Flicking autodetect on and off is the most common suggestion if you don't want to use satellites.thewood1 wrote: Sun Jan 14, 2024 1:07 pm Some of the firing issues on precise location I think might be related to RoE.
It also forces a little recon to be done. Whether satellite or other means. In scenarios I build for myself, I never use autodetect for combat units. There are a lot of unintended consequences that can happen.
I put a report in on the autodetect thing. The autodetect routine is separate from the normal detection pipeline, and there is at least one case where it may not be called when actively editing and testing something in the same session. You've got to save and then restart the scenario or reinitiate the autodetect function by flicking it on and off.
Think having a priority function/UI similar to the strike missions would probably help. An attack non-emitting targets WRA might help too.
Mike