HQ Questions

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

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Mr.Frag
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RE: HQ Questions

Post by Mr.Frag »

Every time one of these replacement aircraft questions come up I get comfused. If a CV pulls into a port and the port has 20,00+ supplies the replacemetn planes will show up there no matter which HQ controls the base, right? What about air groups that are "indipendant", like most CV groups? I think I asked this question before but I lost the thread it iwas in.

Same as any other aircraft upgrades. Consider the aircraft part of the base when the CV is there. Base controls, not the unit.
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2ndACR
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RE: HQ Questions

Post by 2ndACR »

Got the gist of command radius, but does it make a difference about what unit is in what HQ's radius?

Except for replacements.

Is any unit directly placed under the command of the 16th Army (for example)? Or are the lower command
structures just abstracted? ie certain units report to 14th Army etc.
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Mr.Frag
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RE: HQ Questions

Post by Mr.Frag »

perhaps a stupid question but how do i see the difference between a HQ and a command HQ able to deliver upgrades?

Very simple. Everything *except* the primary theater command HQ's has NOTHING to do with upgrades.

Japan:

Southern Area Army
Southeast Fleet
Northern Area Army
Kwantung Area Army
Home Defence Force
China Expeditionary Army
Burma Area Army
4th Fleet

Allies:

ABDA
Australia Command
Canada Command
Central Pacific
China Command
Far East Command
New Zealand Command
North Pacific
South Pacific
Southeast Asia
USAFFE
West Coast
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2ndACR
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RE: HQ Questions

Post by 2ndACR »

Gonna bump for an answer from the guru. Look up two posts Mr. Frag, we posted at the same time I think.
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Mr.Frag
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RE: HQ Questions

Post by Mr.Frag »

abstracted.
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2ndACR
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RE: HQ Questions

Post by 2ndACR »

Thank you.
Damien Thorn
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RE: HQ Questions

Post by Damien Thorn »

Can you add primary theater command HQ's with the editor? What field controls if they are one of the HQ that create replacements?
Buck Beach
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RE: HQ Questions

Post by Buck Beach »

ORIGINAL: Mr.Frag

It matters for replacements as CENTPAC is out of range meaning the replacement groups will be formed at PH and have to jump on a ship to get there.

I know this is an old thread but I am going back and trying to learn and understand some of the important aspects besides just slugging it out.

In the quote above you mention the replacements will be formed at PH (Hdqtrs location) and jump on a ship. This is obviously abstracted. How can I figure approximately how much time it will take the replacements to be received or if they will get there at all?

I'm not concerned let's say from PH (CenPac) to Efate (SoPac). However for example, if my SWPAC Command Hdqtrs is in Brisbane, and I want/need AC and/or ground replacements in PM, having over 20,000 plus supplies (under SWPAC command but out of range), will the replacements get there and approximately how long will it take OR do I have to bring the units back in Hdqtrs range or in the case of AC flight range?
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Mr.Frag
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RE: HQ Questions

Post by Mr.Frag »

Nope, no abstraction.

If you want to see this in action, start up scenario 15 as Japan.

Leave the CVL at Palau (disband it)

Run the turn.

A replacement group will be formed at Saigon for the A5M4's on the CVL. (Palau's HQ is there)

Since it is *out* of range, the air group can not get to the CVL.

Either put it on a boat, or move the CVL within range.
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RE: HQ Questions

Post by Buck Beach »

ORIGINAL: Mr.Frag

Nope, no abstraction.

If you want to see this in action, start up scenario 15 as Japan.

Leave the CVL at Palau (disband it)

Run the turn.

A replacement group will be formed at Saigon for the A5M4's on the CVL. (Palau's HQ is there)

Since it is *out* of range, the air group can not get to the CVL.

Either put it on a boat, or move the CVL within range.
OK that's pretty straight forward for carrier groups and I will take that as the Base AC in my example will form as a sub-squadron at Brisbane that can be shipped or flown to PM. Now what about the ground replacements?
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Mr.Frag
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RE: HQ Questions

Post by Mr.Frag »

Now what about the ground replacements?

I keep my hq's with my troops so I don't know what happens if they happen to be out of range.

It's never crossed my mind to *not* do it so I can't tell you what happens if you *do* do it.

Should be easy enough to see, what happens to the groups at rabaul? Attack them with some Japanese troops (but don't win the fight) then leave and see what happens. The Oz boys there are certainly out of range of the HQ in Sydney. See if they get replacements or not.
Buck Beach
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RE: HQ Questions

Post by Buck Beach »

ORIGINAL: Mr.Frag
Now what about the ground replacements?

I keep my hq's with my troops so I don't know what happens if they happen to be out of range.

It's never crossed my mind to *not* do it so I can't tell you what happens if you *do* do it.

Should be easy enough to see, what happens to the groups at rabaul? Attack them with some Japanese troops (but don't win the fight) then leave and see what happens. The Oz boys there are certainly out of range of the HQ in Sydney. See if they get replacements or not.

Wow, I never thought to keep my Command Hdqtrs that close to the front for fear of losing it. A nine range (for the Command Hdqtrs)seems OK for Southeast Asia, DEI, and Malaysia but the the expansive Austrailian, SWPAC and SoPac it covers practcially nothing. Hey, but you've been playing much longer than I. I will try and run a test just to check, problem is testing seems to take so long and the numbers get all jumbled.
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Mr.Frag
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RE: HQ Questions

Post by Mr.Frag »

problem is testing seems to take so long and the numbers get all jumbled.

Welcome to my world [:D]
Buck Beach
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RE: HQ Questions

Post by Buck Beach »

ORIGINAL: Mr.Frag
problem is testing seems to take so long and the numbers get all jumbled.

Welcome to my world [:D]

Beleive me, I appreciate your world and am glad to lean on your experience.
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dtravel
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RE: HQ Questions

Post by dtravel »

ORIGINAL: Mr.Frag
problem is testing seems to take so long and the numbers get all jumbled.

Welcome to my world [:D]

Mr.Frag's world is a lonely, isolated place. [:(]

[:D]
This game does not have a learning curve. It has a learning cliff.

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Any bugs I report are always straight stock games.

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Mr.Frag
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RE: HQ Questions

Post by Mr.Frag »

Mr.Frag's world is a lonely, isolated place.

Naw, Buck's dropped by with Leo and we're having a party now [:D]
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dtravel
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RE: HQ Questions

Post by dtravel »

Then what are you doing posting here!!!! [:'(]
This game does not have a learning curve. It has a learning cliff.

"Bomb early, bomb often, bomb everything." - Niceguy

Any bugs I report are always straight stock games.

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