
War Plan Orange Announcement
Moderator: Tankerace
RE: War Plan Orange Announcement
....and instead of AO's,there will be "coaling stations",(as in the original "Battle of Falkland Islands")..


RE: War Plan Orange Announcement
Wow. This kind of support is a lot better than expected. Guys, I wont let you down, and thanks again for all the support.
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med
Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med
Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
RE: War Plan Orange Announcement
you already know whats in store from me when WPO comes out 350 meg already waiting completed
in the wings (Tanker Ace has already previewed all of it) Mind boggling
Cobra Aus
in the wings (Tanker Ace has already previewed all of it) Mind boggling
Cobra Aus
Coral Sea Battle = My Birthday
- DrewMatrix
- Posts: 1429
- Joined: Thu Jul 15, 2004 2:49 pm
Blimps. Please!
Is this the right topic to beg for Airships/Blimps/Dirigibles?
"Just" (how hard can it be) make an airship with lousy climb/maneuver/armor/durability but enormous range. I know a turn is only 24 hours but what if you give the plane an endurance of a week? Will the aircraft move "way out there" anyhow? (These things will likely only be doing naval search and recon anyhow)
Please Please Please.
I guess you can't make the Macon, huh? How about an airgroup that MUST have an Airship in it (and then the rest of the wing can fly in the same hex as the airship?
Boy, the Macon and the Akron with their air-wings. Hmm, can you make a "ship" that has airship like endurance and the lousy durability of a barge? maybe that could be an airship. Then put aircraft on it and you have the Macon.[&o][&o][&o]
"Just" (how hard can it be) make an airship with lousy climb/maneuver/armor/durability but enormous range. I know a turn is only 24 hours but what if you give the plane an endurance of a week? Will the aircraft move "way out there" anyhow? (These things will likely only be doing naval search and recon anyhow)
Please Please Please.
I guess you can't make the Macon, huh? How about an airgroup that MUST have an Airship in it (and then the rest of the wing can fly in the same hex as the airship?
Boy, the Macon and the Akron with their air-wings. Hmm, can you make a "ship" that has airship like endurance and the lousy durability of a barge? maybe that could be an airship. Then put aircraft on it and you have the Macon.[&o][&o][&o]

Beezle - Rapidly running out of altitude, airspeed and ideas.
RE: Blimps. Please!
Akron and Macon were uterley useless failures
please dont waste time trying to implment them
ta
Paul
please dont waste time trying to implment them
ta
Paul
RE: War Plan Orange Announcement
Will twenty bucks be enough?
I am willing to up that amount site on scene for the add on.
I am willing to up that amount site on scene for the add on.
Thomas S. Cofield
Feature Editor, SimHQ.com
t.co0field@comcast.net (stopped the SimHq mail since I get nothing but spam)

Feature Editor, SimHQ.com
t.co0field@comcast.net (stopped the SimHq mail since I get nothing but spam)

RE: War Plan Orange Announcement
If this in any way helps with continued on going support of Witp, it's ok with me!
Question: Would this version be compatible with the existing editor?
Question: Would this version be compatible with the existing editor?
RE: War Plan Orange Announcement
ORIGINAL: SimHq Tom Cofield
Will twenty bucks be enough?
I am willing to up that amount site on scene for the add on.
The price is still being discussed, but its going to be a around an average price for an expansion.
ORIGINAL: pad152
If this in any way helps with continued on going support of Witp, it's ok with me!
Question: Would this version be compatible with the existing editor?
WPO is built on top of War in the Pacific. No changes to core game files (except the Aircraft bmps) were made.
EDIT: let me clarify this. Mike Wood made some code changes, but nothing that will affect regular War in the Pacific. WPO is still compatible with the game editor.
I did not mean to imply that no code changes were made.
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med
Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med
Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
RE: War Plan Orange Announcement
unfortunately.......i have already spent 128$ Canadian to purchase WITP.
Although I commend you on your hard work...I simply do not have the $$ to shell out for a mod
[:(]
Although I commend you on your hard work...I simply do not have the $$ to shell out for a mod
[:(]
RE: War Plan Orange Announcement
Not to go against the flow but I'd rather see Matrix Games/ 2by3 spend time fixing the current game than creating "mods". I've got nothing against "War Plan Orange" though.

________________________________________
I feal so dirty when I sink convoys with 4E bombers, makes porn feal wholsome. - Brady, Founding Member of the Japanese Fanboy Club
RE: War Plan Orange Announcement
Tankerace, since this is your mod, will you still retain full control over all aspects of the design
of the mod, even though it will become an officially endorsed add-on to WitP?
of the mod, even though it will become an officially endorsed add-on to WitP?
RE: War Plan Orange Announcement
As to my understanding, yes. So far, they have given me free reign, and have not stipulated anything. In fact, the most they have done in that area is ask me what I need! They are like a dream company. Everything that has been done in the mod has been done by me, or has been suggested/requested by me.
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med
Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med
Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
RE: War Plan Orange Announcement
That's great to hear. 
For you fellows that are concerned about the efforts to fix/improve WitP and how WPO will affect that,
I think WPO will be very good in that respect. It's a new add-on that Matrix endorses and will sell,
and that means continued support for WitP.
And also, since surface combat between battle lines will be at the very heart of this add-on,
and we players will be paying to own and play this, as opposed to a free mod, then it is
well within the reasonable expectations of the players that we finally get the ability to intercept
enemy surface TF's with our own surface TF's while they are traveling through any ocean hex
en-route to their destination.
Even if it is just the "poor man's" version of intercepts, as
has been proposed on this board before, where a check is done any time enemy surface TF's pass
through the same hex (like is done for submarine attacks now), to see if a surface engagement occurs.

For you fellows that are concerned about the efforts to fix/improve WitP and how WPO will affect that,
I think WPO will be very good in that respect. It's a new add-on that Matrix endorses and will sell,
and that means continued support for WitP.
And also, since surface combat between battle lines will be at the very heart of this add-on,
and we players will be paying to own and play this, as opposed to a free mod, then it is
well within the reasonable expectations of the players that we finally get the ability to intercept
enemy surface TF's with our own surface TF's while they are traveling through any ocean hex
en-route to their destination.

has been proposed on this board before, where a check is done any time enemy surface TF's pass
through the same hex (like is done for submarine attacks now), to see if a surface engagement occurs.
RE: War Plan Orange Announcement
ORIGINAL: Dunedain
And also, since surface combat between battle lines will be at the very heart of this add-on,
and we players will be paying to own and play this, as opposed to a free mod, then it is
well within the reasonable expectations of the players that we finally get the ability to intercept
enemy surface TF's with our own surface TF's while they are traveling through any ocean hex
en-route to their destination.Even if it is just the "poor man's" version of intercepts, as
has been proposed on this board before, where a check is done any time enemy surface TF's pass
through the same hex (like is done for submarine attacks now), to see if a surface engagement occurs.
As of right now, this feature is NOT going to be included. In WWI, and in 1920s, a commander would have to manually plot an interception, not just hope. In real life you would plot to intercept a TF. This can already be done in WitP. In the 1910s-20s, fleets could pass within 30 miles and not realize it. I actually think that not having this may actually work better to the advantage.
However, if during testing not having it presents too much of a problem, then I will push for it.
Designer of War Plan Orange
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med
Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
Allied Naval OOBer of Admiral's Edition
Naval Team Lead for War in the Med
Author of Million-Dollar Barrage: American Field Artillery in the Great War coming soon from OU Press.
RE: War Plan Orange Announcement
Tankerace: I want to be clear that I'm not suggesting that it's up to you to put this in the mod,
you're designing the mod itself (and doing a great job
), I'm just saying that I don't think it's
asking that much for Matrix to put this very useful feature in, seeing as how it's an official add-on
that we'll be paying for and all. And this has to be the single most wanted feature in WitP,
anyhow. So this is the perfect time to do it.
I understand what you're saying about intercepts, but I'm not talking about some pre-planned
precision timed intercept that would be hard to execute. I'm talking about two surface combat TF's
traveling along near some islands or on their way to some other islands and both TF's have orders
to intercept and destroy any enemy surface combat TF's they come across. So when the TF's enter
the same hex as they are traveling, assuming they spot one another (this, of course, would have
modifiers for weather, if it's night time, the skill of the crews (lookouts, etc.), plus a random modifier
that determines exactly how close the two TF's are to one another within the hex in the first place, etc.),
they can turn and engage each other. Or if one TF is slower than the other and doesn't want to fight,
then perhaps the faster TF can pursue and bring them to battle.
This is the sort of "intercept" I'm speaking of, and it would be entirely possible for surface combat TF's
of this time to fight each other when encountering the enemy while traveling through ocean hexes
in the manner described above.
you're designing the mod itself (and doing a great job

asking that much for Matrix to put this very useful feature in, seeing as how it's an official add-on
that we'll be paying for and all. And this has to be the single most wanted feature in WitP,
anyhow. So this is the perfect time to do it.

I understand what you're saying about intercepts, but I'm not talking about some pre-planned
precision timed intercept that would be hard to execute. I'm talking about two surface combat TF's
traveling along near some islands or on their way to some other islands and both TF's have orders
to intercept and destroy any enemy surface combat TF's they come across. So when the TF's enter
the same hex as they are traveling, assuming they spot one another (this, of course, would have
modifiers for weather, if it's night time, the skill of the crews (lookouts, etc.), plus a random modifier
that determines exactly how close the two TF's are to one another within the hex in the first place, etc.),
they can turn and engage each other. Or if one TF is slower than the other and doesn't want to fight,
then perhaps the faster TF can pursue and bring them to battle.
This is the sort of "intercept" I'm speaking of, and it would be entirely possible for surface combat TF's
of this time to fight each other when encountering the enemy while traveling through ocean hexes
in the manner described above.

- rhondabrwn
- Posts: 2570
- Joined: Wed Sep 29, 2004 12:47 am
- Location: Snowflake, Arizona
RE: War Plan Orange Announcement
Ziiiip... checkbook comes out of purse.... pen in hand....
At your command sir! [&o]
At your command sir! [&o]
Love & Peace,
Far Dareis Mai
My old Piczo site seems to be gone, so no more Navajo Nation pics
Far Dareis Mai
My old Piczo site seems to be gone, so no more Navajo Nation pics

- Bane_MatrixForum
- Posts: 135
- Joined: Sun Apr 18, 2004 6:48 pm
- Location: HI
RE: War Plan Orange Announcement
ORIGINAL: Dunedain
That's great to hear.
For you fellows that are concerned about the efforts to fix/improve WitP and how WPO will affect that,
I think WPO will be very good in that respect. It's a new add-on that Matrix endorses and will sell,
and that means continued support for WitP.
My thoughts exactly!!
If they can fix the core bugs, then the sky is the limit for add-on paks [;)]
Second to the Last Samurai...
"What do you think Abraham Lincoln would be doing if he were alive today? (1) Writing his memoirs of the Civil War. (2) Advising the President. (3) Desperately clawing at the inside of his coffin."
"What do you think Abraham Lincoln would be doing if he were alive today? (1) Writing his memoirs of the Civil War. (2) Advising the President. (3) Desperately clawing at the inside of his coffin."
RE: War Plan Orange Announcement
I will gladly see what will be offered but should be fine for me to pay for it
- Freddy Fudpucker
- Posts: 235
- Joined: Tue Jun 22, 2004 8:03 pm
RE: War Plan Orange Announcement
For all the hard work you've put in and with 'official help and sanction' from 2x3 I'm happy to purchase it as an expansion.
Especially as I'm in it now [8D].
Especially as I'm in it now [8D].
Gentlemen, we're in the stickiest situation since Sticky the stick insect got stuck on a sticky bun'. -Capt. E. Blackadder.
-
- Posts: 8566
- Joined: Sun Mar 24, 2002 8:39 am
- Location: Olympia, WA
RE: War Plan Orange Announcement
An expansion such as this truly deserves a payment from those of us who intend to play it. Getting it from MAtrix just makes it gravy!
Thanks ever so much, Tankerace and 2by3/Matrix!!!!
[8D]
Thanks ever so much, Tankerace and 2by3/Matrix!!!!
[8D]
fair winds,
Brad
Brad