Lots of minor changes and bug fixes, but of more notable changes are:
- Oranienbaum salient is now reached by regular sea transport instead of walking on port hexes. About two Bns/day can be shipped. It's recommended to move by distance hexes and use Lebyazhye to disembark.
- The flooded peat harvesting areas north of Sinyavino has been made impassable for motorized movement, which should help the defenders.
- 1% Pestilence is now active for both sides, but the resulting loss is mitigated by higher replacement rates for affected squad types. This will help distribute forces better, so low strength units can refill, instead of most replacements going to do reconstitutions.
- The heaviest German siege artillery are now activated by theater option or if Nordlicht is selected. Some of them become fixed after 4-5 turns (22cm and 80cm Dora gun)
- Fixed batteries have been split into coastal and forts to allow shelling both on water and ground.
- Both sides have lost a lot of trucks and horses, to correct the inflated MP a few trucks could bring. Transport assets are now more abstracted. Also both sides have their supply reduced.
- Most German Pz.Abts are now subordinated to Army or higher formations to improve cooperation. Also added the Pz.Abt.300 (funklenk)
- The 7.5cm PaK40 has been removed almost entirely from the start of game. Instead most units use combination of captured French and Russian 7.5/7.62 cm guns.
