Air target priorities

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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Igor
Posts: 153
Joined: Mon Dec 11, 2000 10:00 am

Post by Igor »

Hi, I won't mind if a B-17 drops several tons of bombs, but I always seem to attract stuka or Tomahawk or what ever type bomber that drops 8-12 bombs per attack? ( I once was attacked by 24 Stukas each dropping 12 bombs, my gallent Battle group looked at me (the few left standing) and said "See ya"

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What we have here is a tactical bomber under the influence of the unlimited ammo selection in the preferences screen. Switch that over to limited ammo and the Stukas will stop doing their B-29 impression.
murx
Posts: 234
Joined: Tue Mar 06, 2001 10:00 am
Location: Braunschweig/Germany

Post by murx »

Uhm, I don't really like the idea of using Level Bomber on a tactical level. Why ? Historical correctness.
AFAIK only light to medium bombers were used as combat support as were fighters. Airforces are under complete different commands thus combined use was hampered. It's not like in those Vietnam movies where a platoon leader just radios in some napalm.
In the early WWII Germany used combined assaults of ground & airforces but the airattacks were preplanned. Even at D-Day a the Allied forces used massive bomb attacks at stationary bunkers but still most bombs missed because the pilots feared to hit their own people.
Even at Desert Storm with technology in use WWII commanders dreamed of friendly-fire through own aircrafts happened.
Now using *heavy* level bomber like B-17 on a tactical scale is completely unrealistic.
The only way it could be included *good* would be in an assault mission allowing the attacker to have them drop a load in turn zero - but not at ANY other point in the mission.
As someone stated high level bombardment wasnt that accurate - NO commander would have wanted a target for it closer then 5 Km to his position I guess.
murx
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