ORIGINAL: TulliusDetritus
Anthropoid, and where is the problem? I don't get it, sorry. It's their game. They are free to make all kind of experiments. They only need to find opponents who will accept this kind of game (house rules, etc.). I think everyone can be happy. Someone is going to abuse, savage them on these forums for doing so (a "lunatic" approach)? Again, should they care about that?? I doubt it [:)]
No problem! [:D] Just understanding through dialogue the rather unique breed of 'gamer' who plays this game.
I very much respect the idea that a game that does not 'breach' historical reality is in almost all instances preferable. But a game that simply 'mimics' historical reality seems tedious at best. I doubt that any of these guys are actually interested in that really (?)
Rather, I suspect that what the 'simulation' group are actually interested in is playing out far more subtle variations on historical reality. (e.g., what if Ensign Gay had not been in Torpedo Squad 8 on that fateful day in June 1942, but EVERYTHING else remained absolutely the same . . .). There is however, a large grey area between those two points on the continuum: (a) balance for the sake of a marketable war-game, and (b) a historical war-game that sticks as close to historical reality as is possible while still allowing the player a realistic decision latitude to change history.
Game makers are under different constraints than modders, so it is no surprise if the stock versions are too 'balanced' for the taste of the sim-oriented. But a game that sacrifices realism for balance is meritorious in its own right albeit for different reasons.
My main interest in this is not to judge any particular taste in the game, but to pick all your expert brains about the events which could have constituted 'what-if' events.
A matrix forum member named "Engineer" created a fascinating mod for War Plan Orange that spun a compelling what-if history involving different ships, different OOBs, different base construction levels (mostly Guam being a fortress), etc. This whole thing was portrayed as the outcome of one single hyper-militaristic Japanese Admiral not having been drowned on Titanics maiden voyage because on her test runs the skipper had some work done that prevented the ice berg damage from capsizing her. I seem to recall that this mod was called "Western Citadel."