ORIGINAL: Jason Petho
You'll find the DG correction here:
ftp://209.164.73.216/pub/mods/campaign_ ... 20_Ground/
You would want to download the DG2.00.zip file
This includes the DG corrections.
Got it.. thanks for that.[:)]
Moderators: Jason Petho, Peter Fisla, asiaticus, dogovich
ORIGINAL: Jason Petho
You'll find the DG correction here:
ftp://209.164.73.216/pub/mods/campaign_ ... 20_Ground/
You would want to download the DG2.00.zip file
This includes the DG corrections.
Then came IIRC West Front (North Africa and well West Front). Then there was Rising Sun (land combat in the Pacific). Then they went back to East Front and did East Front II, which was basically reworked EF, without bugs and with many new scenarios and other features.
ORIGINAL: dudalb
BTW I have not heard of a game called "The Star and the Crescent" before. I assume it is a tactical level game on that Arab Israeli wars. Where can I get info on it since I am definently interested in it.
ORIGINAL: Maxdfury
So.... I shouldn't hold my breath for a release date I take it. Hmmm. Can anyone post a link to a site where I could order/DL these games? Thanks.
ORIGINAL: Joe 98
Anybody have links to a fan site - I have not heard of this game before.
ORIGINAL: lancerunolfsson
I started playing in the late 1960's when the only AI was playing both sides your self;^)
ORIGINAL: Temple
Yes, the games did have some problems that needed patches, but pretty much every PC wargame out there needed patches of some sort. However the games were in reasonably decent shape out of the box, certainly not broken. I will acknowledge the exception of Divided Ground, it wasn't in very good shape when released. Also I own pretty much every game Talonsoft put out and rarely had a problem getting one to run.
The Campaign Series was more simplistic than, say, Steel Panthers because the unit attributes didn't go down to the level of individual weapons and headcounts. Units had attributes of strength steps, attack and defence factors, morale and action points. Yes, they are more like older board games and in some ways that's the appeal. Something like the current winSPMBT from the Camo Workshop (based on the old Steel Panthers 2 game, but using the Steel Panthers 3 code base) have more detail, but still it's all based on subjective assignment of values to represent firepower and protection. What the Campaign Series does is abstract these values so you can look at a unit and figure out if it's more powerful or better protected or faster than the next guy without having to drill down into a submenu.
The AI wasn't brilliant, but there are few games out there with brilliant AI. It was good enough to give a challenge to most casual players. Unlike Norm Kogers TOAW series or John Tillers games over at HPS Sims, the AI isn't a "programmed opponent" (Koger's term). A PO has pre-scripted movements for it's formations from objective point to objective point. These could give a better battle the first time around since unusual moves and flanking attacks could be scripted, but had limited replay value. The Campaign Series (and Steel Panthers as well) AI would assess where the objectives are on the map and determine what to move where. This would sometimes result in some goofy moves, but it did mean that you could replay the battle and see something different out of the AI. As is almost always the case in computer wargames, the AI in CS is much better on defense than offense.
I don't know the situation where a 200 page rule book was promised and wasn't included, except for Divided Ground did have a small printed manual and the much bigger one on PDF. I don't remember if the box promised it or not. I do know I was disappointed with the smaller printed manual, but then Divided Ground was a pretty sloppy product overall. But don't judge the Campaign Series on DG, it was put out when the company was facing serious financial problems and was rushed out the door.
And civdiv's comments on EFII are just plain nonsense. After the first East Front, Talonsoft expanded the scope of the Campaign Series with West Front which greatly retooled the game engine. They put out East Front II as a new product and charged a new product price. It wasn't a "fix" for the first EF, so Talonsoft certainly wasn't obligated to give it away free. I do remember some kind of rebate for previous EF owners, but the details are hazy. Certainly many things were improved in EF2, but that doesn't mean that those features in EF were "broken".
ORIGINAL: civdiv
And I'm not trying to flame you, just disagreeing.
Ah, Talonsoft, that brought back memories. Games that didn't even start on most people's computers when initially released. Games that listed a detailed, 200 page manual on the box, and then you opened the box and there was like a 12 page manual full of typos. Anybody remember that snafu? Or getting banned from their forums for the slightest complaint. Talonsoft is dead, and I am glad.