actually with an angle of 90 ° perpendicular to it. This can be misleading!
