my 50 cent

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PrinceCorrin
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Re: Re: Re: my 50 cent

Post by PrinceCorrin »

Originally posted by RamaLlama
When the game was shareware/freeware, I think gamers expect to put some work into figuring a game out and will forgive quite a bit. Once they plunk down 30 bucks at EB for a packaged game, however, people have much less patience for things that aren't absolutely clear.


So what ur saying is:
Free stuff is for smart people. And only dullards buy it at EB, so you hafta use really small words? You insult the intelligence of too many people just because they pay for it I think.

I thought the manual was very clear.

Don't mind me, I'm havin a bad day.
I see your lips moving, but all I hear is: Blah Blah Blah, I'm a friggin moron.
Khushrenada
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Post by Khushrenada »

hmm reading the manual is the final cure isn`t it...?

i don`t see how that helps me in setting a non existant difficulty level or change the fact, that my squad data gets saved everytime i don`t want to...

i`m a person, that plays a game on the easy mode first time, to just see what the game "has to offer"... in a relaxed atmosphere... THEN i play it through again, on a challanging difficulty... unfortunatelly its not possible to do here.

i just think nowadays the game AI has to be settable to a state, that every player is able to find a setting suitable for him to have fun HIS WAY... otherwise the product won`t sell, except to those guys fitting in the very close range of gamers that like it how it is...
rosary
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Post by rosary »

n/t
rosary
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Post by rosary »

Here's is a jpg of me starting my run past the evil enemies. Dont mind the desert background.

Notice all the enemy are zeroing in on Suthira. If timed right you can just run past them on land. If not timed exactly right just cross the water. If you have better than 47% to pass your move skill check you should be o.k. Maybe save before just in case you have a stroke of severely bad luck.
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LarkinVB
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Post by LarkinVB »

Originally posted by Khushrenada
hmm reading the manual is the final cure isn`t it...?

i don`t see how that helps me in setting a non existant difficulty level or change the fact, that my squad data gets saved everytime i don`t want to...


OK. I try it a last time. The game offers to play the tutorial to learn. Afterwards it does offer random battles were you can set the difficulty level to your liking. You can set your team to hero rank and the enemy to rookie. You can give yourself additional 100% weight advantage.

i`m a person, that plays a game on the easy mode first time, to just see what the game "has to offer"... in a relaxed atmosphere... THEN i play it through again, on a challanging difficulty... unfortunatelly its not possible to do here.




As I stated above you can EXACTLY do that. Its in the game, at your fingertips, right now.

Instead you did choose to do it the hard way, building a squad which obviously started at rookie rank. Ok, you could have choosen to play a random battle with it, still with 100% weight advantage. But no, you selected to play the campaign and now your are sad that you lost your squad and couldn't play it at sub rookie AI rank to make it real easy.

Dear Khushrenada, you CAN complain that the manual should have made it more obvious how to learn but you can't prove that it can't be done. Instead of learning the lesson you try to convince me that its all the fault of the game. Sorry, its not.

Come on, lets go on. I wish this topic to be closed and offer you to do the final statement so noone can accuse me to be eager to have the final word.
cyavhn
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Post by cyavhn »

i am by no means a seasoned player...i play casually because the game requires some degree of intelligence, and when you get a good game it has the feel of chess moves to it...when i started 1.4 i was a little daunted by the complexity of it...real information overload...but i learned by degrees and when i got to understand something in the game i went back to the manual and read and reread...that`s the way to learn...even then i was using cheats because it was just too hard to spends hours of of brainstrain and get it wiped out in a ToS minute...losing easily in the beginning is more due to the fact that the nOOb does not understand the basic moves than any deficiency in the game...ok...i looked at the new manual and i can see that somebody seeing it for the first time will get info overload syndrome, but heh, the manual is linear perception, the game itself is layered, so just try to understand basic concepts and you`ll soon be serving headsup soup at your own diner...in WS, starting my first squad of jocks was ridiculously easy with the weight ratio at +50%...so i think if the nOOb just hangs in there, he`ll be okay... :D
rosary
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Post by rosary »

n/t
Khushrenada
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Post by Khushrenada »

erm... ok... now i`m wrong to choose the campaign.... stupid me... i actually searched for some story line in here... my bad...

i know that i can play skirmish games and scenarios with this settings, but i was talking about playing the CAMPAIGN in various difficulty levels...

i wanted to build my squad up and see their skills improve... not just setting them on elite and play just single scenarios.

one last thought to those who like the realism... how realistic is it to move into a campaign, then get out of it, do some other battles and then move back in...? just tell your foe "hey mate wait a few weeks, we are right back after we did some other jobs... just wait for us..."

but as you said, we seem neither to be able to agree on something nor can we understand each other as it seems, this leads to nothing, so i`ll rest my case.
rosary
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Post by rosary »

To beat c1m5 do the following.

When you get to the exit zone the following happens
1- a transmission comes to you from master suthira saying exit the map and he'll take care of the enemies.
2-Close this incoming message.
3-A popup window pops up:) and asks Do you want to flee the battle?
4-Choose NO
5- Don't exit the map. If you turn left or right you will win this map and get the reward.
Neekirul
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Post by Neekirul »

If you just hit F7 and save at the beginning of every battle you really can't go wrong. You can always then replay it if it doesn't end the way you wish.
Khushrenada
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Post by Khushrenada »

nope... thats exactly the failure...
if you once completed the mission, your squad data gets saved and no matter how often you load the game and replay that mission, the endresult will always be the same... the one from the first saved squad data.
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Marga
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Post by Marga »

Originally posted by Khushrenada
one last thought to those who like the realism... how realistic is it to move into a campaign, then get out of it, do some other battles and then move back in...? just tell your foe "hey mate wait a few weeks, we are right back after we did some other jobs... just wait for us..."


It would have been an easy task to prevent players from fighting any "in-between"-battles after having started a campaign. But in this case pople would have said: "Why didn't the designer let us fight between campaign missions if we want to do so?"

BTW: Nobody forces you to play between campaign missions if you think this is not realistic, it's all up to you...
Up The (UNDEAD)- Irons
LarkinVB
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Post by LarkinVB »

To all :

I thought the the topic is closed, the case rested, all agreed to disagree ???? Please, please, please .....

The thread name was 'my 50 cent' but was discussed as if it was a billion $.
MahaROGa
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Post by MahaROGa »

Khushrenada wrote:nope... thats exactly the failure...
if you once completed the mission, your squad data gets saved and no matter how often you load the game and replay that mission, the endresult will always be the same... the one from the first saved squad data.
I ran into this same problem.... I had completed a mission, but lost a squad member so I wanted to replay the mission. I found that I was able to take the manual save of the squad (that I do before every mission) restore it back to squadB.dat. I then started the mission again. After the battle started I saved and exited the battle. Then I started a battle using the save from the first time that I played that was near the end of the mission but prior to the mistake that lead to the dead jocky. When I completed that game it updated the squadB.dat and everything was fine.

That process could have been troublesome if my restore of squadB.dat was not identical to the squad that was loaded from the first attempt at the battle. Probably a better method would be to do a manual save of the squadB.dat file after the battle starts (and they all show "in action") and then restore that save if I accidentally let the battle end with results that I am not willing to live with. The best plan of all would be to assure that you don't "let the battle end" when you know that the result is not acceptable.

I do wish that this game would support more saves / better recovery options. I understand that some people like to play an "iron man" type of RPG, but those people can easily just not use the saves if they dont want to. Where as all this manual saving and restoring to allow me to play the game like I would like to is inconvienent to say the least.

I love this game, but I do hate the save system.


BTW: Sorry to add more to this "closed issue" but I had just recently encountered this specific issue and felt that sharing my experiences might help others who encountered it as well.
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