Massive Campaigns for Solitaire

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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golden delicious
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RE: Massive Campaigns for Solitaire

Post by golden delicious »

ORIGINAL: L`zard

Remember: AnyOne can submit an upload of thier new scenario, so what's keeping you from 'making it your way' ?

Add that one can load any TOAW COW scenario in TOAW III.
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samba_liten
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RE: Massive Campaigns for Solitaire

Post by samba_liten »

Drang nach Osten seems to work pretty well against the PO. So far, ive only played 2 turns though.
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Silvanski
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RE: Massive Campaigns for Solitaire

Post by Silvanski »

ORIGINAL: polarenper

Drang nach Osten seems to work pretty well against the PO. So far, ive only played 2 turns though.

Which side are you playing?
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samba_liten
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RE: Massive Campaigns for Solitaire

Post by samba_liten »

The russians. The po seems to handle the germans well enough. The russian po doesnt really do much, except move troops around behind the front and bombard some finnish units with his fleet. (i tried playing as the germans for 3 turns.)
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RE: Massive Campaigns for Solitaire

Post by Silvanski »

Yeah I noticed that in "not for PO play" scenarios the computer is better on the attack than on the defense. Of course this also can make for some ahistorical events like in some WW2 European theater scenarios that the computer attacks the Western countries already in 1939.

Editing the scenario might help -setting exclusion zones I believe- but as a noob I still have some way to go before I'll be into that [:D]
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golden delicious
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RE: Massive Campaigns for Solitaire

Post by golden delicious »

ORIGINAL: Silvanski

Of course this also can make for some ahistorical events like in some WW2 European theater scenarios that the computer attacks the Western countries already in 1939.

This is fairly routine in Europe Aflame even in human vs. human games. I guess the force supply level is too high so there is no need for the Germans to wait over the winter to prepare for the campaign.
"What did you read at university?"
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"War? Huh. What is it good for?"
"Absolutely nothing."
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