WitPTracker AE Release 1.11 Available!
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: WitPTracker AE Release 1.7.1 Available!
Let me look and see if I can find one before it upgraded. I just unloaded that unit this turn, it had been on an xAK for the last 6-8 turns.
I sent you an email to the witptracker address containing the current save game.
I sent you an email to the witptracker address containing the current save game.
- 1EyedJacks
- Posts: 2304
- Joined: Sun Mar 12, 2006 6:26 am
- Location: Reno, NV
RE: WitPTracker AE Release 1.7.1 Available!
Hey Guys,
I just wanted to say thanx for Tracker and all of the support you guys provied.
You rock!
Regards,
Mike
I just wanted to say thanx for Tracker and all of the support you guys provied.
You rock!
Regards,
Mike
TTFN,
Mike
Mike
-
- Posts: 1518
- Joined: Sun Dec 19, 2004 9:08 pm
- Location: Denver Colorado
RE: WitPTracker AE Release 1.7.1 Available!
ORIGINAL: 1EyedJacks
Hey Guys,
I just wanted to say thanx for Tracker and all of the support you guys provied.
You rock!
Regards,
Mike
Gents - I can only agree and endorse (with enthusiasm!) 1EyedJack's above comments - you are First Class!
Mac
LAV-25 2147
RE: WitPTracker AE Release 1.7.1 Available!
Thanks guys - with 54,000 lines of Java code and counting ... only one thought comes to mind ...ORIGINAL: Mac Linehan
Gents - I can only agree and endorse (with enthusiasm!) 1EyedJack's above comments - you are First Class!ORIGINAL: 1EyedJacks
Hey Guys,
I just wanted to say thanx for Tracker and all of the support you guys provied.
You rock!
Regards,
Mike
Mac
Did we really do that much?? OMG!
RE: WitPTracker AE Release 1.7.1 Available!
+1 [&o]ORIGINAL: Mac Linehan
ORIGINAL: 1EyedJacks
Hey Guys,
I just wanted to say thanx for Tracker and all of the support you guys provied.
You rock!
Regards,
Mike
Gents - I can only agree and endorse (with enthusiasm!) 1EyedJack's above comments - you are First Class!
Mac
Thanks you for this marvelous tool!

RE: WitPTracker AE Release 1.7.1 Available!
ORIGINAL: n01487477
Thanks guys - with 54,000 lines of Java code and counting ... only one thought comes to mind ...ORIGINAL: Mac Linehan
Gents - I can only agree and endorse (with enthusiasm!) 1EyedJack's above comments - you are First Class!ORIGINAL: 1EyedJacks
Hey Guys,
I just wanted to say thanx for Tracker and all of the support you guys provied.
You rock!
Regards,
Mike
Mac
Did we really do that much?? OMG!
Only 54,000? You have a long way to go to get to the 1,000,000 line norm. [:D]
Thanks again guys.
RE: WitPTracker AE Release 1.7.1 Available!
ORIGINAL: n01487477
Thanks guys - with 54,000 lines of Java code and counting ... only one thought comes to mind ...
Did we really do that much?? OMG!
[X(]
[&o]
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
- ny59giants
- Posts: 9891
- Joined: Mon Jan 10, 2005 12:02 pm
RE: WitPTracker AE Release 1.7.1 Available!
Gentlemen,
Both know how much I have appreciated Tracker since my early days with WITP when I took over John's 3rd economy vs Canoerebel and Damian was there to walk with through its use step by step.
KUDOS!! [&o][&o]
Now, to the current version. Where you able to find a way to hide the enemies base expansions from showing up under the Alerts??
Both know how much I have appreciated Tracker since my early days with WITP when I took over John's 3rd economy vs Canoerebel and Damian was there to walk with through its use step by step.
KUDOS!! [&o][&o]
Now, to the current version. Where you able to find a way to hide the enemies base expansions from showing up under the Alerts??
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RE: WitPTracker AE Release 1.7.1 Available!
ORIGINAL: ny59giants
Gentlemen,
Both know how much I have appreciated Tracker since my early days with WITP when I took over John's 3rd economy vs Canoerebel and Damian was there to walk with through its use step by step.
KUDOS!! [&o][&o]
Thanks. And you're welcome.
Now, to the current version. Where you able to find a way to hide the enemies base expansions from showing up under the Alerts??
It's not supposed to? We definitely don't show when enemy forts increase, but the AF and port are reported. Or am I missing something?
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
- ny59giants
- Posts: 9891
- Joined: Mon Jan 10, 2005 12:02 pm
RE: WitPTracker AE Release 1.7.1 Available!
We definitely don't show when enemy forts increase, but the AF and port are reported. Or am I missing something?
I think the port and AF expansion should also be hidden. I know the fort building is, which is a good thing.
I'm glad I'm not up in your neighborhood with all the JETS fans this week talking about them winning the SB. [:D]
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[/center]

RE: WitPTracker AE Release 1.7.1 Available!
ORIGINAL: ny59giants
We definitely don't show when enemy forts increase, but the AF and port are reported. Or am I missing something?
I think the port and AF expansion should also be hidden. I know the fort building is, which is a good thing.
I'm glad I'm not up in your neighborhood with all the JETS fans this week talking about them winning the SB. [:D]
They show up in the ops report anyway.
- BigBadWolf
- Posts: 584
- Joined: Wed Aug 08, 2007 7:01 am
- Location: Serbia
RE: WitPTracker AE Release 1.7.1 Available!
Apologies if this has been addressed, but where in tracker can I see if a plane is carrier capable? I keep staring at aircraft stats and just can find the damn thing.

RE: WitPTracker AE Release 1.7.1 Available!
Airproduction -> CV capable tick box (but I should include that in aircraft too)ORIGINAL: BigBadWolf
Apologies if this has been addressed, but where in tracker can I see if a plane is carrier capable? I keep staring at aircraft stats and just can find the damn thing.
RE: WitPTracker AE Release 1.7.1 Available!
ORIGINAL: ny59giants
We definitely don't show when enemy forts increase, but the AF and port are reported. Or am I missing something?
I think the port and AF expansion should also be hidden. I know the fort building is, which is a good thing.
I'm glad I'm not up in your neighborhood with all the JETS fans this week talking about them winning the SB. [:D]
Like Nomad said, it's in the Ops Report anyhow.
And yes, the Jets fans are pretty loud...
Floyd
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
- BigBadWolf
- Posts: 584
- Joined: Wed Aug 08, 2007 7:01 am
- Location: Serbia
RE: WitPTracker AE Release 1.7.1 Available!
ORIGINAL: n01487477
Airproduction -> CV capable tick box (but I should include that in aircraft too)ORIGINAL: BigBadWolf
Apologies if this has been addressed, but where in tracker can I see if a plane is carrier capable? I keep staring at aircraft stats and just can find the damn thing.
Ah, thanks. Yes, it would be handier to have it aircraft and also maybe in air comparison?

RE: WitPTracker AE Release 1.7.1 Available!
ORIGINAL: BigBadWolf
ORIGINAL: n01487477
Airproduction -> CV capable tick box (but I should include that in aircraft too)ORIGINAL: BigBadWolf
Apologies if this has been addressed, but where in tracker can I see if a plane is carrier capable? I keep staring at aircraft stats and just can find the damn thing.
Ah, thanks. Yes, it would be handier to have it aircraft and also maybe in air comparison?
I'll try to add that.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
RE: WitPTracker AE Release 1.7.1 Available!
The other thing I tried to finish before last release but didn't was in the comparisons at the bottom with devices give more of the info on effect etc of each device like we do in the Aircraft details panel. But it was a bit of a pain to organise - I'll see about finishing that soon too...ORIGINAL: floydg
ORIGINAL: BigBadWolf
ORIGINAL: n01487477
Airproduction -> CV capable tick box (but I should include that in aircraft too)
Ah, thanks. Yes, it would be handier to have it aircraft and also maybe in air comparison?
I'll try to add that.
RE: WitPTracker AE Release 1.7.1 Available!
ORIGINAL: n01487477
Thanks guys - with 54,000 lines of Java code and counting ... only one thought comes to mind ...ORIGINAL: Mac Linehan
Gents - I can only agree and endorse (with enthusiasm!) 1EyedJack's above comments - you are First Class!ORIGINAL: 1EyedJacks
Hey Guys,
I just wanted to say thanx for Tracker and all of the support you guys provied.
You rock!
Regards,
Mike
Mac
Did we really do that much?? OMG!
What ? You guys added a line counter ? No wonder my load has slowed down ....... ;>
A grand piece of work ..... My compliments ....[:)]
RE: WitPTracker AE Release 1.7.1 Available!
Guys,
This request is only for AAR purposes, not for game-play, so it's no big deal. In the Victory screen, Ships Sunk tab, I can export to a CSV file. Good. In the Victory screen, Air Losses tab, I can not export to a CSV file. Could that be added?
Thanks for considering this.
[8D]
This request is only for AAR purposes, not for game-play, so it's no big deal. In the Victory screen, Ships Sunk tab, I can export to a CSV file. Good. In the Victory screen, Air Losses tab, I can not export to a CSV file. Could that be added?
Thanks for considering this.
[8D]
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
RE: WitPTracker AE Release 1.7.1 Available!
Is it possible to add AV History to the Base->Base Basic History screen ?
Would be very helpful since it would allow to check the overall changes in AV for ALL units in a hex (base hex) and not
checking all single units.
That way you could see the speed of recovering as well as drop in AV after a battle.
Would be very helpful since it would allow to check the overall changes in AV for ALL units in a hex (base hex) and not
checking all single units.
That way you could see the speed of recovering as well as drop in AV after a battle.