The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Moderator: Shannon V. OKeets
- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Japan would like the captured Dutch Cruiser please
Ahh already answered the downside of us being in the same time zone
Ahh already answered the downside of us being in the same time zone
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
No, the Dutch ships having to roll for capture, destruction, or escape is a bug. (I assume the ships were in Rotterdam, not Amsterdam. If they were overrun in the surprise impulse in Amsterdam, they could have been destroyed or captured.) Ships in hexes that change control in the peace step are treated exactly as if they had been overrun in a non-surprise impulse. Thus organized ships are displaced, with no possibility of capture or destruction. Only disorganized ships must be rolled for.
I suspect that MWiF got confused because the impulse immediately prior to the End of Turn activities was the surprise impulse.
I suspect that MWiF got confused because the impulse immediately prior to the End of Turn activities was the surprise impulse.
I thought I knew how to play this game....
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Yes. The ships were in Rotterdam. Thank you Courtney for your assistance. My original post is now corrected. I will post this as a bug report.ORIGINAL: Courtenay
No, the Dutch ships having to roll for capture, destruction, or escape is a bug. (I assume the ships were in Rotterdam, not Amsterdam. If they were overrun in the surprise impulse in Amsterdam, they could have been destroyed or captured.) Ships in hexes that change control in the peace step are treated exactly as if they had been overrun in a non-surprise impulse. Thus organized ships are displaced, with no possibility of capture or destruction. Only disorganized ships must be rolled for.
I suspect that MWiF got confused because the impulse immediately prior to the End of Turn activities was the surprise impulse.
Edit: I will begin redoing the end of turn with the new save in a minute. I hope to be done in an hour or two. I will then eagerly await the Axis reaction to the initiative roll. So we can get the fun stuff going. [:D]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Forgot to scrap these when I redid the EoT. Since none of these types were build I think the scraping can wait until next EoT. Ok?ORIGINAL: ssiviour
For Germany please scrap these Air units
![]()
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Allies end of turn:
Part Two:
The Dutch CA, and SUB, in Rotterdam sail to Liverpool.
Factory Destruction:
-
Reinforcements:
CW:
LND2 + LND3 -> London
NAV2 -> Cardiff
MIL -> Montreal
BB -> Plymouth
CP -> Freetown
MIL -> Batavia
France:
FTR2 -> Strasbourg
USA:
CA -> San Diego
TERR -> Manila
China (Nat):
X
China (Com):
MIL -> Lanchow
USSR:
Removes 4 aircraft in Ukraine
Voluntary Resource Lending:
CW -> France - 5 resources (1 oil)
Part Two:
The Dutch CA, and SUB, in Rotterdam sail to Liverpool.
Factory Destruction:
-
Reinforcements:
CW:
LND2 + LND3 -> London
NAV2 -> Cardiff
MIL -> Montreal
BB -> Plymouth
CP -> Freetown
MIL -> Batavia
France:
FTR2 -> Strasbourg
USA:
CA -> San Diego
TERR -> Manila
China (Nat):
X
China (Com):
MIL -> Lanchow
USSR:
Removes 4 aircraft in Ukraine
Voluntary Resource Lending:
CW -> France - 5 resources (1 oil)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Nov/Dec '39
New Turn: Initiative
Axis rolls 6, modified to 7, and Allies roll 7. So Allies win the initiative since Allies win ties. Will Axis demand a re-roll?

New Turn: Initiative
Axis rolls 6, modified to 7, and Allies roll 7. So Allies win the initiative since Allies win ties. Will Axis demand a re-roll?

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
ORIGINAL: Orm
Forgot to scrap these when I redid the EoT. Since none of these types were build I think the scraping can wait until next EoT. Ok?ORIGINAL: ssiviour
For Germany please scrap these Air units
![]()
No Problem with this
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
ORIGINAL: Orm
Yes. The ships were in Rotterdam. Thank you Courtney for your assistance. My original post is now corrected. I will post this as a bug report.ORIGINAL: Courtenay
No, the Dutch ships having to roll for capture, destruction, or escape is a bug. (I assume the ships were in Rotterdam, not Amsterdam. If they were overrun in the surprise impulse in Amsterdam, they could have been destroyed or captured.) Ships in hexes that change control in the peace step are treated exactly as if they had been overrun in a non-surprise impulse. Thus organized ships are displaced, with no possibility of capture or destruction. Only disorganized ships must be rolled for.
I suspect that MWiF got confused because the impulse immediately prior to the End of Turn activities was the surprise impulse.
Edit: I will begin redoing the end of turn with the new save in a minute. I hope to be done in an hour or two. I will then eagerly await the Axis reaction to the initiative roll. So we can get the fun stuff going. [:D]
A careful rereading of these rules must confirm that this is correct, the units are not disorganised or surprised so can escape without need of a roll.... whoops!
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
ORIGINAL: Orm
Nov/Dec '39
New Turn: Initiative
Axis rolls 6, modified to 7, and Allies roll 7. So Allies win the initiative since Allies win ties. Will Axis demand a re-roll?
![]()
No Re-roll
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Nov/Dec '39
New Turn: Initiative
Allies decide to go first in the turn.
New Turn: Initiative
Allies decide to go first in the turn.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Nov/Dec '39
Impulse 1 (Allies)
Autumn storms hit Central Europe.

Impulse 1 (Allies)
Autumn storms hit Central Europe.

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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
The French, and CW, command have a discussion on how to proceed.


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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Nov/Dec '39
Impulse #1 (Allies)
No declarations of war.
Land: China
Combined: USA, USSR, France
Naval: CW
No port strikes. No naval air.
Naval Movement:
France:
TRS+CA Brest -> CSV 0-box
USA:
San Diego BB New York, BB Arizona, BB Pennsylvania->Caribbean Sea
CW:
Open one convoy line from Australia to England.
Open another convoy line from Dutch Guyana to England.
A lot of convoy escorts leave port. Including one CVL, and four BB.
TRS (Padang) -> East Indian Ocean 0-box
2 x SUB (Malta) -> Italian Coast 3-box
No strategic bombing. No Ground Strikes.
Rail move:
USSR:
ART Chisinau -> Leningrad
Land moves:
USSR:
3-5 CAV 55, 143 -> 52,147
France:
4-3 MIL Lyons -> 60, 32
5-2 MIL Paris -> 53, 30
4-3 INF Lille -> 54, 31
Over to USA, and their Chinese allies.
Impulse #1 (Allies)
No declarations of war.
Land: China
Combined: USA, USSR, France
Naval: CW
No port strikes. No naval air.
Naval Movement:
France:
TRS+CA Brest -> CSV 0-box
USA:
San Diego BB New York, BB Arizona, BB Pennsylvania->Caribbean Sea
CW:
Open one convoy line from Australia to England.
Open another convoy line from Dutch Guyana to England.
A lot of convoy escorts leave port. Including one CVL, and four BB.
TRS (Padang) -> East Indian Ocean 0-box
2 x SUB (Malta) -> Italian Coast 3-box
No strategic bombing. No Ground Strikes.
Rail move:
USSR:
ART Chisinau -> Leningrad
Land moves:
USSR:
3-5 CAV 55, 143 -> 52,147
France:
4-3 MIL Lyons -> 60, 32
5-2 MIL Paris -> 53, 30
4-3 INF Lille -> 54, 31
Over to USA, and their Chinese allies.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
1939 ND Allied #1 North China.


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"'Malta - The Thorn in Rommel's Side"
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
1939 ND Allied #1 South China.


- Attachments
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- SouthChina..NDAxis3.jpg (407.37 KiB) Viewed 271 times
"'Malta - The Thorn in Rommel's Side"
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Nov/Dec '39
Impulse #1 (Allies)
Air rebase:
France:
FTR2 Strasbourg -> 56, 32
CW:
NAV2 (Cardiff) -> Plymouth
LND3 (London) -> Harwich
LND2 (London) -> 63,28 (Southern France)
CH:
FTR2 southeast 2 hexes.
No reorganization.
Impulse #1 (Allies)
Air rebase:
France:
FTR2 Strasbourg -> 56, 32
CW:
NAV2 (Cardiff) -> Plymouth
LND3 (London) -> Harwich
LND2 (London) -> 63,28 (Southern France)
CH:
FTR2 southeast 2 hexes.
No reorganization.
"'Malta - The Thorn in Rommel's Side"
- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
I was just looking at what was constructed and cannot see Japan's requested CVP(0) from SO39 builds
Was it overlooked?

Was it overlooked?

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RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Yes. It must have been. It is not included in Japans gearing.
I am truly sorry. [:(] [:(] [:(]
How do we handle this?
I can go back and redo the stuff. But then we get new unit draws...
I am truly sorry. [:(] [:(] [:(]
How do we handle this?
I can go back and redo the stuff. But then we get new unit draws...
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
I think the fair thing from our point of view is a re-do.
Not many Axis builds were random for Japan it was 1 of 2 Manchurian Terr and 1 of 3 CVP(0)
Not sure how many Allied builds were random.
Not many Axis builds were random for Japan it was 1 of 2 Manchurian Terr and 1 of 3 CVP(0)
Not sure how many Allied builds were random.
- toenailthehun
- Posts: 651
- Joined: Wed Feb 03, 2016 7:35 pm
- Location: Sydney
RE: The Australian Axis Rebels versus the Swedish Allied Empire (5 player game)
Japan will need the gearing and the German scrapping can be included



