ORIGINAL: benpark
Two questions:
What does the "normalize" setting do to the model?
What is the building capacity code- floors/capacity or capacity/floors?
Normalise adjusts the model so that it conforms to the underlying terrain. Eg if you place a house on a hill then it will sit normal to the hull and not "cut" into it. Not something you use for houses, but may do for animals, trees, brushes etc
The building codes are explained in the doc
Building Type / # Squads / # floors
So
Heavy / 2 / 2
Implies a heavy building type with 2 squad capacity and 2 floor of height.
Regards
S.