Aircraft and Aircraft Engines

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Tanaka
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RE: Aircraft and Aircraft Engines

Post by Tanaka »

ORIGINAL: Mr.Frag

I just list the "none in production" so you know you don't have to worry about changing factories over for those aircraft.

Both the 6 at Naga & the 20 at Gumma need to be changed over to something else if you want to shut down Nell & A5M4 production, the rest are already not being produced.


so in other words these other aircraft will never be produced again unless u change to them correct???
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RE: Aircraft and Aircraft Engines

Post by Xargun »

Did we ever figure out the deal with the extra engines ? Are they needed or not ? I hate to produce engines I'll never use.

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RE: Aircraft and Aircraft Engines

Post by Mr.Frag »

Seems not Xargun ... no need
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RE: Aircraft and Aircraft Engines

Post by Mr.Frag »

so in other words these other aircraft will never be produced again unless u change to them correct???

Yep, but you don't want to, they are already obsolete when the war starts and the replacement model is already available. so there is no point making more.
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RE: Aircraft and Aircraft Engines

Post by Xargun »

What is the point of the A6M3 Zero ? None of my planes have that as an upgrade path. They all want the A6M5 Zeke. Or is the A6M3 a CV only plane ? I didn't check those groups... Other than a new model, it has less range and nothing to compensate for it when compared to the A6M2... Any ideas ?

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RE: Aircraft and Aircraft Engines

Post by Xargun »

ORIGINAL: Mr.Frag

Seems not Xargun ... no need

Thanks Mr.Frag... I'm gonna boot up a 1945 game and see if anything is different in that and I'll report back..

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RE: Aircraft and Aircraft Engines

Post by Drongo »

ORIGINAL: Xargun

What is the point of the A6M3 Zero ? None of my planes have that as an upgrade path. They all want the A6M5 Zeke. Or is the A6M3 a CV only plane ? I didn't check those groups... Other than a new model, it has less range and nothing to compensate for it when compared to the A6M2... Any ideas ?

Xargun

Check your Japanese air reinforcement schedule and you'll see that you get air units equipped with A6M3's. These will need at least some production to be maintained.
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RE: Aircraft and Aircraft Engines

Post by Tanaka »

ORIGINAL: Mr.Frag
so in other words these other aircraft will never be produced again unless u change to them correct???

Yep, but you don't want to, they are already obsolete when the war starts and the replacement model is already available. so there is no point making more.

seems like the F1M2 Pete would be in this same category. something you would want to replace with Alf's at the start.
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RE: Aircraft and Aircraft Engines

Post by Oznoyng »

ORIGINAL: Mr.Frag
Right off the bat, turn #1:

<portions deleted>
Ki-59 Theresa -> Ki-54 Hickory (none in production)
Aircraft production was the first thing I started studying when I got the game. I looked at the stats on those two planes, and it seems as though the Hickory is a downgrade from the Theresa. When I look at the two planes, it looks like I get 8 durability and 8 guns (on a transport) and lose half my range. I have no business sending transports into areas with CAP, so the only justifiable reason for doing this is the extra 8 durability. Does durability affect my ops losses? Do I need peashooters on my transports?

I have been toying with killing the Hickory all together, using the factory to research or produce something else, and living off the pool of Theresa's. Unless I read it wrong, I have like 4 squadrons of Theresa's and one future reinforcement Hickory with 27? Hickories in the pool. If I also kill the other plane that uses the Hitachi engines (Ki-36?), I no longer have a need for Hitachi engines and I can convert my Hitachi engine factory to Nakajima engines.

Any betas want to give me the benefit of their wisdom here? What am I not considering?
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RE: Aircraft and Aircraft Engines

Post by Mr.Frag »

Any betas want to give me the benefit of their wisdom here? What am I not considering?

Japan's transport's are a bit of a mess. Personally, I'd like to use my Nell's and first generation Betty's which were historically withdrawn and used for this service.
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RE: Aircraft and Aircraft Engines

Post by Oznoyng »

Given the choice, I would consolidate my transport aircraft production into the H6K2-L Mavis, L3Y, and MC-21. The Ki-57-II Topsy, MC-21 Sally, Ki-59 Theresa, L1N1 Thora, and Ki-54 Hickory production would all either go to MC-21 production or researching another 2-engine type (like the G4M2 Betty and P1Y Frances). MC-21 would be the workhorse of the transport fleet, while the L3Y would service distant bases with suitable airfields while the Mavis handled supply to distant bases without airfields.

Unfortunately, the OOB doesn't give me much option as far as upgrades.


All that aside, what is your opinion of the merits of the Hickory versus the Theresa?
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RE: Aircraft and Aircraft Engines

Post by Drongo »

ORIGINAL: Oznoyng

Given the choice, I would consolidate my transport aircraft production into the H6K2-L Mavis, L3Y, and MC-21. The Ki-57-II Topsy, MC-21 Sally, Ki-59 Theresa, L1N1 Thora, and Ki-54 Hickory production would all either go to MC-21 production or researching another 2-engine type (like the G4M2 Betty and P1Y Frances). MC-21 would be the workhorse of the transport fleet, while the L3Y would service distant bases with suitable airfields while the Mavis handled supply to distant bases without airfields.

Unfortunately, the OOB doesn't give me much option as far as upgrades.

Just one thing to remember, there were reasons Japan had several different models of transport a/c in service during the war.

One reason being was that within the general role of transport, there were various specialised roles and no one a/c type could perform all of them adequately. A lot of those specialised roles (and requirements) are not visible in a game of this scale. The OOB and upgrade paths will at least restrict a player from doing some things that would have had the historical Japanese saying WTF? (in Japanese of course).
All that aside, what is your opinion of the merits of the Hickory versus the Theresa?

The Hickory is crap as it doesn't have a useful range.
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RE: Aircraft and Aircraft Engines

Post by Tanaka »

ORIGINAL: Oznoyng
ORIGINAL: Mr.Frag
Right off the bat, turn #1:

<portions deleted>
Ki-59 Theresa -> Ki-54 Hickory (none in production)
Aircraft production was the first thing I started studying when I got the game. I looked at the stats on those two planes, and it seems as though the Hickory is a downgrade from the Theresa. When I look at the two planes, it looks like I get 8 durability and 8 guns (on a transport) and lose half my range. I have no business sending transports into areas with CAP, so the only justifiable reason for doing this is the extra 8 durability. Does durability affect my ops losses? Do I need peashooters on my transports?

I have been toying with killing the Hickory all together, using the factory to research or produce something else, and living off the pool of Theresa's. Unless I read it wrong, I have like 4 squadrons of Theresa's and one future reinforcement Hickory with 27? Hickories in the pool. If I also kill the other plane that uses the Hitachi engines (Ki-36?), I no longer have a need for Hitachi engines and I can convert my Hitachi engine factory to Nakajima engines.

Any betas want to give me the benefit of their wisdom here? What am I not considering?

Mary's, Ida's, Theresa's, and Hickory's all use Hitachi engines.
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RE: Aircraft and Aircraft Engines

Post by Oznoyng »

ORIGINAL: Tanaka
Mary's, Ida's, Theresa's, and Hickory's all use Hitachi engines.

Notes:
- Already have 80ish Hitachi engines in pool
- Mary's being phased out in favor of Lily.
- Ida's production canceled.
---- It is a PoS,
---- Only has 2 squadrons on map for a total of 39 a/c,
---- 37 of 39 aircraft already active in squadrons. Only need 2 to bring to full strength.
---- No Ida Reinforcements coming
---- Have a pool of 45 for replacements.
- Hickory seems useless,
---- I can spit farther than they can deliver cargo.
---- Produce what I already have engines for
---- Have 28 in pool. About 40 can be produced from pool of Hitachi engines.
---- Only one squadron of 36 coming as replacements.
---- Activate reinforcement squadron using a/c already in pool.
- Theresa has
---- Four squadrons of 12 a/c
---- 38 a/c now, 11 in pool and 27 in squadrons.
---- "upgrade" one squadron of Theresa's to Hickory


Conclusion:

- Get 3 x 12 Theresa Squadron
- Get 1 x 12 Hickory Squadron
- Get 1 x 36 Hickory Squadron as reinforcements
- Get 2 Theresa and 20 Hickory for pool
- Xfer Hitachi engine production to Nakajima immediately
- Xfer Hickory production to research on another a/c on or around 1/21/42
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RE: Aircraft and Aircraft Engines

Post by Mike Scholl »

ORIGINAL: Mr.Frag
If I did the OOB, Japan would win Jan 1, 1942 [:'(]

Doesn't say much for your skills as a researcher. Or is that simply an official
announcement of your campaign to become Emperor of the Japanese Fanboys?
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RE: Aircraft and Aircraft Engines

Post by Caltone »

ORIGINAL: Xargun
ORIGINAL: Mr.Frag

Seems not Xargun ... no need

Thanks Mr.Frag... I'm gonna boot up a 1945 game and see if anything is different in that and I'll report back..

Xargun

So what did you determine Xargun? Any chance you've got a definative list of what engines we'll need and when? I see it as wanting to produce what I'll need for future reinforcements, at least enough to build those sqauds. On some of these just get the bare minimum in the pool then switch to something more useful.

Some planes I'd rather not have will have to stay, the A6M3 as you mentioned comes to mind. We're going to have enough of those that we'll need the research on the aircraft and enough nakajimas to build em. Then keep replacements on hand till we can upgrade them in Sep 43.

It does look like we can clean up the float plane and transport situation a little.
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RE: Aircraft and Aircraft Engines

Post by Xargun »

ORIGINAL: Caltone

So what did you determine Xargun? Any chance you've got a definative list of what engines we'll need and when? I see it as wanting to produce what I'll need for future reinforcements, at least enough to build those sqauds. On some of these just get the bare minimum in the pool then switch to something more useful.

Some planes I'd rather not have will have to stay, the A6M3 as you mentioned comes to mind. We're going to have enough of those that we'll need the research on the aircraft and enough nakajimas to build em. Then keep replacements on hand till we can upgrade them in Sep 43.

It does look like we can clean up the float plane and transport situation a little.

Out of the 9 engines designs you only need 5 different ones and then only a couple in large amounts. You need Aichi, Nissan, Hitachi, Mitsubishi and Nakajima... With Nakajima the top and Mitsubishi the second. I believe Aichi is only one aircraft design (D4Y Judy) but you definately want that one - better DB for your CVs. Kawasaki has 1 type as well (Ki-46-III KAI Dinah fighter. HItachi has several types - mostly recon and transport planes. I forget what the Nissan engine is for, but I think only 1 design as well.

In my current PBEM game, I am currently producing all 5 engines in varying amounts. I think I have only a single factory for the small three and large factories of Mitsu and Nakajimas.

The A6M3 is crappy, but you need them to fill incoming fighter squadrons. Upgrade to Zekes as fast as you can once you get them... Right now I have over 100 A6M2s in production and unfortunately only have like 10 in my pool - just reloaded all my CVs and airgroups and upgraded all CV Claudes to Zeros. So now I just have to produce enough to cover my losses. BTW, dont expect to convert aircraft overnight on CVs - so far its been like 3 days and only 9 Zeros have been repaired while the other 9 are sitting around broken. Sloooooow..

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RE: Aircraft and Aircraft Engines

Post by Xargun »

I have just checked my PBEM game and have the following production for Dec 25 - 41...

Engine Type - Factories - Pool

Mitsubishi 865 357
Nakajima 423 110
Kawasaki 36 43
Hitachi 120 16
Aichi 38 16

Nissan 26 12
Ishikawajima 0 4

I will be changing my Nissan production as I just looked and nothing uses these engines, so its only the top 5. You start the game with some Ishikawajima production and I didn't change it fast enough, so I'll have those 4 engines for the entire game... Oh well... its only 4.. Same with the 12 Nissan. I am building up my Aichi engines so I can pound out production of Judys when they become available and upgrade my Dive Bomber units quickly.

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RE: Aircraft and Aircraft Engines

Post by Caltone »

ORIGINAL: Xargun
ORIGINAL: Caltone

So what did you determine Xargun? Any chance you've got a definative list of what engines we'll need and when? I see it as wanting to produce what I'll need for future reinforcements, at least enough to build those sqauds. On some of these just get the bare minimum in the pool then switch to something more useful.

Some planes I'd rather not have will have to stay, the A6M3 as you mentioned comes to mind. We're going to have enough of those that we'll need the research on the aircraft and enough nakajimas to build em. Then keep replacements on hand till we can upgrade them in Sep 43.

It does look like we can clean up the float plane and transport situation a little.

Out of the 9 engines designs you only need 5 different ones and then only a couple in large amounts. You need Aichi, Nissan, Hitachi, Mitsubishi and Nakajima... With Nakajima the top and Mitsubishi the second. I believe Aichi is only one aircraft design (D4Y Judy) but you definately want that one - better DB for your CVs. Kawasaki has 1 type as well (Ki-46-III KAI Dinah fighter. HItachi has several types - mostly recon and transport planes. I forget what the Nissan engine is for, but I think only 1 design as well.

In my current PBEM game, I am currently producing all 5 engines in varying amounts. I think I have only a single factory for the small three and large factories of Mitsu and Nakajimas.

The A6M3 is crappy, but you need them to fill incoming fighter squadrons. Upgrade to Zekes as fast as you can once you get them... Right now I have over 100 A6M2s in production and unfortunately only have like 10 in my pool - just reloaded all my CVs and airgroups and upgraded all CV Claudes to Zeros. So now I just have to produce enough to cover my losses. BTW, dont expect to convert aircraft overnight on CVs - so far its been like 3 days and only 9 Zeros have been repaired while the other 9 are sitting around broken. Sloooooow..

Xargun


Awesome post [&o][&o] Thanks Xargun

That makes it a lot easier than searching through all these little scraps of paper I have on my desk atm [:D] I believe I nearly tripled the nakajima production by changing over and expansion in my curent game, picked up another 30 or so mitsubishi, and like you I'm down to 1 factory per on the others except maybe hitachi.

I didn't have the nissan in my list but have kawasaki in its place, maybe this is the one you meant, think its for only one design as well.

What are your thoughts on factory size? I'm having some second thoughts on the very large factories I created via expansion. I'm wondering if 3 in the 50-100 size range might be better than one behemoth producing 200. Seems they would come on line quicker as each repairs vs just one repairing. Can't do anyting with the large factories you have to start with of course, but as you convert others perhaps.
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RE: Aircraft and Aircraft Engines

Post by Xargun »

ORIGINAL: Caltone
Awesome post [&o][&o] Thanks Xargun

That makes it a lot easier than searching through all these little scraps of paper I have on my desk atm [:D] I believe I nearly tripled the nakajima production by changing over and expansion in my curent game, picked up another 30 or so mitsubishi, and like you I'm down to 1 factory per on the others except maybe hitachi.

I didn't have the nissan in my list but have kawasaki in its place, maybe this is the one you meant, think its for only one design as well.

What are your thoughts on factory size? I'm having some second thoughts on the very large factories I created via expansion. I'm wondering if 3 in the 50-100 size range might be better than one behemoth producing 200. Seems they would come on line quicker as each repairs vs just one repairing. Can't do anyting with the large factories you have to start with of course, but as you convert others perhaps.

I agree. I like smaller factories (size 50 or so) compared to 80+. Its just better that way, as you must have HI in the pool equal to the entire factory size before it will even consider producing ANY engines and the larger factories may not make any in the later years when HI grow short. I think I have AIchi expanded to 50 (I want lots of DBs for my CVs) and the others are in the 20-30 range. I have one huge Nakajima factory (150+) and the rest are smaller. As 42 closes I will probably convert at least one or two of the Mitsu (80 size) factories over to Nakajimas as the need for Mitsu decrease a lot in late 42 and onward (when compared to Nakajima need).

Xargun
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