Not a huge fan of the fortress Palembang gambit for the early war Allies. IRL, that place was a backwater fen. In the game, the oil refineries change the black gold into not only fuel but bullets, bread, aviation gas and an ideal other-worldly and entirely artificial edifice for defensive positioning.
Of course the way for the Japanese to deal with this nonsense is through exploiting the nonsense of the first turn to land a division and a half on Java / Sumatra on turn one. Escorted by KB, naturally. Imagine the howls of indignation!
In my games, I will forego a turn one landing on Java / Sumatra and not abuse the engine if the Allied player agrees not to build Fortress Palembang sufficient to hold 40,000 troops and nearly 200 aircraft and not abuse the engine in return. It works out pretty well for my games, but YMMV.
Not with da-babes, refineries won't generate supply in a da-babes scenario
All supply I have in Sumatra (roughly 200K) was transported from India and Cape Town, once it is gone, it is gone, some might even end captured by Japan, therefore I don't see it as gamey;
Dababes balance this missing supply by creating "free supply generation" in some Japanese bases
Attachments
2020-03-04.. Allies].jpg (123.61 KiB) Viewed 266 times
I had the Enterprise sink one hex from Darwin and it was only medium damaged with systems at 35%, flooding at 32% and engines at 29%, no fires. I was traveling escorted by 2 DDs at cruise speed to not gain additional system damage. Imagine my shock when I saw it went down. I read through the combat report and it looks like flooding, some how got out of control and the damage control parties couldn't do anything about it and she went down like the Ark Royal. I guess the early war damage control measures aren't up to mid and late war standards when they sometimes save ships that should have sunk.
You're right. I forgot/ never knew/ misread that you were playing this mod. My comments aren't valid for this, but pertain to my viewpoint in 'stock' scenarios. [8D]
I agree it is gamey on a stock scenario; but still the Japanese player should be able to take Palembang easily in early 42 regardless; I mean Japan has around ~11 divisions available on Dec 42, most of them hard core veterans + the amphibious assault bonus; the Allies can at most squeeze 2 or 3 unrestricted divisions; most of dubious qualities, led by incompetents
So the plan was not really an attempt to keep Palembang, but to make it costly to capture, so that precious days are wasted for phase-2 expansions, and then ideally he would had missed the amphibious advantage bonus and end with fewer conquests than otherwise possible. More or less supply was going to be irrelevant at the end, because Palembang was not going to survive more than a few weeks, if he assaulted with, say 5 or 6 divisions. Singapore battle took around 20 days from 1st shock assault and I spent only ~6000 supplies of the approximately 20K available, the rest went to Japan or was destroyed. And of course supply is cheap, from an Allied point of view, I mean I pushed 200K in Palembang and I still have plenty in all other places where I have uncontested ports
This was the original plan, obviously the end of KB makes it slightly redundant, as he no longer has the capability to do ambitious invasions like Ceylon or Fiji, even places like Darwin and Chittagong can now be contested or contained
I agree it is gamey on a stock scenario; but still the Japanese player should be able to take Palembang easily in early 42 regardless; I mean Japan has around ~11 divisions available on Dec 42, most of them hard core veterans + the amphibious assault bonus; the Allies can at most squeeze 2 or 3 unrestricted divisions; most of dubious qualities, led by incompetents
So the plan was not really an attempt to keep Palembang, but to make it costly to capture, so that precious days are wasted for phase-2 expansions, and then ideally he would had missed the amphibious advantage bonus and end with fewer conquests than otherwise possible. More or less supply was going to be irrelevant at the end, because Palembang was not going to survive more than a few weeks, if he assaulted with, say 5 or 6 divisions. Singapore battle took around 20 days from 1st shock assault and I spent only ~6000 supplies of the approximately 20K available, the rest went to Japan or was destroyed. And of course supply is cheap, from an Allied point of view, I mean I pushed 200K in Palembang and I still have plenty in all other places where I have uncontested ports
This was the original plan, obviously the end of KB makes it slightly redundant, as he no longer has the capability to do ambitious invasions like Ceylon or Fiji, even places like Darwin and Chittagong can now be contested or contained
Have your goals or personal win conditions changed?
If you get enough AA in there and can build up forts, could be game-set-match in 42.
The "starting line" for offensives has changed. I am now confident I can hold places like Pt Moresby, Ndeni, maybe a few islands near Guadalcanal
I am confident I can isolate and destroy any force he sends to northern Australia in later 42
I am not planning to do anything crazy with Hornet and Wasp. their main goal will be to keep lines of communication open between Australia and New Guinea, that means they will stay, more or less, within well patrolled waters, and definitively outside LBA range.
The British will handle the Indian Ocean, my plan there is to fight around Burma and Bangladesh (if he decides to push in that direction). I doubt he can invade Calcutta now, too late for that considering the situation at Sumatra
With regards to forts, I have Palembang at 4.72; it won't raise any more because he has been naval bombarding on a daily basis.
I have a heavy AA LCU there, but it is now moving to that small base one hex SW, Praoeb or something, because the airfield is too damaged due to bombarding and now. Planes are also moving out.
Regrettably only 1 point of refinery lost on bombardments
MTBs had been the 2nd biggest disappointment on Palembang defense (1st was mines)... so basically he had been using the MTBs as target practice, I even took the effort of creating MTBs at Colombo and walking them to Palembang... for nothing
With regards to mines; he bombards daily and so far only one mine hitting a DD
AFTER ACTION REPORTS FOR Mar 03, 42
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Night Time Surface Combat, near Palembang at 48,91, Range 10,000 Yards
Japanese Ships
CA Takao
CA Atago
CA Mogami
CA Suzuya
CL Isuzu
DD Maikaze
DD Arashi
DD Murakumo
DD Satsuki
DD Minazuki
DD Tachikaze
Allied Ships
TM-4, Shell hits 2, and is sunk
MTB 8
MTB 9
MTB 11
MTB 12
MTB 26
Improved night sighting under 100% moonlight
Maximum visibility in Partly Cloudy Conditions and 100% moonlight: 11,000 yards
Range closes to 10,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 10,000 yards
CONTACT: Allied lookouts spot Japanese task force at 10,000 yards
Ishikawa, Shigeru crosses the 'T'
CA Mogami engages MTB 12 at 10,000 yards
CA Atago engages MTB 9 at 10,000 yards
DD Satsuki engages MTB 9 at 10,000 yards
DD Arashi engages MTB 9 at 10,000 yards
CA Takao engages TM-4 at 10,000 yards
DD Tachikaze engages TM-4 at 10,000 yards
DD Minazuki engages MTB 12 at 10,000 yards
DD Satsuki engages TM-4 at 10,000 yards
Van Dyke T. orders Allied TF to disengage
CA Suzuya engages TM-4 at 10,000 yards
CA Atago engages MTB 12 at 10,000 yards
CA Atago engages MTB 11 at 10,000 yards
DD Murakumo engages MTB 9 at 10,000 yards
DD Arashi engages MTB 12 at 10,000 yards
Range increases to 12,000 yards
TM-4 sunk by CA Takao at 12,000 yards
DD Tachikaze engages MTB 12 at 12,000 yards
DD Minazuki engages MTB 12 at 12,000 yards
DD Satsuki engages MTB 9 at 12,000 yards
DD Murakumo engages MTB 12 at 12,000 yards
DD Maikaze engages MTB 9 at 12,000 yards
Task forces break off...
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Night Time Surface Combat, near Palembang at 48,91, Range 11,000 Yards
Japanese Ships
CA Takao
CA Atago
CA Mogami
CA Suzuya
CL Isuzu
DD Maikaze
DD Arashi
DD Murakumo
DD Satsuki
DD Minazuki
DD Tachikaze
Allied Ships
MTB 8
MTB 9, Shell hits 1, and is sunk
MTB 11
MTB 12
MTB 26, Shell hits 1, and is sunk
Improved night sighting under 96% moonlight
Maximum visibility in Partly Cloudy Conditions and 96% moonlight: 11,000 yards
Range closes to 11,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 11,000 yards
CONTACT: Allied lookouts spot Japanese task force at 11,000 yards
CA Atago engages MTB 9 at 11,000 yards
DD Minazuki engages MTB 9 at 11,000 yards
DD Arashi engages MTB 26 at 11,000 yards
DD Maikaze engages MTB 9 at 11,000 yards
DD Satsuki engages MTB 26 at 11,000 yards
DD Tachikaze engages MTB 9 at 11,000 yards
DD Murakumo engages MTB 26 at 11,000 yards
Range closes to 10,000 yards
DD Arashi engages MTB 9 at 10,000 yards
DD Satsuki engages MTB 26 at 10,000 yards
MTB 26 sunk by DD Arashi at 10,000 yards
Range closes to 8,000 yards
CA Atago engages MTB 12 at 8,000 yards
DD Minazuki engages MTB 12 at 8,000 yards
DD Murakumo engages MTB 9 at 8,000 yards
MTB 9 sunk by DD Arashi at 8,000 yards
DD Maikaze engages MTB 8 at 8,000 yards
Range increases to 11,000 yards
DD Tachikaze engages MTB 8 at 11,000 yards
DD Murakumo engages MTB 8 at 11,000 yards
DD Arashi engages MTB 8 at 11,000 yards
Task forces break off...
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Night Naval bombardment of Wenchow at 89,58
Japanese Ships
CA Kumano
CA Mikuma
CA Chokai
CL Kiso
CL Natori
DD Samidare
DD Yudachi
DD Harusame
DD Natsugumo
CA Kumano firing at 100th Chinese Corps
CA Mikuma firing at 86th Chinese Corps
CA Chokai firing at Wenchow
CL Kiso firing at 100th Chinese Corps
CL Natori firing at 100th Chinese Corps
DD Samidare firing at 100th Chinese Corps
DD Yudachi firing at 100th Chinese Corps
DD Harusame firing at Wenchow
DD Natsugumo firing at 100th Chinese Corps
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Night Naval bombardment of Palembang at 48,91
Refinery hits 1
Manpower hits 2
Fires 164
Airbase hits 1
Airbase supply hits 2
Runway hits 38
Port hits 5
Port fuel hits 1
Port supply hits 2
CA Suzuya firing at 18th British Division
CA Mogami firing at Palembang
CA Atago firing at 18th British Division
CA Takao firing at Palembang
CL Isuzu firing at Palembang
DD Tachikaze firing at Palembang
DD Minazuki firing at Palembang
DD Satsuki firing at 18th British Division
DD Murakumo firing at 18th British Division
DD Arashi firing at Palembang
DD Maikaze firing at Palembang
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Day Time Surface Combat, near Palembang at 49,90, Range 29,000 Yards
Japanese Ships
CA Takao
CA Atago
CA Mogami
CA Suzuya
CL Isuzu
DD Maikaze
DD Arashi
DD Murakumo
DD Satsuki
DD Minazuki
DD Tachikaze
Allied Ships
MTB 8
MTB 11
MTB 12
Maximum visibility in Partly Cloudy Conditions: 28,000 yards
Range closes to 23,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 23,000 yards
CONTACT: Allied lookouts spot Japanese task force at 23,000 yards
Both TF attempt to withdraw!
Range increases to 29,000 yards...
CA Atago engages MTB 8 at 29,000 yards
Task forces break off...
MTBs/PTs work best with NO moonlight and/or storms. You have 100% moonlight there with partly cloudy conditions. For some reasons, mines don't seem to work in rivers and Palembang is on a river, not the sea or ocean.
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).” ; Julia Child
Regrettably only 1 point of refinery lost on bombardments
Who cares about refineries? There are fires there, how much oil is already destroyed?
MTBs are quite bad. I wonder what is the difference between them, and PTs? Have you parked some Dutch submarines at Palembang approaches?
Regrettably only 1 point of refinery lost on bombardments
Who cares about refineries? There are fires there, how much oil is already destroyed?
MTBs are quite bad. I wonder what is the difference between them, and PTs? Have you parked some Dutch submarines at Palembang approaches?
Nothing [:@][&:][:(]
not a single point of oil destroyed; I guess they are aiming very well
this is today; no bombing or bombardment, just vicious sweep vs CAP fights on Palembang and Pt Moresby areas. I will expand on Pt Moresby soon
Attachments
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Regarding MTBs, I think the key difference is numbers and leaders, USN PT has super aggressive leaders, and thhat likely contribute to more chances of launching torpedoes. Dutch and British MTB leaders are not too aggressive and will disengage after a few shots
I also think having big numbers, +30 makes a lot of difference
The way I used PTs in my previous game, and what envisioned for Palembang, was basically MTBs slowing low bombardment TFs, force them to fight a lot, so that with some luck they would stay in LBA range when the air phase kicks, I had good results with the USN PTs, but not in this game
MTBs/PTs work best with NO moonlight and/or storms. You have 100% moonlight there with partly cloudy conditions. For some reasons, mines don't seem to work in rivers and Palembang is on a river, not the sea or ocean.
good to know; I only got one DD hit and there was a lot of mines, at least early on;
I am pretty much out of mines, not enough to build something interesting, I will try some of the islands near Singapore
After the carrier battle, I decided to reinforce Pt Moresby, I had 164 USA Inf Reg on Australia, and the rest of the Americal division coming as reinforcement soon, so I set an amphibious TF and several supply TFs; they reached Pt Moresby around 4 or 5 turns ago, and thereafter we had some CAP vs Zero+Bettie battles that didn't go too well for Japan, then he shifted to Sweeps and pretty grounded the P-40s, but in the meantime the unloading was going OK
Last turn, order phase, I almost finished unloading (there was some supply left), and because I only had 5 P-40s ready, I moved recently arrived No.75 RAAF squadron (Kittyhawks) to CAP then all TFs set sail back to Australia
Then... mini KB attacked!
he only sank 1 xAK and 3 xAKLs, which hardly matters, and I can run away at full speed easily, so no big deal
what is a big deal is that mini KB is not in the DEI; which means he is at tremendous disadvantage if he tries to invade Sumatra or Java
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Morning Air attack on TF, near Horn Island at 92,129
Weather in hex: Overcast
Raid detected at 76 NM, estimated altitude 9,000 feet.
Estimated time to target is 32 minutes
Japanese aircraft
A6M2 Zero x 15
B5N2 Kate x 8
No Japanese losses
Allied Ships
BB Warspite
xAKL Ngakuta, Bomb hits 1, heavy fires, heavy damage
xAKL Melinga, Bomb hits 4, and is sunk
Aircraft Attacking:
3 x B5N2 Kate bombing from 5000 feet *
Naval Attack: 2 x 250 kg SAP Bomb
5 x B5N2 Kate bombing from 5000 feet *
Naval Attack: 2 x 250 kg SAP Bomb
Heavy smoke from fires obscuring xAKL Melinga
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Afternoon Air attack on TF, near Horn Island at 92,129
Weather in hex: Severe storms
Raid detected at 39 NM, estimated altitude 6,000 feet.
Estimated time to target is 16 minutes
Japanese aircraft
A6M2 Zero x 12
B5N2 Kate x 9
No Japanese losses
Allied Ships
xAKL Mawata, Bomb hits 2, heavy fires, heavy damage
xAKL Loyaute
xAKL Fiona
Aircraft Attacking:
9 x B5N2 Kate bombing from 5000 feet *
Naval Attack: 2 x 250 kg SAP Bomb
Heavy smoke from fires obscuring xAKL Mawata
Attachments
20200304...11.26b.jpg (239.59 KiB) Viewed 268 times
Regarding MTBs, I think the key difference is numbers and leaders, USN PT has super aggressive leaders, and thhat likely contribute to more chances of launching torpedoes. Dutch and British MTB leaders are not too aggressive and will disengage after a few shots
I also think having big numbers, +30 makes a lot of difference
The way I used PTs in my previous game, and what envisioned for Palembang, was basically MTBs slowing low bombardment TFs, force them to fight a lot, so that with some luck they would stay in LBA range when the air phase kicks, I had good results with the USN PTs, but not in this game
I believe that the 100% moonlight played a large part. The enemy TF engaged you well outside torpedo range.
I think that the British MTB torpedoes only have a range of 2,000 yards, American ones have 6,000 yards, and I don't remember what the Dutchs ones are.
Use smaller PT boat groups if you can. One large group only helps the enemy. The computer sends them one at a time. [:@]
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).” ; Julia Child
Oh yeah, Joe is right, some British MTBs use 21in torpedoes, but most only some aerial 18in, with 2000 yards range. That makes them quite useless, as ships extremely rarely engage below 4000 yards. I wonder if this is error in database? No Mark XII mentions it was used on MTBs, but Mark XV entered service in 1943, and still had only 3500 yards range.
Maybe it should be Mark VII? They were used on Destroyers build before WWI, and had respectable 6000-7000 yards range.
That is why you should use them on nights like those stories that Snoopy wrote "It was a dark and stormy night!" Sometimes those engagements start at 1000 yards. The PT boats attacking a convoy unloading over a beach can also cause confusion where the enemy ships play bumper ships, besides slowing down the unloading due to the ships weighing anchor while suspending unloading. That said, some ships were sunk that way while others were sunk by 50 caliber bullets.
The initial US torpedoes on the PT boats were old ones that were launched by explosive charges. Nothing like that to inform the enemy that they were under attack. Later the Mark 13 aerial torpedoes were used. Just think if they would have had acoustic homing torpedoes!
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).” ; Julia Child
if they could somehow keep the bombardment TF busy, and made them stay within torpedo/ dive bomber range by the end of the phase, they won't be useless... but that haven't happened in this game
Mar6.42
- Another cruiser bombardment, oil wells hit for the 1st time
- Invasion of Bandjermasin: the Dutch air force attempted to disrupt it, but failed miserably, roughly 40 planes lost for nothing other than creating some Japanese "aces" and some AA ammo spent. I was unlucky the ships focused on the escorting cruisers
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Night Naval bombardment of Palembang at 48,91
CA Suzuya firing at Palembang
CA Mogami firing at Palembang
CA Atago firing at Palembang
CA Takao firing at Palembang
CL Isuzu firing at Palembang
DD Tachikaze firing at 18th British Division
DD Minazuki firing at Palembang
DD Satsuki firing at 18th British Division
DD Murakumo firing at 9th Indian Division
DD Arashi firing at Palembang
DD Maikaze firing at Palembang
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Morning Air attack on TF, near Bandjermasin at 60,99
Weather in hex: Overcast
Raid spotted at 19 NM, estimated altitude 9,000 feet.
Estimated time to target is 7 minutes
Japanese aircraft
A6M2 Zero x 7
Ki-43-Ic Oscar x 10
Allied aircraft
139WH-3 x 17
B-339D x 2
Hudson I x 6
Japanese Ships
CL Kuma
CA Maya
CL Oi
CA Ashigara
CL Naka
Aircraft Attacking:
6 x 139WH-3 bombing from 100 feet
Naval Attack: 1 x 300 kg SAP Bomb
4 x 139WH-3 bombing from 100 feet
Naval Attack: 1 x 300 kg SAP Bomb
2 x 139WH-3 bombing from 100 feet *
Naval Attack: 1 x 300 kg SAP Bomb
1 x Hudson I bombing from 100 feet
Naval Attack: 1 x 250 lb SAP Bomb
3 x 139WH-3 bombing from 100 feet *
Naval Attack: 1 x 300 kg SAP Bomb
1 x Hudson I bombing from 100 feet
Naval Attack: 1 x 250 lb SAP Bomb
CAP engaged:
3rd Ku S-1 with A6M2 Zero (7 airborne, 0 on standby, 0 scrambling)
7 plane(s) intercepting now.
Group patrol altitude is 5000 , scrambling fighters between 0 and 5000.
Raid is overhead
1st Sentai with Ki-43-Ic Oscar (10 airborne, 0 on standby, 0 scrambling)
10 plane(s) intercepting now.
Group patrol altitude is 8000 , scrambling fighters between 0 and 8000.
Raid is overhead
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Morning Air attack on TF, near Bandjermasin at 60,99
Weather in hex: Overcast
Raid spotted at 10 NM, estimated altitude 8,000 feet.
Estimated time to target is 3 minutes
Japanese aircraft
A6M2 Zero x 3
Ki-43-Ic Oscar x 6
Allied aircraft
139WH-3 x 6
No Japanese losses
Allied aircraft losses
139WH-3: 3 destroyed
CAP engaged:
3rd Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 5000
Time for all group planes to reach interception is 152 minutes
1st Sentai with Ki-43-Ic Oscar (0 airborne, 0 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 8000 , scrambling fighters to 5000.
Time for all group planes to reach interception is 156 minutes
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Morning Air attack on TF, near Bandjermasin at 60,99
Weather in hex: Overcast
Raid spotted at 16 NM, estimated altitude 7,000 feet.
Estimated time to target is 6 minutes
Japanese aircraft
A6M2 Zero x 1
Ki-43-Ic Oscar x 6
Aircraft Attacking:
2 x 139WH-3 bombing from 100 feet *
Naval Attack: 1 x 300 kg SAP Bomb
CAP engaged:
3rd Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 5000
Time for all group planes to reach interception is 120 minutes
1st Sentai with Ki-43-Ic Oscar (0 airborne, 0 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 8000 , scrambling fighters to 5000.
Time for all group planes to reach interception is 99 minutes
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Morning Air attack on TF, near Bandjermasin at 60,99
Weather in hex: Overcast
Raid spotted at 20 NM, estimated altitude 10,000 feet.
Estimated time to target is 6 minutes
Japanese aircraft
A6M2 Zero x 1
Ki-43-Ic Oscar x 2
Aircraft Attacking:
5 x Hudson I bombing from 100 feet
Naval Attack: 1 x 250 lb SAP Bomb
CAP engaged:
3rd Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 5000
Time for all group planes to reach interception is 13 minutes
1st Sentai with Ki-43-Ic Oscar (0 airborne, 0 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 8000 , scrambling fighters to 5000.
Time for all group planes to reach interception is 241 minutes
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Afternoon Air attack on TF, near Bandjermasin at 60,99
Weather in hex: Partial cloud
Raid spotted at 4 NM, estimated altitude 10,000 feet.
Estimated time to target is 1 minutes
Japanese aircraft
A6M2 Zero x 6
Ki-43-Ic Oscar x 8
Aircraft Attacking:
5 x 139WH-3 bombing from 100 feet
Naval Attack: 1 x 300 kg SAP Bomb
CAP engaged:
3rd Ku S-1 with A6M2 Zero (6 airborne, 0 on standby, 0 scrambling)
6 plane(s) intercepting now.
Group patrol altitude is 5000 , scrambling fighters between 0 and 5000.
Raid is overhead
1st Sentai with Ki-43-Ic Oscar (8 airborne, 0 on standby, 0 scrambling)
8 plane(s) intercepting now.
Group patrol altitude is 8000 , scrambling fighters between 0 and 8000.
Raid is overhead
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Afternoon Air attack on TF, near Bandjermasin at 60,99
Weather in hex: Partial cloud
Raid spotted at 14 NM, estimated altitude 10,000 feet.
Estimated time to target is 5 minutes
Japanese aircraft
A6M2 Zero x 6
Ki-43-Ic Oscar x 6
Allied aircraft
139WH-3 x 3
No Japanese losses
Allied aircraft losses
139WH-3: 2 destroyed
CAP engaged:
3rd Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 0 scrambling)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 5000
Time for all group planes to reach interception is 21 minutes
1st Sentai with Ki-43-Ic Oscar (6 airborne, 0 on standby, 0 scrambling)
6 plane(s) intercepting now.
Group patrol altitude is 8000 , scrambling fighters to 5000.
Raid is overhead
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Pre-Invasion action off Bandjermasin (60,99)
Defensive Guns engage approaching landing force
PB Eifuku Maru fired at enemy troops
Defensive Guns fire at approaching troops in landing craft at 5,000 yards
Defensive Guns fire at approaching troops in landing craft at 2,000 yards
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Amphibious Assault at Bandjermasin (60,99)
TF 210 troops unloading over beach at Bandjermasin, 60,99
17 troops of a SNLF Inf Squad 41 lost overboard during unload of 15th Nav Gd /2
12 troops of a SNLF HMG Section accidentally lost during unload of 15th Nav Gd