ORIGINAL: Panzerjaeger Hortlund
The problem with unlimited divisions is that most players would have one division per stack, and then these divisions would absorb combat losses. Suddenly you have a bunch of corps that are immune to damage.
Already the case to some extend if playing with ART units with WiF FE.
Or you'd have many many divisions in the pacific invading out of supply places, the Jap turn one is but one example of this. Basically the game is not designed to be a division-level game, nor is it designed to have too many divisions swarming around. It becomes too easy to game the combat system that way.
Remember that while the breaking down of corps into divisions may be limited, corps themselves are not limited, and you can't built an unlimited number in a certain lapse of time.
So if you breakdown all the corps (or most of them) to have numerous divisions, you'll have less corps and be eaten by the Chinese who has a large army.
This said having played the option.
Back to China. I see your point that you would prefer to code the entire map in one scale. That brings up two related issues.
1) How will you give the player the ability to get an overview? This is where CWiF failed miserably, and where MWiF must succeed.
I would not like you to think I always think you're wrong, and please do not think I am.
But I disagree with you here.
CWiF did not fail at giving you an overview. You could :
- Use the globe map and its layer (not the best thing)
- Use the zoom on the main map to see more. On my 17" monitor, I can see 12 rows and 14,5 colums of hexes at 100% view, which is enough to get a good picture of a theater. I can seem more at 75%, and more again at 50% and below. However, below 75% I could not read the counters enough to be confortable with these rates.
- Use the View / Next Selectable Unit / Previous Selectable Unit commands to be sure you moved every unit (there were convenient keyboard shortcuts for these commands)
- Use the Info / Unit dialog to see a list of all given units corresponding to some sort of filter, and see it in a scaled down map in the dialog.
With the last feature, CWiF is far superior to cardboard WiF FE to give you a strategic overview because you could have in a split second the list of all undirupted TRS / AMPH still docked in ports for example, and see if they were ready to load something, or see the list of all undisrupted enemy fighters, etc...
Regards