RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post descriptions of your brilliant victories and unfortunate defeats here.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

User avatar
jdsrae
Posts: 2796
Joined: Mon Mar 01, 2010 6:58 am
Location: Gandangara Country

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by jdsrae »

Consider the amount of fuel all the smaller xAK and xAKL use compared to your industry and fleet demands for fuel.
I won’t tell you what to do, but you don’t need to bring all resources back to Japan, especially from far flung places.

Do you mean Ansyu-C to PB?
Also, consider some Tosu or Kiso to ACM and/or AMc rather than all to PB. They aren’t the most exciting classes but they have their uses.

Just to get you thinking, all my Ehime are AD, all my Daigen are AG, all my Miyati are AGP. They are disbanded in various ports in those roles to save fuel.
All my Kasu, Gozan and Toho are in mothballs to save on fuel use.
Currently playing my first PBEM, no house rules Scenario 1 as IJ.
AAR link (no SolInvictus): https://www.matrixgames.com/forums/tm.asp?m=4684655
User avatar
RangerJoe
Posts: 19760
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by RangerJoe »

You have extra float plane units on some of your cruisers. Take them off, resize them to 24 and train them. They are good for ASW even with small bombs. They find them and then, in shallow water, your ASW TFs can sink them. Even the slow SCs at 10 knots are good for this early on. Some of your light cruisers have FPs on them as well as AMCs. When you are through raiding with them, you can pull the Float Planes off as well and resize them.

British, Dutch, and S-boats have good torpedoes now, the other American ones will slowly improve. You need to get your ASW as effective as you can to minimize this. Until you get your better depth charges, you Model 95 are only good in shallow water. So set up your convoys for shallow water runs as much as is possible through air ASW search. Naval search for the shorter ranged FPs but Jakes have a range of 10 which would be 5 in ASW. The idea is for the air units to detect them and possibly damage them. By detecting them, they are not as effective and surface ASW TFs can then prosecute them. Kates are good as well by they have better uses.

Until Army bombers are released for ASW duty, the naval air will have to do. The Army bombers will be released when enemy CAP is too strong. Until the Peggy (T) comes in, the Army bombers might as well do something when they have a gap from bombing Allied troops until they can carry torpedoes.

If you leave a dot base in enemy hands, a severely damaged sub might try to make that port to dewater. The best and easiest way to sink a sub is while it is in port.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
User avatar
RADM.Yamaguchi
Posts: 849
Joined: Sun Jun 30, 2019 5:09 pm

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by RADM.Yamaguchi »

jdsrae

Consider the amount of fuel all the smaller xAK and xAKL use compared to your industry and fleet demands for fuel.
I won’t tell you what to do, but you don’t need to bring all resources back to Japan, especially from far flung places.

Do you mean places like Nauru and Ocean is. I just pick up resources with the transports returning to the HI from delivering troops to south pacific

Do you mean Ansyu-C to PB?
Yes you are right i missed that.

Also, consider some Tosu or Kiso to ACM and/or AMc rather than all to PB. They aren’t the most exciting classes but they have their uses.

I was going to see how it goes. before i would always make all tosu ACM but i don't know now. I'll reconsider.

Just to get you thinking, all my Ehime are AD, all my Daigen are AG, all my Miyati are AGP. They are disbanded in various ports in those roles to save fuel.

I like your idea about Ehime i will copy. Daigen too. Miyati i'm not sure of AGP need.

All my Kasu, Gozan and Toho are in mothballs to save on fuel use.

i'll park Gozan after cleaning up northern japan resources. i kind of like using Kasu local and Toho in the central pacific.

thanks for the ideas
User avatar
RangerJoe
Posts: 19760
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by RangerJoe »

I would make the To'su to CMcs first for the free mines. Use these to maximize minefields, lay only one new minefield per day so it will be a separate one, and also lay minefields at way points for your convoys. You can also lay minefields along your shallow water convoy routes to get subs. If you convert to CMc, lay the minefield, then convert to something else then immediately reconvert to CMc, you will then get more free mines. As long as you are not otherwise using the ship . . .

The Kiso all go to ACM to support the larger minefields.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
User avatar
RADM.Yamaguchi
Posts: 849
Joined: Sun Jun 30, 2019 5:09 pm

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by RADM.Yamaguchi »

ORIGINAL: RangerJoe

I would make the To'su to CMcs first for the free mines. Use these to maximize minefields, lay only one new minefield per day so it will be a separate one, and also lay minefields at way points for your convoys. You can also lay minefields along your shallow water convoy routes to get subs. If you convert to CMc, lay the minefield, then convert to something else then immediately reconvert to CMc, you will then get more free mines. As long as you are not otherwise using the ship . . .

The Kiso all go to ACM to support the larger minefields.
thanks for the more detailed explanation. now i see. question. if i do the kisos to acm do i get 15 mines too?
User avatar
RangerJoe
Posts: 19760
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by RangerJoe »

No free mines with the ACMs.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
User avatar
RangerJoe
Posts: 19760
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by RangerJoe »

The things with the To'su CMcs is that they do not want to drop the mines at their home base (at least for me) AND you have to set them to no refuel otherwise they will rearm. It will take awhile but you can have minefields at every island base along the path from Formosa to Kagoshima by way of Okinawa an family. Run the resource cargo TFs along that route on coastal and the subs have a chance of clearing a mine or two. Combine that with the float plane naval search and ASW, and the escorted convoys have a good chance of coming through with no damage. Include a few SC ASW TFs on coastal so they don't go into deep water and any sub coming into the shallows can be in trouble.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
User avatar
RADM.Yamaguchi
Posts: 849
Joined: Sun Jun 30, 2019 5:09 pm

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by RADM.Yamaguchi »

AFTER ACTION REPORTS FOR Jan 14, 42
--------------------------------------------------------------------------------
Morning Air attack on Rangoon , at 54,53

Weather in hex: Partial cloud

Raid spotted at 48 NM, estimated altitude 20,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
A6M2 Zero x 18

No Japanese losses

Aircraft Attacking:
18 x A6M2 Zero sweeping at 20000 feet



--------------------------------------------------------------------------------
Morning Air attack on Rangoon , at 54,53

Weather in hex: Partial cloud

Raid spotted at 30 NM, estimated altitude 26,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
A6M2 Zero x 14

No Japanese losses

Aircraft Attacking:
14 x A6M2 Zero sweeping at 20000 feet
i keep knocking on the door but the AVG won't come out to play
--------------------------------------------------------------------------------

Ground combat at Bataan (78,77)

Japanese Deliberate attack

Attacking force 98399 troops, 1063 guns, 712 vehicles, Assault Value = 2972

Defending force 22631 troops, 423 guns, 377 vehicles, Assault Value = 420

Japanese engineers reduce fortifications to 2

Japanese adjusted assault: 981

Allied adjusted defense: 603

Japanese assault odds: 1 to 1 (fort level 2)

Japanese Assault reduces fortifications to 2

Combat modifiers
Defender: terrain(+), forts(+), preparation(-), fatigue(-)
experience(-)
Attacker:

Japanese ground losses:
2565 casualties reported
Squads: 1 destroyed, 180 disabled
Non Combat: 1 destroyed, 20 disabled
Engineers: 2 destroyed, 81 disabled
Vehicles lost 34 (8 destroyed, 26 disabled)

Allied ground losses:
2172 casualties reported
Squads: 25 destroyed, 137 disabled
Non Combat: 61 destroyed, 92 disabled
Engineers: 1 destroyed, 22 disabled
Guns lost 38 (1 destroyed, 37 disabled)
Vehicles lost 44 (8 destroyed, 36 disabled)
Units destroyed 1

Assaulting units:
2nd Division
1st Ind. Engineer Regiment
21st Ind. Engineer Regiment
19th Ind. Engineer Regiment
4th Tank Regiment
4th Division
48th Division
21st Division
4th Engineer Co
16th Division
38th Division
1st Engineer Co
3rd Ind. Engineer Regiment
33rd Division
20th Ind. Engineer Regiment
7th Tank Regiment
9th Ind.Hvy.Art. Battalion
14th Army
5th Ind.Hvy.Art Battalion
56th Const Co
39th Road Const Co
6th Ind.Hvy.Art. Battalion
15th Ind.Art.Mortar Battalion
3rd Engineer Construction Battalion
25th Ind. Engineer Regiment
1st Medium Field Artillery Regiment
16th Army
2nd Ind.Art.Mortar Battalion
4th Ind.Hvy.Art. Battalion
8th Medium Field Artillery Regiment
38th Road Const Co
9th Field AF Construction Battalion
1st Ind.Hvy.Art. Battalion
17th Medium Field Artillery Regiment

Defending units:
1st PA Constabulary Regiment
4th Marine Regiment
21st PA Infantry Division
57th PS Infantry Regimental Combat Team
31st Infantry Regiment
2nd PA Constabulary Regiment
194th Tank Battalion
45th PS Infantry Regimental Combat Team
192nd Tank Battalion
31st PA Infantry Division
4th PA Constabulary Regiment
Manila USAAF Base Force
88th PS Field Artillery Regiment
1st PI Base Force
I Philippine Corps
Cavite USN Base Force
202nd PA Construction Battalion
II Philippine Corps
1st USMC AA Battalion
Far East USAAF
201st PA Construction Battalion
Subic Bay Defenses
Provisional GMC Grp
200th & 515th Coast AA Regiment
Bataan USN Base Force
Asiatic Fleet
Clark Field USAAF Base Force
Manila Bay Defenses
26th PS Cavalry Regiment
803rd Engineer Aviation Battalion
301st PA Field Artillery Regiment
first attack at bataan looked okay to me. what about you joe?
--------------------------------------------------------------------------------

Ground combat at Singapore (50,84)

Japanese Bombardment attack

Attacking force 1755 troops, 175 guns, 60 vehicles, Assault Value = 1278

Defending force 21840 troops, 320 guns, 223 vehicles, Assault Value = 198

Allied ground losses:
Vehicles lost 2 (2 destroyed, 0 disabled)

Assaulting units:
56th/C Division
56th/B Division
56th/A Division
5th/B Division
4th Ind. Engineer Regiment
5th/C Division
5th/A Division
18th/B Division
23rd Ind. Engineer Regiment
15th Ind. Engineer Regiment
18th/A Division
18th/C Division
3rd Ind. Mountain Gun Regiment
5th Mortar Battalion
3rd Mortar Battalion
18th Medium Field Artillery Regiment
25th Army
3rd Medium Field Artillery Regiment
14th Ind.Art.Mortar Battalion

Defending units:
22nd Australian Brigade
2nd Loyal Battalion
SSVF Brigade
2nd Gordons Battalion
27th Australian Brigade
3rd Cavalry Regiment
12th Indian Brigade
Singapore Base Force
22nd Indian Mountain Gun Regiment
Singapore Fortress
3rd Heavy AA Regiment
1st HK&S Heavy AA Regiment
Malaya Army
111th RAF Base Force
1st Indian Heavy AA Regiment
III Indian Corps
Malayan Air Wing
112th RAF Base Force
2nd Malay Battalion
223 Group RAF
2nd HK&S Heavy AA Regiment
24th NZ Pioneer Coy
2/17 Dogra Battalion
5th Field Regiment
bombarded at singapore. i don't know why my divisions are listed as part of the attack. i only set the artillery to bombard.

User avatar
RangerJoe
Posts: 19760
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by RangerJoe »

Morning Air attack on Rangoon , at 54,5
Japanese aircraft
A6M2 Zero x 14

No Japanese losses

Aircraft Attacking:
14 x A6M2 Zero sweeping at 20000 feet
i keep knocking on the door but the AVG won't come out to play

Bomb the airfield and the port with Sallys.

Bataan looked good, keep bombarding and bombing.

All units are listed in the attack even if only some of them are involved.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
User avatar
inqistor
Posts: 1813
Joined: Wed May 12, 2010 1:19 pm

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by inqistor »

ORIGINAL: RADM.Yamaguchi

My Training Currently looks like this:

04x81 Claude Swp 1,000ft
03x81 Val Naval 10,000ft
03x81 Kate Naval 1,000ft
20x20 Flot Serch 1,000ft
01x36 Flot Sweep 1,000ft

02x36 Nate CAP 1,000ft
03x42 Nate Sweep 1,000ft
03x12 Nate Grd 100ft
09x12 Ida Naval 100ft

i train elsewhere when i can
You need BETTY training ASAP, unless you want to put guys from KATEs there (with exp hit). Train Search for some BABS, there are lots of large groups, no reason to waste them for Recon only (speaking of which, training recon for low skill is also good). And some ground bomber training would be useful. Green pilots really don't get skill in live bombing as fast, as you would thought.
User avatar
RangerJoe
Posts: 19760
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by RangerJoe »

Actually, the green pilots are usually left behind while the veterans bomb. One way around this is to take the higher skilled pilots and put them on Group Reserve. They will stay with the unit so the trainees will bomb. Then they get the bombing skills faster. If the veterans stay with the Group, they will increase the group's average so the trainees should go up faster to that average than if no veterans were there.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
User avatar
RADM.Yamaguchi
Posts: 849
Joined: Sun Jun 30, 2019 5:09 pm

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by RADM.Yamaguchi »

ORIGINAL: inqistor
You need BETTY training ASAP, unless you want to put guys from KATEs there (with exp hit). Train Search for some BABS, there are lots of large groups, no reason to waste them for Recon only (speaking of which, training recon for low skill is also good). And some ground bomber training would be useful. Green pilots really don't get skill in live bombing as fast, as you would thought.
Hi inqistor, you're right i have lots of bab units. I'll take 1 or 2 and make em training units.

i have nell unit stuck in the HI. i'll make it a training unit naval torpedo
User avatar
RADM.Yamaguchi
Posts: 849
Joined: Sun Jun 30, 2019 5:09 pm

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by RADM.Yamaguchi »

ORIGINAL: RangerJoe

Actually, the green pilots are usually left behind while the veterans bomb. One way around this is to take the higher skilled pilots and put them on Group Reserve. They will stay with the unit so the trainees will bomb. Then they get the bombing skills faster. If the veterans stay with the Group, they will increase the group's average so the trainees should go up faster to that average than if no veterans were there.
that's interesting. how high is a good number for the veteran exp in the reserve to help? 70? 80?
User avatar
RangerJoe
Posts: 19760
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by RangerJoe »

Anything above the group average will increase the average that the trainees have an easier time to reach. Middle to High seventies in experience is good, seventies in skills are good and this includes defense. Defense does not go up as fast as the trained skill so that is why other secondary but usefill skills are trained. So your Betties may train in Torpedo Attack, Naval Search, ASW, Ground, Naval Bombing, Low Naval. Usually 3 skills are done but in emergencies . . .
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
User avatar
RADM.Yamaguchi
Posts: 849
Joined: Sun Jun 30, 2019 5:09 pm

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by RADM.Yamaguchi »

AFTER ACTION REPORTS FOR Jan 15, 42
--------------------------------------------------------------------------------
TF 7 encounters mine field at Singapore (50,84)

Japanese Ships
SS I-160, Mine hits 1
i need to pay attention to tfs trying to take shortcuts
--------------------------------------------------------------------------------
Submarine attack near Darwin at 73,123

Japanese Ships
SS RO-65

Allied Ships
xAK Gorgon, Torpedo hits 2, heavy damage
lucky find at Darwin. Reinforcements? evacuations?
--------------------------------------------------------------------------------
Morning Air attack on Rangoon , at 54,53

Weather in hex: Light cloud

Raid spotted at 45 NM, estimated altitude 24,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
A6M2 Zero x 14

Allied aircraft
Hurricane IIb Trop x 14

Japanese aircraft losses
A6M2 Zero: 2 destroyed

Allied aircraft losses
Hurricane IIb Trop: 3 destroyed

Aircraft Attacking:
8 x A6M2 Zero sweeping at 20000 feet
i think they realized AVG wasn't working and moved in Hurricanes. Do i switch to Oscars? I don't think so......
--------------------------------------------------------------------------------
Afternoon Air attack on Soerabaja , at 56,104

Weather in hex: Overcast

Raid spotted at 28 NM, estimated altitude 24,000 feet.
Estimated time to target is 9 minutes

Japanese aircraft
Ki-43-Ia Oscar x 20

Allied aircraft
CW-21B Demon x 3
75A-7 Hawk x 6

No Japanese losses

Allied aircraft losses
CW-21B Demon: 1 destroyed
75A-7 Hawk: 1 destroyed

Aircraft Attacking:
14 x Ki-43-Ia Oscar sweeping at 20000 feet
Soerbaja still has a few planes
--------------------------------------------------------------------------------
Afternoon Air attack on Rangoon , at 54,53

Weather in hex: Severe storms

Raid spotted at 17 NM, estimated altitude 23,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
A6M2 Zero x 21

Allied aircraft
Hurricane IIb Trop x 2

No Japanese losses

Allied aircraft losses
Hurricane IIb Trop: 1 destroyed

Aircraft Attacking:
21 x A6M2 Zero sweeping at 20000 feet
Hurricanes showing better than tigers
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Rangoon at 54,53

Weather in hex: Severe storms

Raid spotted at 30 NM, estimated altitude 7,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
G4M1 Betty x 15

No Japanese losses

Allied Ships
CL Capetown
xAKL Nordhval
xAKL Wosang, Bomb hits 1, heavy fires
these guys need talking to. aim for the naval assets not the merchies
--------------------------------------------------------------------------------
Afternoon Air attack on Ambon , at 76,109

Weather in hex: Moderate rain

Raid spotted at 13 NM, estimated altitude 10,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
no flights

Allied aircraft
B-17D Fortress x 2

Japanese aircraft losses
G4M1 Betty: 1 destroyed on ground

No Allied losses

Runway hits 5
didn't think they would reach out to ambon
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Port Blair at 46,58

Weather in hex: Moderate rain

Raid spotted at 4 NM, estimated altitude 10,000 feet.
Estimated time to target is 1 minutes

Japanese aircraft
G4M1 Betty x 11

No Japanese losses

Allied Ships
HDML Pennigat
HDML Panji, Bomb hits 2, and is sunk
HDML Panglima
thinking about geting port blair
--------------------------------------------------------------------------------

Ground combat at Bataan (78,77)

Japanese Bombardment attack

Attacking force 2797 troops, 151 guns, 243 vehicles, Assault Value = 2819

Defending force 20976 troops, 421 guns, 371 vehicles, Assault Value = 290

Japanese ground losses:
Vehicles lost 8 (2 destroyed, 6 disabled)

Allied ground losses:
15 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 3 (2 destroyed, 1 disabled
bataan should be close
--------------------------------------------------------------------------------

Ground combat at Singapore (50,84)

Japanese Bombardment attack

Attacking force 1752 troops, 175 guns, 60 vehicles, Assault Value = 1329

Defending force 21945 troops, 320 guns, 221 vehicles, Assault Value = 212

Japanese ground losses:
5 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
31 casualties reported
Squads: 1 destroyed, 1 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 2 (1 destroyed, 1 disabled)
Vehicles lost 2 (2 destroyed, 0 disabled)
singapore too
User avatar
RADM.Yamaguchi
Posts: 849
Joined: Sun Jun 30, 2019 5:09 pm

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by RADM.Yamaguchi »

KB is ready to strike/cover invasion and got 6/6 detection

TF 1 followed by Allied Aircraft at 122,160 near Anatom

TF 1 detects Allied Aircraft at 122,160 near Anatom

i really don't know what 6/6 means
User avatar
inqistor
Posts: 1813
Joined: Wed May 12, 2010 1:19 pm

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by inqistor »

ORIGINAL: RADM.Yamaguchi

KB is ready to strike/cover invasion and got 6/6 detection

TF 1 followed by Allied Aircraft at 122,160 near Anatom

TF 1 detects Allied Aircraft at 122,160 near Anatom

i really don't know what 6/6 means
First number is current detection level on scale 0-10. Second number is maximum detection, which could have been higher during turn, but your TF moved, so current one can be lower. At 0 enemy doesn't see your TF. At 1 he may only see that there is ship on that hex. With 6 he should be sure, that this is KB.

Check if KB fighters haven't shot down any search planes during this turn. Those might have been enemy Carriers.
User avatar
RangerJoe
Posts: 19760
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by RangerJoe »

ORIGINAL: RADM.Yamaguchi

KB is ready to strike/cover invasion and got 6/6 detection

TF 1 followed by Allied Aircraft at 122,160 near Anatom

TF 1 detects Allied Aircraft at 122,160 near Anatom

i really don't know what 6/6 means

I means that you have been spotted, that it is fresh and not degraded. The highest supposed detection is 10/10. That means that they have a pretty good idea of what is in your TF 1.

Put some CAP at 6000 feet to help shoot down search aircraft. This would also be able to react to torpedo bombers down low.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
User avatar
RangerJoe
Posts: 19760
Joined: Mon Nov 16, 2015 2:39 pm
Location: Who knows?

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by RangerJoe »

Hurricanes are more maneuverable than P-40s.

Why are your Bettys dropping bombs and not torpedoes? You can set the number of torpedoes for your Air HQs by going into the "show unit TOE" instead of show unit values. Also, if set to attack with torpedoes but none are available they will use the substitute bomb load. Which for Bettys and Nells is two 250kg bombs and four 60kg bombs which will not be effected by the non-Attack Bomber penalty at 1000 feet. If you set them to attack at 1000 feet, I think that they can come in under a high CAP as well. Against lightly or non armored ships, the bombs work fine and there are more bombs than the single torpedo.

Once you know about enemy minefields, then your ships will route around them. Use your Landing Barges (LBs) as mine detectors since no VPs are awarded with their loss.

Paradropping on Port Blair is probably the best way to get it if it has not been reinforced with combat units.
Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing! :o

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
:twisted: ; Julia Child


Image
User avatar
RADM.Yamaguchi
Posts: 849
Joined: Sun Jun 30, 2019 5:09 pm

RE: RADM Yamaguchi's Diary (Pls no affins or cheesesteak)

Post by RADM.Yamaguchi »

AFTER ACTION REPORTS FOR Jan 16, 42
--------------------------------------------------------------------------------
Submarine attack near Truscott at 69,123

Japanese Ships
SS RO-65

Allied Ships
xAK Empire Hamble, Torpedo hits 2, on fire, heavy damage
--------------------------------------------------------------------------------
Submarine attack near Truscott at 67,123

Japanese Ships
SS RO-62

Allied Ships
xAK Lowana, Shell hits 1, Torpedo hits 1, on fire, heavy damage
subs lurking near Darwin have some luck
--------------------------------------------------------------------------------
Morning Air attack on TF, near Rangoon at 54,53

Weather in hex: Heavy rain

Raid spotted at 38 NM, estimated altitude 19,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
G4M1 Betty x 24

No Japanese losses

Allied Ships
xAKL Hermelin
xAKL Selma City, Bomb hits 1, on fire
xAK Mundra
xAKL Wosang, heavy fires, heavy damage
i thought there would be some flak at rangoon so i went in too high
--------------------------------------------------------------------------------
Morning Air attack on TF, near Suva at 132,160

Weather in hex: Clear sky

Raid spotted at 27 NM, estimated altitude 14,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
B5N2 Kate x 9
D3A1 Val x 9

No Japanese losses

Allied Ships
AM Matai, Bomb hits 5, heavy fires, heavy damage
xAK Harry Luckenbach, Bomb hits 5, Torpedo hits 1, and is sunk
KB found a couple of ships near Suva
--------------------------------------------------------------------------------
Afternoon Air attack on Suva , at 132,160

Weather in hex: Moderate rain

Raid spotted at 37 NM, estimated altitude 14,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
A6M2 Zero x 28
B5N2 Kate x 66
D3A1 Val x 65

Japanese aircraft losses
D3A1 Val: 2 damaged

Allied Ships
xAK Liberty Glo, Bomb hits 1, on fire
CA Indianapolis, Bomb hits 3, on fire, heavy damage
indy was listed as sunk earlier but found her in port at suva.
--------------------------------------------------------------------------------

Ground combat at Bataan (78,77)

Japanese Deliberate attack

Attacking force 98006 troops, 1065 guns, 712 vehicles, Assault Value = 2922

Defending force 21034 troops, 421 guns, 368 vehicles, Assault Value = 291

Japanese engineers reduce fortifications to 1

Japanese adjusted assault: 1489

Allied adjusted defense: 371

Japanese assault odds: 4 to 1 (fort level 1)

Japanese forces CAPTURE Bataan !!!

Allied aircraft
no flights

Allied aircraft losses
O-47A: 3 destroyed

Combat modifiers
Defender: terrain(+), preparation(-), morale(-), experience(-)
Attacker:

Japanese ground losses:
2069 casualties reported
Squads: 2 destroyed, 104 disabled
Non Combat: 1 destroyed, 29 disabled
Engineers: 1 destroyed, 97 disabled
Guns lost 14 (1 destroyed, 13 disabled)
Vehicles lost 37 (2 destroyed, 35 disabled)

Allied ground losses:
13446 casualties reported
Squads: 712 destroyed, 0 disabled
Non Combat: 2667 destroyed, 0 disabled
Engineers: 57 destroyed, 0 disabled
Guns lost 517 (517 destroyed, 0 disabled)
Vehicles lost 526 (526 destroyed, 0 disabled)
Units destroyed 30
Bataan is done fairly efficiently overall
--------------------------------------------------------------------------------

Ground combat at Singapore (50,84)

Japanese Bombardment attack

Attacking force 1760 troops, 175 guns, 60 vehicles, Assault Value = 1362

Defending force 22028 troops, 319 guns, 219 vehicles, Assault Value = 218

Allied ground losses:
44 casualties reported
Squads: 4 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Singapore soon. Horribly inefficient and lengthy given what i could have done there.
Post Reply

Return to “After Action Reports”