Condition of para/glider units

Prepare yourself for a wargaming tour-de-force! Conquest of the Aegean is the next generation of the award-winning and revolutionary Airborne Assault series and it takes brigade to corps-level warfare to a whole new level. Realism and accuracy are the watchwords as this pausable continuous time design allows you to command at any echelon, with smart AI subordinates and an incredibly challenging AI.

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BigDuke66
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Joined: Thu Feb 01, 2001 10:00 am
Location: Terra

RE: Condition of para/glider units

Post by BigDuke66 »

So they only thing we have is a workaround by setting them to reorg for a while? That will raise org and inflict casulties for the units that are close to the enemy(only if the enemy kicks their asses), but units who land farther away have only minor losses if any at all and raise org quite fast.

Sounds to my like the campaign is still just too easy for the Germans and that's quit disappointing as this is the only big Para operation the Germans have.
There was a reason for Hitler not to use them again, and that was that they had a damned hard time down there.


Anyone tried the Maleme campaign with the latest patch and can say something about it?

Maybe a reworked scenario around that adjusts the losses for the German side?
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