Originally posted by Mist:
Sure. Rails repair pretty quick, but some units face SL0 at starting turn as it happens with almost all Soviet units if I try to start scenario'41 with old *.md file.
Sorry, I'm not explaining this very well. Ignore the issue of an .MD file. Assume a correct one is in place, and all rail squares for the Soviets begin a SL6. Now pick a rail line coming from the eastern map edge and cut it off from the rest of the rail net. It goes to SL0 (depending on how close other rail lines are). If everything is working, the rail will start recovering supply (rail conversion) from the map edge to the point of the break. The function that does this has the places this occurs at hardwired in the .exe. So the locations I mentioned from your map, will not act like a supply source. If you break this line from the rest of the rail net, no conversions occur from the map edge moving into the map up to the break. The rail square adjacent to the map edge is just an ordinary square, not designated by the game as a supply source.