ORIGINAL: dobeln
Add the Group Composition window below the topmost information window. (The window displaying all the units in the hex) Would be a huge help to see what units are in a hex at a glance. There is plenty of space in the rightmost sidebar, as long as you shrink the TOAW III logo 'dead zone' a tad.
This isn't a dead zone any more. There's some information on remaining rounds in there.
Add optional (for scenario designers) hexside rivers. Shouldn't be hard, as ridges are already in the game with similar functionality. Riverine units are rare, and shouldn't prevent this major advantage.
Riverine units aren't important, but there are a number of other programming challenges associated with hexside rivers. Also someone would have to figure out how to make them link up with regular rivers graphically. This has been discussed elsewhere.
Adding these as an option would be neat. Just important to recognise that it's not as straightforward as it might sound.
