23 June

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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stuman
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RE: Where are those manuals again?????

Post by stuman »

I think those two guys, and their clones, have been leading most of my TF lately. It explains a lot of things.
" Gentlemen, you can't fight in here! This is the War Room. " President Muffley

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byron13
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RE: 23 June

Post by byron13 »

ORIGINAL: stuman

ORIGINAL: byron13
ORIGINAL: Erik Rutins

Look, I posted just a couple of weeks ago saying we were probably looking at a July release based on the timeline of the printed manuals. For the last two months there has been constant AAR activity from the test team here as well as about a quarter of the manual being posted as a free preview. This to you constitutes "zero to no buzz"? Wow.

I also gave a very narrow ballpark for the price (less than WITP but not by much). I also said that delays at this point would be weeks or days, not months.

When we're prepared to post a release date and final pricing, we will. All I will say now is that a July release is the date we are aiming for and we are currently working with the AE team on a release candidate. The manuals are on the boat and depending on when they arrive in our warehouses (which we'll know more about as time goes on) will allow us to know when the release date will be exactly (yes, we don't know for certain yet either).

The only way that we would miss July is if Customs decided for some reason to sit on the manuals for a few weeks. Nothing in the actual game development/release candidate/gold master process looks like it is going to need more time than that.

Oh and for the record, there are no "corporate types" at Matrix, at least in the way people usually intend that particular phrase to be taken as something other than a compliment. We are all wargamers and heavily engaged in the games we publish.

Regards,

- Erik

<grins at Erik's apparent naivete>

Erik, Erik. You've got it all wrong. Give us more credit. We're just . . . . negotiating. Kinda like the Iranians and the North Koreans. We whine enough and you give us something. Now, I shouldn't be giving our secrets away, but here's how it works:

Tomorrow someone designated by the collective will start a thread questioning whether the game really exists. Others that understand the process jump in with similar concerns and rumors of rumors (for the Commonwealth folk: rumours of rumours). Then somebody says, "If we could see the rest of the manual posted, THEN I would believe it isn't vaporware!" And to shut everyone up, Erik posts the rest of the manual. Simple.

Now it doesn't have to work this way. We can do the whole pointless build-up as called for in the script, or we can just cut to the chase and you can post the entire manual. But, of course, you can't give us everything we've asked for, so you'll agree to meet us halfway and post another, say, quarter of the manual. And with the July 4th weekend coming up (that is a worldwide holiday, isn't it?) you'll be a hero posting it beforehand so we'll have an excuse to not go to the in-laws' bbq.

It's inevitable. Don't fight it. Just post it. And don't take us too seriously.

And for the English: you can have us back if you'll agree to take on our national debt. I'm ready to be a member of the Commonwealth; it sounds so . . . friendly. Being the Great Satan is getting old. But only if we can keep football. Real football. You know: American football. And you agree to call the other game soccer.

"Tomorrow someone designated by the collective...." Now bryon13, you know you were not supposed to let Matrix know about the collective.

I thought it was so obvious at this point that no one would mind. But something's gone wrong. Despite the plan agreed to by everyone at the "AE is Vaporware" convention we had at the Holiday Inn two weekends ago, no one has started that thread. Now it's July 3rd, and the rest of the manual hasn't been posted on-line. I've got nothing to read over the weekend! I'll actually have to go to that darned barbecue! Didn't Erik understand how this was supposed to work?
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byron13
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RE: 23 June

Post by byron13 »

ORIGINAL: Terminus

Actually, you might as well hear it now. AE IS finished, but we've decided to delay releasing it until the autumn. Sometime in late October, early November probably. Nobody really wants to play it over the summer anyway...

I've taken up croquet and Warhammer Online in the meantime...


.

Or maybe this was the Vaporware post. Was Terminus at the convention?
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stuman
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RE: 23 June

Post by stuman »

ORIGINAL: byron13

ORIGINAL: Terminus

Actually, you might as well hear it now. AE IS finished, but we've decided to delay releasing it until the autumn. Sometime in late October, early November probably. Nobody really wants to play it over the summer anyway...

I've taken up croquet and Warhammer Online in the meantime...


.

Or maybe this was the Vaporware post. Was Terminus at the convention?

Well, to be honest, I started drinking those Mai Tais ( damn Holiday Inn bartender made them too sweet ) , started flirting with that coacktail waitress ( she was not cute afterall ) and really do not remember all of that much. T and Erik may have been there, or maybe they were figments of our imaginations.
" Gentlemen, you can't fight in here! This is the War Room. " President Muffley

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byron13
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RE: 23 June

Post by byron13 »

ORIGINAL: byron13
ORIGINAL: Erik Rutins

Look, I posted just a couple of weeks ago saying we were probably looking at a July release based on the timeline of the printed manuals. For the last two months there has been constant AAR activity from the test team here as well as about a quarter of the manual being posted as a free preview. This to you constitutes "zero to no buzz"? Wow.

I also gave a very narrow ballpark for the price (less than WITP but not by much). I also said that delays at this point would be weeks or days, not months.

When we're prepared to post a release date and final pricing, we will. All I will say now is that a July release is the date we are aiming for and we are currently working with the AE team on a release candidate. The manuals are on the boat and depending on when they arrive in our warehouses (which we'll know more about as time goes on) will allow us to know when the release date will be exactly (yes, we don't know for certain yet either).

The only way that we would miss July is if Customs decided for some reason to sit on the manuals for a few weeks. Nothing in the actual game development/release candidate/gold master process looks like it is going to need more time than that.

Oh and for the record, there are no "corporate types" at Matrix, at least in the way people usually intend that particular phrase to be taken as something other than a compliment. We are all wargamers and heavily engaged in the games we publish.

Regards,

- Erik

<grins at Erik's apparent naivete>

Erik, Erik. You've got it all wrong. Give us more credit. We're just . . . . negotiating. Kinda like the Iranians and the North Koreans. We whine enough and you give us something. Now, I shouldn't be giving our secrets away, but here's how it works:

Tomorrow someone designated by the collective will start a thread questioning whether the game really exists. Others that understand the process jump in with similar concerns and rumors of rumors (for the Commonwealth folk: rumours of rumours). Then somebody says, "If we could see the rest of the manual posted, THEN I would believe it isn't vaporware!" And to shut everyone up, Erik posts the rest of the manual. Simple.

Now it doesn't have to work this way. We can do the whole pointless build-up as called for in the script, or we can just cut to the chase and you can post the entire manual. But, of course, you can't give us everything we've asked for, so you'll agree to meet us halfway and post another, say, quarter of the manual. And with the July 4th weekend coming up (that is a worldwide holiday, isn't it?) you'll be a hero posting it beforehand so we'll have an excuse to not go to the in-laws' bbq.

It's inevitable. Don't fight it. Just post it. And don't take us too seriously.

Guess it's time to start that vaporware thread to force the release of the manual. Er, wait . . . they've already released the manual. Um . . . I know. A Demo! Yeah, that's the ticket! We demand that Matrix let us download a demo of AE or . . . or . . . or else. A demo of the first three days of the war. Leave out China. I'm sure you guys can just whip that up in a couple of hours, right?
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rroberson
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RE: 23 June

Post by rroberson »

ORIGINAL: byron13



Guess it's time to start that vaporware thread to force the release of the manual. Er, wait . . . they've already released the manual. Um . . . I know. A Demo! Yeah, that's the ticket! We demand that Matrix let us download a demo of AE or . . . or . . . or else. A demo of the first three days of the war. Leave out China. I'm sure you guys can just whip that up in a couple of hours, right?

I wish they could leave out china.

I hate the place.
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Xargun
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RE: 23 June

Post by Xargun »

ORIGINAL: rroberson

I wish they could leave out china.

I hate the place.

I love China [:D] All those free resources just waiting for me to scoop up. But then I play the Japanese and haven't played a game into 43 yet so I love being the Japanese [:D]

Xargun
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DivePac88
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RE: 23 June

Post by DivePac88 »

I love playing the Allies, and bogging the Jap down in China (Cat herding defense). [:'(]
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