Loss of command units

Panther Games' Highway to the Reich revolutionizes wargaming with its pausable, continuous time game play and advanced artificial intelligence. Command like a real General, under real time pressures to achieve real objectives on a real map all within the fog of war. Issue orders to your powerful AI controlled subordinates or take total control of every unit. Fight the world's most advanced AI opponent or match wits against your friends online or over a LAN. Highway to the Reich covers all four battles from Operation Market Garden, including Arnhem, Nijmegen, Eindhoven and the 30th Corps breakout from Neerpelt.

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Arjuna
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Post by Arjuna »

Mr Frag,

Our broadband network is about to go down for a few hours of "routine mainenance and upgrading" ;) so I'll get back to you on this later.
Dave "Arjuna" O'Connor
www.panthergames.com
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Mr.Frag
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Post by Mr.Frag »

No problem Dave, I assume that set of questions is probably more strategy based with a whole book worth of answers ;)

Basically, I guess it translates to:

"What is the best level of commanding troops that maximizes the games AI's ability to be at it's best ?"
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JJKettunen
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Post by JJKettunen »

Originally posted by Mr.Frag

"What is the best level of commanding troops that maximizes the games AI's ability to be at it's best ?"


My noob guess is battalion level.
Jyri Kettunen

The eternal privilege of those who never act themselves: to interrogate, be dissatisfied, find fault.

- A. Solzhenitsyn
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Arjuna
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Post by Arjuna »

It really depends on the scenario. As a general rule in the larger scenarios I order Bdes and Bns around, at least initially. Once things get tight or the troops are at close quarters I may order Bns and companies directly. In smaller scenarios I tend to give orders to Bns and companies.
Dave "Arjuna" O'Connor
www.panthergames.com
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