This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!
JanSako wrote: Tue May 02, 2023 9:52 am
I wanted to ask if anyone actually seen a DMS or AM sweep a neighboring hex. It just feel weird, notwithstanding that one could, i.e. as IJN just sweep the minefields from outside Soerabaja & then go in & bombard with impunity. Same as USN, just park the minesweeper TF outside their base, the Death Star right next to it for cover & once the mines are gone, send in the heavies.
The 'Undock' for base sweeping is logical, it makes the ship consume fuel, similar to an ACM when maintaining own fields.
Sweeping for enemy mines means the ship actually needs to leave the harbor & its approaches.
Start a new game as Allies, create an AM TF in Manila, set it to patrol Manila, and on the next turn, the TF will sweep Jap mines in Bataan hex.
RJ contends only AMcs will auto-sweep from a disbanded start. I think it was Trugrit that showed that an AM minesweeping TF will sweep any adjoining hex if it detects enemy mines there.
Go to the link, page 7 and scroll down to read the full post from someone named Don Bowan and subsequent posts . . .
The AI will use the small minesweepers to form local minesweeper TFs at it's ports. The Minefield tenders are distributed (by the AI) to maintain defensive minefields based on size of port and number of mines. The small patrol types are used to form local defensive ASW patrols.