No more private assets being built?

A military-oriented and sci-fi wargame, set on procedural planets with customizable factions and endless choices.

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Soar_Slitherine
Posts: 598
Joined: Sun Jun 07, 2020 11:33 am

RE: No more private assets being built?

Post by Soar_Slitherine »

Income tax does in fact tax private economy income in general, not just their item sales to traders (although I remember there being an outdated tooltip somewhere in the game that claims the latter). That includes salaries paid to public workers (which end as income for the private economy - after all, the workers have to buy the stuff they spend their salary on from somebody), the hidden economy (credits boost for the first 25k population in a zone) and direct credit production by assets.

Based on checking the values on the private economy income tooltip, the total income tax raised in a zone equals ([Private economy income] - [Service tax]) * [Income tax level].
Not affiliated with Slitherine. They added it to my name when they merged the Slitherine and Matrix account systems.
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