ORIGINAL: Tristanjohn
It wouldn't be necessary to break down the generic form of supply we have now into individual rolls of toilet paper. It would only be necessary to ensure that ports couldn't load and off-load supply so fast, and that bases required time and good organization in order to function properly. It would also be necessary to revamp corporate thinking along lines of the air model insofar as at present aircraft are entirely too easy to keep flying, especially the heavier stuff. Also the naval model could stand review at least to the extent that warships could no longer reload in every backwater pisshole the game currently is pleased to call a "port."
Amen, brother!
Lack of proper cargo handling facilities, labor force and storage space as well as the limited number of ships that can be (un)loaded at the same time at available docks and wharfs are not modeled.
The Marines preparing for the Guadalcanal landing had to combat-load their ships mostly on their own due to labor shortage, and they had to do this in relays of a few ships at a time because the dock would only accomodate so many - and this was in Auckland, one of the larger port in the SoPac. Many merchantmen were used as floating warehouses or had to wait for days and even weeks before they could be unloaded. If you read Morison on the Guadalcanal campaign you stumble accross many other examples for the supply bottleneck - Watchtower was nicknamed Shoestring for a reason...
Should be in WitP somehow to slow down ops.








) It's true, there were unknowns and what-ifs and luck and all that involved. But going into the battle of Midway one would expect the Allies to do well, not poorly, and given the bad Japanese handling of affairs on the day that becomes more assured still.