HCHS? [The first RHS]

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Ron Saueracker
Posts: 10967
Joined: Mon Jan 28, 2002 10:00 am
Location: Ottawa, Canada OR Zakynthos Island, Greece

RE: HCHS?

Post by Ron Saueracker »

ORIGINAL: el cid again
The one thing this game has not been the beneficiary of is adequate test and development time. Nobody can argue this given the state the product revealed itself to be in immediately upon release and continuaously since. So, why not use this time that Mike is unavailable to test the game, specifically the CHS with some of the other mods like Nik's. Once the six months are up, maybe we will have zeroed in on the key problems and come up with reasonable solutions.

Amen to your leading point above - Matrix is not good at testing - which I find surprising since it has some talent on board and this is an axiom of software and system development.

Why not wait? Because I don't want to wait. Because I find it frustrating I cannot use Shinshu Maru, or (fill in the blank), and I think it is very wrong to have Zeros with ahistoric bomb loads (or night fighters or fill in the blank). I think it is fairly straitforward and easy to fix documented errors - and then test. Since YOU don't have to do the work - why object??????

Go for it. like I posted above, I'm only voicing my concerns about the constant fixing and lack of use. Alot of work has gone into it and constant revision has kept it from being utilised. Concerned it will go to waste, and also think it needs a shakedown. If nobody else cares though, why not?

Enough talk. Get to work![:D] LOL
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Yammas from The Apo-Tiki Lounge. Future site of WITP AE benders! And then the s--t hit the fan
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