ORIGINAL: Mogami
Hi, If you pay attention to your own screen shots you will note the group only has 4 pilots.
Their morale is 71 (I guess they are happy to still be alive.)
However the morale and fatigue for the group will not update for another turn. You have to draw pilots and they will arrive with around 15 fatigue (but the squadron display will not update nor will the morale or the experiance till you run the turn.
Also all replacement aircraft arrive damaged. And only if the group is within HQ range and has supply. Because they recieved replacements on the following replacement cycle it only means that
1. Aircraft were in pool
2. Group was in range of HQ
3. group has supply
in other words they had aircraft in crates that the mechanics will now begin to assemble. (Good staff work)
How long was the group down before it had 36 ready AC? That is what you need to measure for speed of operations.
What is the size of the airfield the Japanese are using I couldn't find where you posted that along with air HQ and support assigned.
However if the IJA pool is empty that Sentai is a total wreck for the next 6 months (when AC repaired group should relocate to safe base and begin training)
When reporting results of tests only the intell screen reports matter. Pilot and group kill totals are FOW influenced.
I understand that. Why must you respond as if I just bought this game and didn't read the manual and don't have any ingame experience?
I don't find that real helpful, Russ.
When bombers come back from missions and they've been torn up the survivors have high fatigue and low morales, and this is
before they get plane/pilot replacements and the screens "update." Same for fighters. They return from a pasting with low morale and high fatigue. That's how the game works normally. Or did. Was this altered for v1.5? If so, why? The game's already running too fast. We don't need to encourage it to run faster yet.
In the example of this thread, not only did the first Sentai return with suspicious morale/fatigue numbers, but the other Sentai did as well, and both Daitais of Zeros returned fresh as daisies into the bargain.
The second Sentai that flew:

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As you can see, this Sentai lost 25 planes and pilots and has even higher morale (80) with just 6 fatigue.
The two Zero Daitais that went on the sweep mission lost respectively 19 and 14 Zeros/pilots and have morale ratings of 99/92 and fatigue scores of 13/9 respectively. Must I post those screenshots, too, or will you take my word for it?
It's the same deal with the Allied fighters. The worst morale of any squadron that took part in the defense of Port Moresby is 95 for the AVG/B. It's fatgue is 3. All of the other Allied squadrons have morale no lower than 97, and most of them still sit at 99. For example, the Spitfire squadrons run (morale/fatigue) 99/6, 99/5, 99/4, 97/5. And so on, right on down the line.
I say something's wrong. If that's the way the model is supposed to operate now (with v1.5) then a mistake has been made and needs to be corrected ASAP. If this is not the way it's supposed to run (in other words, as before), then there's apparently a new bug at work, and that would need to be tracked down and killed.
I say let's not argue this stuff until the cows come home. I say let's fix these problems and be on our way.
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