Version 4.03 of my map is now available
Moderators: Joel Billings, wdolson, Don Bowen, mogami
RE: Version 4 of my map is now available
Do you know when CHS will be ready. Looking forward to your China changes. Can you supply a file on the changes even if it is not yet ready for release.
Thank you.
Thank you.
- Andrew Brown
- Posts: 4088
- Joined: Tue Sep 05, 2000 8:00 am
- Location: Hex 82,170
- Contact:
RE: Version 4 of my map is now available
ORIGINAL: Herrbear
Patna should be at 30,19.
Yes, it does look like Patna is in the wrong place. Oops. I will update the scenario. In the meantime, it is easy to correct this using the database editor.
Andrew
RE: Version 4 of my map is now available
ORIGINAL: Tanaka
hmmm...
i cant seem to get the extension map to load. anyone else having problems with this???
Tanaka...I dl'd from Andrew's site, all is well..I manually copy/pasted each panel into my games' art folder...I noticed the mod "selector" does not give the option of the extensions by name so I have always been doing it manually.[;)]

RE: Version 4 of my map is now available
ORIGINAL: m10bob
ORIGINAL: Tanaka
hmmm...
i cant seem to get the extension map to load. anyone else having problems with this???
Tanaka...I dl'd from Andrew's site, all is well..I manually copy/pasted each panel into my games' art folder...I noticed the mod "selector" does not give the option of the extensions by name so I have always been doing it manually.[;)]
er how do u do it manually? [&:] yes mod selector only lists matrix map and andrews non extended....

Check out my mod for Strategic Command American Civil War!
https://forums.matrixgames.com/viewtopic.php?t=413785
- captskillet
- Posts: 2493
- Joined: Fri Feb 28, 2003 10:21 pm
- Location: Louisiana & the 2007 Nat Champ LSU Fightin' Tigers
RE: Version 4 of my map is now available
Just highlight all the map tiles, Pwhex.dat, etc for whichever map you want and use the ole copy function (right click on mouse) and then go back to the ART folder in WITP and hit CTRL & V and it will paste or overwrite the current map tiles in use. Just make sure you have the different map files saved in seperate folders, which should have been made if you used Andrews batch file or just make a folder (for each map) and manually save them in there, then its just a matter of copy and paste for whichever map you want, Andrews, Subchasers, stock map, etc.
"Git thar fust with the most men" - Gen. Nathan Bedford Forrest


RE: Version 4 of my map is now available
I think you will find that he Pwhex.dat file should go into the route dir not the art dirJust highlight all the map tiles, Pwhex.dat,
Cobra Aus
Coral Sea Battle = My Birthday
-
bradfordkay
- Posts: 8686
- Joined: Sun Mar 24, 2002 8:39 am
- Location: Olympia, WA
RE: Version 4 of my map is now available
Andrew, I've just installed the new version and am restarting my campaign. I've been waiting for your final version, which has nicely come after Matrix's final revision of the game. As always, thanks for your hard work.
1st question: I do not notice any shipyard in India. Is this on purpose? I don't play the CHS, I play your scenario 116. Is there some addition in the CHS that makes the Indian shipyards superfluous? Or was this just an oversight?
I'm sure that I'll have more questions, but I'll sign off for now.
1st question: I do not notice any shipyard in India. Is this on purpose? I don't play the CHS, I play your scenario 116. Is there some addition in the CHS that makes the Indian shipyards superfluous? Or was this just an oversight?
I'm sure that I'll have more questions, but I'll sign off for now.
fair winds,
Brad
Brad
RE: Version 4 of my map is now available
FWIW, I am using Andrew's great (latest) version of the map, and am not re-starting my current game..The map and it's new features are not interfering with my ongoing game whatsoever, (as Andrew had announced)..
(Personally sorry the "Bungo Straits" did not make the cut)[;)]
(Personally sorry the "Bungo Straits" did not make the cut)[;)]

- Andrew Brown
- Posts: 4088
- Joined: Tue Sep 05, 2000 8:00 am
- Location: Hex 82,170
- Contact:
RE: Version 4 of my map is now available
ORIGINAL: bradfordkay
Andrew, I've just installed the new version and am restarting my campaign. I've been waiting for your final version, which has nicely come after Matrix's final revision of the game. As always, thanks for your hard work.
1st question: I do not notice any shipyard in India. Is this on purpose? I don't play the CHS, I play your scenario 116. Is there some addition in the CHS that makes the Indian shipyards superfluous? Or was this just an oversight?
I'm sure that I'll have more questions, but I'll sign off for now.
You are right - the Indian shiyards got lost during the update I made to all of the Indian resources/industry values. I have corrected that, and the Patna misplacement, in an update to the scenarios (115 and 116). They are now available on my Scenarios page for download. The version number is now 4.01. I will also get the map package updated but that will take time, and cooperation from Spooky and rogueusmc.
Thanks for the feedback and please keep it coming - I am sure there are some other errors lurking in there somewhere...
Andrew
-
bradfordkay
- Posts: 8686
- Joined: Sun Mar 24, 2002 8:39 am
- Location: Olympia, WA
RE: Version 4 of my map is now available
Thanks, Andrew. I'll go ahead and grab those. Don't worry, if I see anything else, I'll mention it. Great work...
"FWIW, I am using Andrew's great (latest) version of the map, and am not re-starting my current game..The map and it's new features are not interfering with my ongoing game whatsoever, (as Andrew had announced).."
Bob, I've been using Andrew's map versus Japanese AI since the first release back in January without restarting, even though I had installed his updates. I have noticed one little hitch: Japanese troops that are slated to attack Akyab have stalled for nine months one hex south of Akyab. The funny thing is that that hex where they are stalled was where he had relocated Akyab in the March update to his map. I can't help but wonder if the Japanese troops think that they are already in Akyab. I have soldiered on with that game these remaining months, waiting for the release of both final versions of the game and Anderw's maps. Since both are now just planning bug patches, I feel that it is time to restart.
"FWIW, I am using Andrew's great (latest) version of the map, and am not re-starting my current game..The map and it's new features are not interfering with my ongoing game whatsoever, (as Andrew had announced).."
Bob, I've been using Andrew's map versus Japanese AI since the first release back in January without restarting, even though I had installed his updates. I have noticed one little hitch: Japanese troops that are slated to attack Akyab have stalled for nine months one hex south of Akyab. The funny thing is that that hex where they are stalled was where he had relocated Akyab in the March update to his map. I can't help but wonder if the Japanese troops think that they are already in Akyab. I have soldiered on with that game these remaining months, waiting for the release of both final versions of the game and Anderw's maps. Since both are now just planning bug patches, I feel that it is time to restart.
fair winds,
Brad
Brad
RE: Version 4 of my map is now available
I never had this problem,(same scenerio), as I never let the Japanese north of Rangoon.[:D]ORIGINAL: bradfordkay
Thanks, Andrew. I'll go ahead and grab those. Don't worry, if I see anything else, I'll mention it. Great work...
"FWIW, I am using Andrew's great (latest) version of the map, and am not re-starting my current game..The map and it's new features are not interfering with my ongoing game whatsoever, (as Andrew had announced).."
Bob, I've been using Andrew's map versus Japanese AI since the first release back in January without restarting, even though I had installed his updates. I have noticed one little hitch: Japanese troops that are slated to attack Akyab have stalled for nine months one hex south of Akyab. The funny thing is that that hex where they are stalled was where he had relocated Akyab in the March update to his map. I can't help but wonder if the Japanese troops think that they are already in Akyab. I have soldiered on with that game these remaining months, waiting for the release of both final versions of the game and Anderw's maps. Since both are now just planning bug patches, I feel that it is time to restart.

RE: Version 4 of my map is now available
okay
first
OMG
how the hell do u install this thing?[:(][&:]
i dont have a clue[:(]
no installer?[:(]
first
OMG
how the hell do u install this thing?[:(][&:]
i dont have a clue[:(]
no installer?[:(]
RE: Version 4 of my map is now available
just completely overwhelmed here...
RE: Version 4 of my map is now available
dont mean to whine or anything lol
or add extra work
but IMHO ther needs to be an installer for File-idiots like me[:'(]
or add extra work
but IMHO ther needs to be an installer for File-idiots like me[:'(]
RE: Version 4 of my map is now available
Just copy/paste the map parts into your art folder.They will replace the stock map,(which I prefer)..Others just keep Andrew's in the folder they came with, and then put the entire folder into the art folder.Then,use the installation "chooser" which comes with Andrew's package.This will allow you to use either map.

- Andrew Brown
- Posts: 4088
- Joined: Tue Sep 05, 2000 8:00 am
- Location: Hex 82,170
- Contact:
RE: Version 4 of my map is now available
ORIGINAL: marky
dont mean to whine or anything lol
or add extra work
but IMHO ther needs to be an installer for File-idiots like me[:'(]
Do you mean the standard map or the extended map? The standard map, which should be installed first if you intend to install both, has an installer - unless you are using Windows 95/98/ME.
Andrew
RE: Version 4 of my map is now available
ORIGINAL: m10bob
Just copy/paste the map parts into your art folder.They will replace the stock map,(which I prefer)..Others just keep Andrew's in the folder they came with, and then put the entire folder into the art folder.Then,use the installation "chooser" which comes with Andrew's package.This will allow you to use either map.
u mean put everything from the map mod in the art folder?
i tried, and it asked if i wanted to replace the files with the new ones
RE: Version 4 of my map is now available
ORIGINAL: Andrew Brown
ORIGINAL: marky
dont mean to whine or anything lol
or add extra work
but IMHO ther needs to be an installer for File-idiots like me[:'(]
Do you mean the standard map or the extended map? The standard map, which should be installed first if you intend to install both, has an installer - unless you are using Windows 95/98/ME.
Andrew
i tried the standard map first
i didnt see any installer[&:]
- Andrew Brown
- Posts: 4088
- Joined: Tue Sep 05, 2000 8:00 am
- Location: Hex 82,170
- Contact:
RE: Version 4 of my map is now available
ORIGINAL: marky
i tried the standard map first
i didnt see any installer[&:]
If you don't see it there must have been something wrong with your download. The file is called "MapMod-install". It is in the top level directlry after you unzip the file. The installation instructions are also in the README file, which is located in the same place as the installer.
Andrew
RE: Version 4 of my map is now available
i dont see any file called map mod install[&:]
i shall DL again...
i shall DL again...






