Turn 6 – Air Phase Results and Action Planning
I lost 12 recon aircrafts for general recon over the whole frontline using 10 Recon Air Directives. The Naval Patrol lost 1 mission aircraft and 1 escort.
Screenshot shows the situation after the Air Phase and my plan for the coming Action Phase. Highlights include –
1. I plan to clear the Volhynia pocket (black circle in MAIN pic) as far as possible.
2. The pocket south of Kiev (blue circle in MAIN pic) is also targeted for elimination.
3. If air recon is to be trusted, a gap exists in the Soviet defence surrounding Kiev and E.Kiev (red circle in the enlarged pic A). The terrain to the north of the cities is very unfavuorable – major rivers, swamp and moving through enemy zone of control. However, isolation of the two cities may still be achievable by 1PzG units.
4. A panzer regiment in the recently occupied city Cherkassy was isolated. Reinforcement to consolidate the grip on Cherkassy is required (black circle in the enlarged pic A).
5. A push towards Kirovograd is planned as air recon suggested that there is a gap in the frontline and the city is undefended (blue arrow in the enlarged pic A). I have to rely on panzer and motorized units for the push as infantry units are a bit far away.
6. Isolation of Odessa by land is planned (black arrow in the enlarged pic B).
7. Naval Patrol succeeded in blocking the Odessa port (green circle in the enlarged pic B). This is indicated by (a) the value in the lower left circle is greater than the value in the upper right circle by 2 or more in the two water hexes next to Odessa; and (b) the water hexes were in lighter shade [the air interdiction map info has to be turned on – shift-u].
On points 3 and 5 above, while the AI at 110 can teleport units to form defensive lines, I believe that some gaps may be unavoidable at this stage. So far, over 40 Soviet divisions (smaller units not counted) were destroyed and some 30 units isolated. Adding in possibly some 8-10 units in Odessa, the Soviet AI may not have sufficient units to fill every hex in the frontline (about 50 hexes wide).
