Japs in 6.1 ?

SPWaW is a tactical squad-level World War II game on single platoon or up to an entire battalion through Europe and the Pacific (1939 to 1945).

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sven
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Post by sven »

Originally posted by DELTA3-2:
It is such a sad thing on this forum that people want to correct and chastise others who post when "they" don't like terms or phrases or whatever used in messages here. I posted a comment regarding the change I believe I noticed in the depiction of Japanese Army/Marines. However, what do I get ? Not responses from players who have/haven't noticed what I have in game play. Rather I get a lesson in politically correct, panty-waisted, left-wing, righteous bullshit from feminized American males who want to feel "good" about themselves ! Let me ask you clowns something .... Will any of you lose sleep tonight because I used the term JAP when referring to Japanese troops ? If you don't like a term or phrase used by others on a thread then start a separate topic on political correctness ! But, if you don't have a comment on the subject of the thread then keep your fingers off the damn keyboard !

TWO BOMBS WEREN'T ENOUGH !

The Ever Sexist, Politically Incorrect, and Indifferent to your feelings.....

Delta 3-2
Yet more fascinating wit from our resident human relations supervisor Delta 3-2. Delta is a kind sensitive human being. Delta how is that Nobel holding up?

sven
DELTA32
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Post by DELTA32 »

Originally posted by sven:


Yet more fascinating wit from our resident human relations supervisor Delta 3-2. Delta is a kind sensitive human being. Delta how is that Nobel holding up?

sven

My Dear Friend Sven....the burden of the Nobel is almost more than I can bear ! However, I see you are well on your way to once again, trying to help me see the error of my ways !

Now Sven ol' buddy....how's about your comments on the performance of Jap troops/Marines in 6.1 game play ? That's what this thread is all about. Or if you don't have an opinion, I welcome you to play a PBEM game of "Bushmasters" with me so we can help WB figure out if the Japs in 6.1 are too feminized ! Heheheheheheh.....and FYI....I have slots 1-10 open.

The Ever Lovable....

Delta 3-2
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BruceAZ_MatrixForum
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Post by BruceAZ_MatrixForum »

Originally posted by gmenfan:
Just some insight, while playing Quadalcanal 1942 Campaign with v6.1 through the first 2 scenarios, and saw no sign of a weaker JPN force. On numerous accounts I had several Sherman's and Raiders on the doorsteps of JPN Construction crews and they just stood their and kept taking a pounding, never had a surrender, disperse, retreat or flee. Had an occassional Panic but that's it, and if an inexperienced, undertrained, under weapon equipped crews are willing to take that kind of punishment without regret I don't think it's a problem with JPN as a whole, it maybe just a problem with the individual Campaign or Scenario.
Actually, no. The OOB was altered to reflect how these civilians were in 1942. For example, the morale and experience was lowered significantly but their numbers were increased. Additionally, they were given pistols and old rifles instead of typical Japanese equipment. Look at their leader names and ratings. They are civilians.

Bruce
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Post by Supervisor »

Originally posted by 5thRecon:


Actually, no. The OOB was altered to reflect how these civilians were in 1942. For example, the morale and experience was lowered significantly but their numbers were increased. Additionally, they were given pistols and old rifles instead of typical Japanese equipment. Look at their leader names and ratings. They are civilians.

Bruce
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The Construction crew was just an example, I also saw no quit in snipers, caves or JPN Inf Sqd B within the same scenarios. I didn't see any sign of weakness with any of the JPN opponents, even when they were surrounded getting pummled while their fellow commrads were getting mowed down. They wouldn't even flee during numerous overruns.
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BruceAZ_MatrixForum
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Post by BruceAZ_MatrixForum »

Originally posted by gmenfan:


The Construction crew was just an example, I also saw no quit in snipers, caves or JPN Inf Sqd B within the same scenarios. I didn't see any sign of weakness with any of the JPN opponents, even when they were surrounded getting pummled while their fellow commrads were getting mowed down. They wouldn't even flee during numerous overruns.
Welcome to the Pacific Theater! It’s a different type of war and your enemy does not believe in retreat. Read the opening notes to the Campaign again and you will see why the Code of Bushido is so apparent in this campaign. Good luck, you will need it. Try reading the “42 Guad Campaign” thread. It has some tips that may help. This is SPWAW at its best! :eek: :eek:

Bruce
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El Vito
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Post by El Vito »

Anyone else think Delta 3-2 is a large size A-hole? Or is that too politically correct?
Wild Bill
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Post by Wild Bill »

Delta, I played three hard Japanese scenarios and they seem to be the same.

What has changed is the improved infantry routine for firing and kills.

In Water to Blood (I love that one!), I got a draw, a hair from a minor as the Japanese.

Even with Stuarts flanking me, it came out okay.

So I would say they are okay. It is just a different war now with the new and much improved routines.

And lest this start getting ugly, we'll bring this little discussion to a close.

It was a good one, and I appreciate you taking note of the differences, Delta 3-2.

Wild Bill
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Wild Bill Wilder
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