Deep Core campaign

Discuss you ToS map designs made with the editor and post them here.

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AStott
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Post by AStott »

Well, considering the fact that I didn't find anything I'd really consider secret... There were some surprises, but those appeared pretty linear and impossible to miss.
AStott
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Post by AStott »

Well, I finished the campaign. Again, a very, very long battle. This one stayed much more interesting than the last though. This was a nice little step up in difficulty from the first battle of the campaign, but still very appropriate for a beginner. I like the tie in at the end with the first official campaign.

All in all, very nicely done. Kudos.
Peter Why
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Post by Peter Why »

One minor point .. in the first scenario, one of my titans took a "wrong" turning (I'm not mentioning where), got onto the ridges and removed three of the opposition while my other two titans followed the clear path. So when all the enemy were destroyed and my titans headed for the exit, I was still getting messages about ore collectors just around the corner. Is it possible to have the messages display on "if A or B" conditions?
rosary
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Post by rosary »

This is already fixed. Get the 5 map version of Deep Core in the rosary campaign thread. Its the last update near the end of the thread.
Peter Why
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Post by Peter Why »

Thanks; I'll do that.
Invinsenile_196
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Post by Invinsenile_196 »

I think the final version is in the ultimate deep core final thread not the rosary campaign. IS there a rosary campaign or is that just the callsing of the one who made it?
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Rebel Yell
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Post by Rebel Yell »

Correct, Rosary created the Deep Core Campaign (among others) and he posted a stand alone thread with the absolute, final, shiny tip-of-the-spear version, as opposed to the semi-final quasi-ultimiate version in the All in one thread.
Invinsenile_196
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Post by Invinsenile_196 »

O.k. Now that I have the full Deep Core I can rest. I was getting frantic waiting for new maps to appear. A real nail biter. At least what is left of them. Has anyone found all the secrets?

I'm seeing dark parts of the maps and can't get to them. There is a huge section on the bottom of map 2 but I can't seem to find a pass.
Iskandar
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Post by Iskandar »

hey, found something interesting in map 2 of this campaign. maybe a bug.

Processor 2 has a Heat 1, as I found out via scan. However it was listed to be in the RL/LL/LT. Not only is that not correct for a Heat 1, it is not correct for any Heat reg out there.

Attached is a print screen of the offending unit, I can attach a save as well if you like.
Iskandar
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Post by Iskandar »

hrm, you know what would be helpful, if the manage attachments was a mite more user friendly.

let us try this again.
Iskandar
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Post by Iskandar »

hrm, and the add attachments function is a mite messed up at the moment. Let me try this again.
Attachments
battle.zip
(401.67 KiB) Downloaded 13 times
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Rebel Yell
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Post by Rebel Yell »

Invinsenile_196 wrote:O.k. Now that I have the full Deep Core I can rest. I was getting frantic waiting for new maps to appear. A real nail biter. At least what is left of them. Has anyone found all the secrets?

I'm seeing dark parts of the maps and can't get to them. There is a huge section on the bottom of map 2 but I can't seem to find a pass.
Explore every area you can reach thoroughly. Every time you find a transmitter, it will open up a new path. You'll eventually navigate through all of it.
Thorgrim
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Post by Thorgrim »

Hmm, is this the battle module you attached? I think everyone has it now, if it is. :D
I'm judging it by the size...
Iceman
iameggnest
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squad back-ups?

Post by iameggnest »

Hi!

the campaign maker mentioned about backing up your squads. how do you do this?

how can i get back to my past sqaud set-up if for example i want to start a mission once again form the start?

thanks!
Peter Why
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Post by Peter Why »

Make a backup folder, then use Explorer to copy your squad file from data\squads into the backup. You can then overwrite your current squad from backup when you need to recover from a disaster.
Firefly
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Post by Firefly »

SPOILER FOR MAP 3





Well I spent all the money I earned in the first two maps on 4 rookies and Titans, the only ones to make it through the lava pits were my 3 experienced guys and gals, so that probably took care of any unbalancing problems.

Nice work Rosary, thanks for your efforts.
rosary
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Post by rosary »

You'll want the 5 map ultimate deep core final version in the thread of the same name.
Firefly
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Post by Firefly »

Yes, that's the one I'm playing and enjoying, but I haven't finished yet.
Invinsenile_196
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Secret Deep Core map 2 question

Post by Invinsenile_196 »

Maybe I should say this might be a spoiler. ANyways I have a question. I found the thing at hex 14,19. The place is intere$ting. Now if I can find a way into the rest of the map. Anyone found a way?
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Rebel Yell
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Post by Rebel Yell »

You can do it! Like I said earlier in the thread, every transmitter will open up a new path. Check all around the areas you have already been in, you have to have missed something.
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