Over Toe units?

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

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ToxicThug11
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RE: Over Toe units?

Post by ToxicThug11 »

Thank you Stamb.
Very cool!

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Joel Billings
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RE: Over Toe units?

Post by Joel Billings »

Please do send the saves as I'd like to take a look at it. Hopefully you have prelog saves from the German turn before the Soviet logistics where they went over TOE. What you are showing though, could all be WAD. The Guards Rifle OB is smaller than several of the Rifle Div OBs, so they can be oversized when they first change OBs. Same for Rifle Divisions that change from the 41a to the 41b OB.

As for the Axis attacking AI issue (leaving gaps in it's line), Gary worked on that yesterday and says he made progress improving it.
All understanding comes after the fact.
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Stamb
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RE: Over Toe units?

Post by Stamb »

ORIGINAL: Joel Billings

Please do send the saves as I'd like to take a look at it. Hopefully you have prelog saves from the German turn before the Soviet logistics where they went over TOE. What you are showing though, could all be WAD. The Guards Rifle OB is smaller than several of the Rifle Div OBs, so they can be oversized when they first change OBs. Same for Rifle Divisions that change from the 41a to the 41b OB.

I do not know exactly at which point they went over TOE, so I will attach all saves. And I have all prelog saves.
Link:
https://ufile.io/08uj9yq0
ORIGINAL: Joel Billings
As for the Axis attacking AI issue (leaving gaps in it's line), Gary worked on that yesterday and says he made progress improving it.
Awesome [&o]
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Stamb
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RE: Over Toe units?

Post by Stamb »

Rifle divisions are changing TOE pretty often, so it might be WAD indeed. What Soviet players have in their long run GC, is it possible to go over 100 TOE when there is no frequent TOE upgrades?
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Jango32
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RE: Over Toe units?

Post by Jango32 »

Doesn't explain why tank divisions go significantly over TOE by turn 3 though.
Stamb
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RE: Over Toe units?

Post by Stamb »

Agree. I have saves with rifle divisions only.
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Joel Billings
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RE: Over Toe units?

Post by Joel Billings »

The early tank divisions have a huge OB. I think what that player does is disband enough units so that a few he puts into refit at a depot can fill up to 100% and become huge. These will then downgrade to the smaller Tank division OB and be way overstrength. As for the 13th and 17th TDs, they arrive on turn 1 overstrength in tanks and have been set up that way. I can't explain though for sure how it went from 472 AFVs to 599 in the turn 3 screenshot. These units are stuffed with light tanks but are missing heavy and flame tanks (and mediums, but others can sub for them). They may be able to get replacements for their missing tanks without giving up all the excess light tanks. In fact, that's probably how it's happening.
All understanding comes after the fact.
-- Soren Kierkegaard
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