ORIGINAL: Lowpe
My general rule of thumb is the Allies go were you are weakest. A decent Allied player will have more than adequate knowledge of your front line defenses.
You can try to lead the Allies into attacking where you want them. In the past I have left a weak area for them to exploit, shown lots of IJN shipping on the opposite side, and ambushed them hard as they took the bait.
You can use the final destination of ship bound troops to be say Darwin, but use waypoints to route them to Tulagi. Almost always something slips thru to the Allies about Darwin, but nothing about Tulagi.
Also, there is no Allied intelligence if your units prep for a base you already control, very useful for a quick counter invasion say at Marcus Island, etc.
I'm trying to make it so that I'm not really "weak" anywhere, but understand that in itself has a tendency to spread one thin. But it is the reason, for example, that I decided not to defend the Marshalls. Not important enough given that troops are needed elsewhere. The main thing I really want to prevent is a deep Allied thrust into Hokkaido/Honshu/Ryukus or something like that so I'm trying to think about defense plans for even these rear areas.









