ORIGINAL: Beethoven1
ORIGINAL: loki100
if you make it using the build screen, yes its clear, what status/TOE the formation will have. Realistically this only affects the Tank Corps (its very unlikely you'll have many mot brigades at Gds level before the Gds Mech corps can be formed). So since you can't build Tank Corps by on-map merger its pretty safe.
To make it using the build screen, wouldn't you have to send them to reserve? You generally would not want to do that if you can just form them on the map because you will lose CPP etc as well as time, as compared to simply forming them on the map and throwing them into a battle on the same turn they are formed.
well, worth stressing the obvious - tank brigades cannot be on the map so you can't construct a Tank Corps by combining on map (unlike say a Rifle Corps)
but no, they don't have to go to the reserve, just you do have to use the build screen.
At which stage I tend to refer to the manual and a table that took a fair bit of getting right:

given how tank corps appear - they tend to draw in a lot of fresh elements as well as what was in the original brigades - I really wouldn't be throwing them into battle the turn they are formed
edit: just in case of confusion, the only Rifle Corps you can form before June 42 must be Gds, you can form Gds Cavalry from Dec 41 (so no problem there). But you can feasibly have the building blocks for a Gds Tank Corp or Gds Mech Corp before the relevant TOE is available. So all this rule does is to stop you building those 2 formations before the date they are available.





