Mortar Units

Panther Games' Highway to the Reich revolutionizes wargaming with its pausable, continuous time game play and advanced artificial intelligence. Command like a real General, under real time pressures to achieve real objectives on a real map all within the fog of war. Issue orders to your powerful AI controlled subordinates or take total control of every unit. Fight the world's most advanced AI opponent or match wits against your friends online or over a LAN. Highway to the Reich covers all four battles from Operation Market Garden, including Arnhem, Nijmegen, Eindhoven and the 30th Corps breakout from Neerpelt.

Moderator: Arjuna

Golf33
Posts: 701
Joined: Sat Mar 29, 2003 6:54 am
Location: Canberra, Australia

RE: Mortar Units

Post by Golf33 »

ORIGINAL: Cage

Thanks for the mortar info, what speed do they engage at?

Very interesting about AT and AA behaviour. I have noticed my worst casualites have been from unexpected angles or flanking fire nowhere near the objective.
This is quite true to life [:)]. Assaults like Goodwood and indeed the XXX Corps drive on Arnhem tended to fail when enemy forces to the flank of the objective were unsuppressed.

In the game one way to deal with it is to divide your artillery so the attacking force gets some exclusively for itself - this will get used mainly on the objective - and you keep hold of a substantial reserve that you can use to smash flank threats during the assault. For example, if it's a brigade assault, you might want to give one regiment of artillery to the brigade and tick 'Arty Direct Spt Only' - keep the other two regiments in the division for yourself to use against flank threats.

Regards
33
Steve Golf33 Long
Image
Golf33
Posts: 701
Joined: Sat Mar 29, 2003 6:54 am
Location: Canberra, Australia

RE: Mortar Units

Post by Golf33 »

ORIGINAL: Cage

Off this topic question. Does the AI ever use fast movement?

Cage.
Yes. Assaults are always carried out at the fastest rate. There are also circumstances in which the AI will order its units to move at the fastest rate.

Regards
33
Steve Golf33 Long
Image
Cage
Posts: 25
Joined: Fri Oct 24, 2003 4:38 am

RE: Mortar Units

Post by Cage »

Thanks for those answers [:)]

Cage.
Post Reply

Return to “Highway to the Reich”