An advanced beginners AAR, and what i've learned so far and hope to learn

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Banjo
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Banjo »

The Germans continue west.

This impulse, I am beginning to put units close to where they need to be. Fancy diagrams and arrows on a screenshot will add to the confusion at this point. Slower units will comprise as much of the lead attacks, since the Dutch and Belgian set up is unknown. The fast movers will be where they need to be if a place in the line looks ripe for a possible breakthrough.

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Banjo
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Banjo »

Before I move on to Sian, I have a question for you.

Lodz has 2 red factories. My production page says tha one factory is producing, and shows none damaged. The map shows smoke coming from one which I assume means that it is the one producing.

In my pool forms under repair, there is a factory that is listed as Lodz. In the past i have found no way to repair those factories. I have repaired damaged factories with engineers that were listed as damaged.

Looking through the manuals, but not looking everywhere I have not found my answer to my question which is:

Does a city with morre than one red factory such as this only enables one of them to be used if captured?

Can I repair this other factory with an engineer?

I have an engineer in Lodz to test this, since the turn will be over soon, and give it time to get back for the western offesive just in case I can repair it.

Thank you in advance for any input.

Units are turned off on the map.
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Banjo
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Banjo »

Japan has moved to attack.

The Manchurian group has moved into the mountains to the north and have taken Yenan, with no reaction from the US.

Two hexes by nanyang, were "hit and run" to bring them under Japanese control.


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Centuur
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Centuur »

ORIGINAL: Banjo

Before I move on to Sian, I have a question for you.

Lodz has 2 red factories. My production page says tha one factory is producing, and shows none damaged. The map shows smoke coming from one which I assume means that it is the one producing.

In my pool forms under repair, there is a factory that is listed as Lodz. In the past i have found no way to repair those factories. I have repaired damaged factories with engineers that were listed as damaged.

Looking through the manuals, but not looking everywhere I have not found my answer to my question which is:

Does a city with morre than one red factory such as this only enables one of them to be used if captured?

Can I repair this other factory with an engineer?

I have an engineer in Lodz to test this, since the turn will be over soon, and give it time to get back for the western offesive just in case I can repair it.

Thank you in advance for any input.

Units are turned off on the map.
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Look carefully at Lodz again... There is only one red factory there. The other stack is blue...
Peter
Banjo
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Banjo »

The Japanese take the hex.


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Banjo
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Banjo »

Centuur, thank you. That says it all!!
Banjo
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Banjo »

I was looking at the border of the graphic which was red, so I just assumed....
Banjo
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Banjo »

The Manchurian attack force in the mountains to the north really cannot move west due to supply problems, but the cav exerts a ZOC, that cuts down some of the Chicoms options slightly.

Had the Sian militia not appeared at the beginning of the turn, Mao would have to consider a retreat to the west, as Sian would have been exposed on three sides instead of two.

They still face the posibility of retreat since the Japanese can now move into the empty hex.

The turn has to end and or the weather has to turn bad in order to save Sian for now.

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Banjo
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Banjo »

The turn ends. Hello 1940.
Banjo
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Banjo »

No partisans

The Germans take two offensive, and the USSR take one defensive.

Time to read up on tension before dealing with the US entry tables.
Banjo
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Banjo »

I was staring at this for a while, and thought it would be a good idea to share it with you.

There is a lot to consider for both sides here.

China at the end of 1939.

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AxelNL
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by AxelNL »

ORIGINAL: Banjo

I was looking at the border of the graphic which was red, so I just assumed....

In the modding forum there are factory mods which are more clear on the difference in colours. Highly recommended.
Banjo
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Banjo »

Axel, I will look into it. It would make life easier.
Banjo
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Banjo »

US entry.

As I was doing this, I was paying more attention to what I thought I learned and not to what the chit values that I pulled or had removed, but I understand how it works a bit better now.


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Banjo
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Banjo »

I would not mind losing the 2 production points so much, if the en route interception option was available.

I may have mistakenly called it bounce combat earlier, if I had mentioned it.

I used two more oil sources to make up for the loss. Still saving 2 units, however, I have to use one in order to have everyone reorganized.

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Banjo
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Banjo »

I am not happy with all of that oil in Hamburg. My intention was to keep it there at the start because of the AA and fighter unit, to protect it from a bombing raid. I'm not even sure that it can be damaged or lost by bombing to be honest with you.

It is going to be railed away further hopefully to safety.

I wonder since it is being sent by rail, if it will count against my rail moves for impulse use.



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Banjo
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Banjo »

For some reason the oil that Italy was supposed to save last time, did not get saved, and neither did it get used in production. That hurts.
Banjo
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Banjo »

The Japanese pre production.

This is a screenshot that I am interesred and a bit concerned about.

Again I think I messed up with the oil again. I may be wrong. Ive been cramming a lot learning the game the past few days, not to mention the day to day things that need to be dealt with.

Time to add some screenshots that I can come back and refer to in the future.

I think I know what happened but am not sure.

What I really wanted to point out was, how little action involving oil burning units has taken place in the past two turns. I need one unit of oil in order to reorganize all that need it.

It will not be long until the US cuts off half of my oil supply. I really need to save every unit of oil that I can before war with the rest of the Allies begins.

Considering that Germany in the first turn, used two units oil in its actions, how much will Japan need per turn, when its navy and air force will see a lot of action.

This is why I built the synth plant the first turn, and will seriously consider a second as soon as possible.



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Banjo
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Banjo »

All of the fleets at sea returned to port except for convoy protection duty CLs.
Banjo
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RE: An advanced beginners AAR, and what i've learned so far and hope to learn

Post by Banjo »

Germany uses .8 oil which is enough so that they have to expend a whole unit, which was the remaining oil in Hamburg.

The Japanese expend .45 oil which is enough to keep the unit. However, they have units that remain unorganized.

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