Wild Sheep Chase - obvert (J) vs JocMeister (A)

Post descriptions of your brilliant victories and unfortunate defeats here.

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obvert
Posts: 14051
Joined: Mon Jan 17, 2011 11:18 am
Location: PDX (and now) London, UK

RE: Wild Sheep Chase

Post by obvert »

[font="Times New Roman"]3 - 4 November, 1944[/font]
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[font="Microsoft Sans Serif"]SUBS: [/font] A few subs continue to circle around the Allied fleet but no more hits.

[font="Microsoft Sans Serif"]DEI:[/font] Balikpapan is heading downhill fast. Bombardments are too strong to sustain strength long. In spite of 6 forts the clear hex renders the place undefendable. Good to know for the future. There are many other clear hex areas I may have to consider building farther than 6 forts to have a chance.

[font="Microsoft Sans Serif"]PI: [/font] B-29s night bomb manpower at Manila causing 250k fires. So much for supply production here.

[font="Microsoft Sans Serif"]S DEI: [/font] Some shipping is moving up to Lautem or onward. Not sure yet. I've got strike planes at Soerabaja but they're mostly knocked around after Balikpapan so I'll wait this out whatever it is.

[font="Microsoft Sans Serif"]BURMA: [/font] Troops leave Moulmein hex abandoned tomorrow. This is dicey for a few days. If we get to the slow roads and move en masse toward Bangkok I think most of the carnage will be avoided. I'll not LR CAP because I have to have Bangkok strong to absorb anything once they get in the area and need to move into strat mode or defend the base. Jocke's troops are still showing movement to the jungle hex next to Moulmein.

[font="Microsoft Sans Serif"]CENTRAL PACFIC:[/font] I've been flying some stuff off of Rota to Agrigan, which hasn't been reconned lately. It would be nice to get a few units back from here. Pagan and Rota are both stacked.

Saipan units are mostly gone, and Jocke is cleaning up with tanks. A lot of these will be rebuilt, sent to areas around the HI after getting mostly filled out in Tokyo. A lot of PPs will be spent. I still have an arty unit to buy as well from Fusan to complete one more division for Luzon.

[font="Trebuchet MS"]--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR November 3, 44
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Night Time Surface Combat, near Tinian at 107,94, Range 11,000 Yards

Japanese Ships
xAK Koyu Maru
xAK Syunsei Maru
xAK Wakatu Maru

Allied Ships
YMS-314
YMS-114
YMS-131
YMS-132

Improved night sighting under 89% moonlight
Maximum visibility in Partly Cloudy Conditions and 89% moonlight: 11,000 yards
CONTACT: Japanese lookouts spot Allied task force at 11,000 yards
Japanese TF attempts to evade combat
Range increases to 12,000 yards...
Both Task Forces evade combat

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Night Time Surface Combat, near Balikpapan at 64,97, Range 30,000 Yards

Japanese Ships
CL Kinu, heavy damage

Allied Ships
BB California
BB Mississippi
BB Prince of Wales
DE Arrow
DE Electra
DE Encounter
DE James E. Craig
DMS Southard
DMS Hopkins
APA W.A. Holbrook
APA American Legion
APA Fuller
APA Barnett
APA President Monroe
APA President Polk
APA Arthur Middleton
APA George Clymer
APA Monrovia
APA Calvert
APA Frederick Funston
APA James O'Hara
APA Feland
APA Ormsby
APA Pierce
APA Sheridan
APA Wayne
APA Baxter
APA La Salle
APA Comet
APA John Land
APA Golden City
APA Winged Arrow
APA Starlight
AKA Artemis
AKA Arneb
AKA Chara
AKA Capricornus
AKA Medea
AKA Diphda
AKA Arcturus
AKA Procyon
AKA Castor
LSD Epping Forest
LCI-66
LCI-67
LCI-68
LCI-69
LCI(G)-76
LCI(G)-77
LCI(G)-78
LCI(G)-79
LCI(G)-80
LCI(G)-81
LCI(G)-82
LCI(G)-220

Improved night sighting under 89% moonlight
Maximum visibility in Partly Cloudy Conditions and 89% moonlight: 11,000 yards
Range increases to 30,000 yards...
Range increases to 30,000 yards...
Both Task Forces evade combat

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Night Air attack on Manila , at 79,77

Weather in hex: Heavy cloud

Raid detected at 76 NM, estimated altitude 11,000 feet.
Estimated time to target is 23 minutes

Allied aircraft
B-29-1 Superfort x 20

Allied aircraft losses
B-29-1 Superfort: 1 damaged

Manpower hits 104
Fires 51460

Aircraft Attacking:
4 x B-29-1 Superfort bombing from 9000 feet
City Attack: 20 x 500 lb GP Bomb

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Night Air attack on Manila , at 79,77

Weather in hex: Heavy cloud

Raid spotted at 29 NM, estimated altitude 10,000 feet.
Estimated time to target is 9 minutes

Allied aircraft
B-29-1 Superfort x 5

Allied aircraft losses
B-29-1 Superfort: 2 damaged

Manpower hits 18
Fires 282720

Aircraft Attacking:
5 x B-29-1 Superfort bombing from 9000 feet
City Attack: 20 x 500 lb GP Bomb

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Pre-Invasion action off Balikpapan (64,97)
Defensive Guns engage approaching landing force

145 Coastal gun shots fired in defense.

Allied Ships
BB Prince of Wales
BB Mississippi
BB California
LCI(G)-220
LCI(G)-82
LCI(G)-81
LCI(G)-80
LCI(G)-79
LCI(G)-78
LCI(G)-77
LCI(G)-76
LCI-69
LCI-68
LCI-67
LCI-66
APA Starlight
DE Encounter
DE James E. Craig

Japanese ground losses:
1146 casualties reported
Squads: 1 destroyed, 84 disabled
[:(]
Non Combat: 5 destroyed, 53 disabled
Engineers: 0 destroyed, 4 disabled


Allied ground losses:
32 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled

BB Prince of Wales firing at 83rd Infantry Brigade
BB Mississippi firing at 83rd Infantry Brigade

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Amphibious Assault at Balikpapan (64,97)

TF 282 troops unloading over beach at Balikpapan, 64,97

Allied ground losses:
249 casualties reported
Squads: 1 destroyed, 44 disabled
Non Combat: 1 destroyed, 130 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 44 (0 destroyed, 44 disabled)
Vehicles lost 231 (0 destroyed, 231 disabled)
not prepped?

8 Aviation Support troops lost from landing craft during unload of 160th USA Base Force /2
13 troops of a USA Rifle Squad 44 lost overboard during unload of 124th Cavalry Rgt /2

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Morning Air attack on 68th Brigade, at 79,91 (Davao)

Weather in hex: Clear sky

Raid spotted at 39 NM, estimated altitude 11,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
J2M3 Jack x 7
Ki-43-IV Oscar x 19

Allied aircraft
B-24J Liberator x 4
B-25C Mitchell x 15
B-25D1 Mitchell x 59
B-25G Mitchell x 30
B-25H Mitchell x 17
B-25J1 Mitchell x 3
FM-2 Wildcat x 21
F6F-5 Hellcat x 8
PB4Y-1 Liberator x 2
PBJ-1D Mitchell x 15
PV-1 Ventura x 11

Japanese aircraft losses
J2M3 Jack: 1 destroyed
Ki-43-IV Oscar: 5 destroyed


Allied aircraft losses
FM-2 Wildcat: 5 destroyed

Japanese ground losses:
61 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
15 x PBJ-1D Mitchell bombing from 10000 feet
Ground Attack: 6 x 500 lb GP Bomb

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Morning Air attack on 74th Infantry Regiment, at 64,97 (Balikpapan)

Weather in hex: Thunderstorms

Raid spotted at 40 NM, estimated altitude 13,000 feet.
Estimated time to target is 13 minutes

Allied aircraft
B-24J Liberator x 9
B-17E Fortress x 7
B-24D Liberator x 6
B-24D1 Liberator x 14
B-24J Liberator x 60
F4U-1A Corsair x 25
F6F-5 Hellcat x 26
PB4Y-1 Liberator x 21

Allied aircraft losses
B-24J Liberator: 3 damaged
B-24J Liberator: 3 damaged
PB4Y-1 Liberator: 1 damaged

Japanese ground losses:
557 casualties reported
Squads: 0 destroyed, 32 disabled
Non Combat: 1 destroyed, 37 disabled
Engineers: 0 destroyed, 1 disabled


Aircraft Attacking:
4 x PB4Y-1 Liberator bombing from 9000 feet
Ground Attack: 10 x 500 lb GP Bomb

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Ground combat at Balikpapan (64,97)

Japanese Bombardment attack

Attacking force 3248 troops, 32 guns, 0 vehicles, Assault Value = 408

Defending force 19731 troops, 319 guns, 813 vehicles, Assault Value = 727

Japanese ground losses:
138 casualties reported
Squads: 2 destroyed, 10 disabled

Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 3 (1 destroyed, 2 disabled)

Assaulting units:
1st Infantry Regiment
83rd Infantry Brigade
7th Ind.Infantry Brigade
454th Ind.Infantry Battalion
74th Infantry Rgt /1
205th Naval Construction Battalion
24th Port Unit
90th JAAF AF Bn /2
14th Air Fleet
22nd JAAF AF Bn
206th Naval Const Bn /2

Defending units:
2nd USMC Amphb Tank Battalion
711th Tank Battalion
706th Tank Battalion
632nd Tank Destroyer Battalion
124th Cavalry Regiment
637th Tank Destroyer Battalion
96th Infantry Div /8
165th USA Base Force
148th Field Artillery Battalion
160th USA Base Force
2nd Medium Regiment

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Ground combat at Saipan (108,93)

Allied Deliberate attack

Attacking force 2449 troops, 135 guns, 387 vehicles, Assault Value = 1340

Defending force 14178 troops, 108 guns, 153 vehicles, Assault Value = 41

Allied adjusted assault: 712

Japanese adjusted defense: 69

Allied assault odds: 10 to 1

Combat modifiers
Defender: terrain(+), disruption(-), fatigue(-), supply(-)
Attacker:

Japanese ground losses:
979 casualties reported
Squads: 53 destroyed, 0 disabled
Non Combat: 14 destroyed, 45 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 14 (12 destroyed, 2 disabled)
Vehicles lost 10 (1 destroyed, 9 disabled)


Allied ground losses:
Guns lost 9 (1 destroyed, 8 disabled)
Vehicles lost 9 (1 destroyed, 8 disabled)



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42nd Recon Regiment Wiped Out at Saipan by attrition!!!

55th Field AA Battalion Wiped Out at Saipan by attrition!!!

22nd Ind. Engineer Regiment Wiped Out at Saipan by attrition!!!

19th RF Gun Battalion Wiped Out at Saipan by attrition!!!

45th Field AA Battalion Wiped Out at Saipan by attrition!!!

32nd Air Defense AA Battalion Wiped Out at Saipan by attrition!!!

17th Ind.Mixed Regiment Wiped Out at Saipan by attrition!!!

Saipan Naval Fortress Wiped Out at Saipan by attrition!!!

4th JNAF AF Unit Wiped Out at Saipan by attrition!!!

Japanese Unit(s) surrounded at Saipan


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AFTER ACTION REPORTS FOR Novemebr 4, 44
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Night Naval bombardment of Balikpapan at 64,97

Japanese aircraft
no flights

Japanese aircraft losses
P1Y1 Frances: 17 damaged
P1Y1 Frances: 2 destroyed on ground
Ki-67-Ia (T) Peggy: 1 damaged

Allied Ships
BB Richelieu
BB Massachusetts
BB Indiana
BB South Dakota
DD Blue II
DD Loke
DD Frej
DD Nicholson
DD Cassin Young
DD Irwin
DD Aulick

Japanese ground losses:
426 casualties reported
Squads: 1 destroyed, 12 disabled
Non Combat: 16 destroyed, 20 disabled
Engineers: 8 destroyed, 14 disabled
Guns lost 3 (2 destroyed, 1 disabled)
Vehicles lost 1 (1 destroyed, 0 disabled)


Refinery hits 4
Oil hits 2
Airbase hits 15
Runway hits 28
Port hits 3
Port fuel hits 2
Port supply hits 2

BB Richelieu firing at Balikpapan
OS2U-3 Kingfisher acting as spotter for BB Massachusetts

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Morning Air attack on 2nd Tank Division, at 55,57 , near Moulmein

Weather in hex: Moderate rain

Raid spotted at 32 NM, estimated altitude 13,000 feet.
Estimated time to target is 9 minutes

Allied aircraft
Wellington B.X x 21
Wellington GR.XIII x 6
B-25C Mitchell x 8
B-25D1 Mitchell x 8
B-25H Mitchell x 21
PBJ-1D Mitchell x 22

No Allied losses

Aircraft Attacking:
12 x PBJ-1D Mitchell bombing from 10000 feet
Ground Attack: 6 x 500 lb GP Bomb

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Morning Air attack on 74th Infantry Regiment, at 64,97 (Balikpapan)

Weather in hex: Light cloud

Raid spotted at 37 NM, estimated altitude 12,000 feet.
Estimated time to target is 12 minutes

Allied aircraft
B-24J Liberator x 4
B-17E Fortress x 6
B-24D Liberator x 7
B-24D1 Liberator x 7
B-24J Liberator x 59
F4U-1A Corsair x 25
PB4Y-1 Liberator x 18

Allied aircraft losses
B-24J Liberator: 1 damaged
B-24J Liberator: 2 damaged

Japanese ground losses:
487 casualties reported
Squads: 9 destroyed, 28 disabled
Non Combat: 2 destroyed, 20 disabled
Engineers: 0 destroyed, 1 disabled


Aircraft Attacking:
9 x PB4Y-1 Liberator bombing from 9000 feet
Ground Attack: 10 x 500 lb GP Bomb

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Morning Air attack on 35th Ind.Mixed Brigade, at 55,60 , near Tavoy

Weather in hex: Overcast

Raid detected at 78 NM, estimated altitude 12,000 feet.
Estimated time to target is 26 minutes

Allied aircraft
Liberator B.III x 5
Liberator B.VI x 32
B-17F Fortress x 3
B-24D1 Liberator x 5
B-24J Liberator x 79
PB4Y-1 Liberator x 4

Allied aircraft losses
B-24J Liberator: 1 damaged

Japanese ground losses:
90 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 8 disabled

Engineers: 0 destroyed, 0 disabled

Aircraft Attacking:
4 x PB4Y-1 Liberator bombing from 10000 feet
Ground Attack: 10 x 500 lb GP Bomb

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Ground combat at Saipan (108,93)

Allied Deliberate attack

Attacking force 2481 troops, 134 guns, 386 vehicles, Assault Value = 1369

Defending force 6459 troops, 30 guns, 143 vehicles, Assault Value = 27

Allied adjusted assault: 622

Japanese adjusted defense: 23

Allied assault odds: 27 to 1

Combat modifiers
Defender: terrain(+), disruption(-), fatigue(-), experience(-)
supply(-)
Attacker:

Japanese ground losses:
2365 casualties reported
Squads: 8 destroyed, 4 disabled
Non Combat: 136 destroyed, 71 disabled
Engineers: 2 destroyed, 5 disabled
Guns lost 17 (13 destroyed, 4 disabled)
Vehicles lost 42 (30 destroyed, 12 disabled)


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[/font]

Reinforcements:

[font="Trebuchet MS"]Chikuma-2 arrives at Tokyo[/font]

Losses:

[font="Trebuchet MS"]Loss of CL Kinu on Nov 03, 1944 is admitted[/font]

Ships Sunk:

[font="Trebuchet MS"]Previous report of sinking of CL Honolulu incorrect. Intelligence reports ship is still in service[/font]
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Image
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[font="Trebuchet MS"]The Wake CD gun hit is at Rota and will be lost there I'm sure, unused. If Guam succumbs soon though, the one there, nearly as good, will be likely destroyed and I'll buy it back for one of the closer islands. Wish there were more of these! [/font]
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"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
User avatar
obvert
Posts: 14051
Joined: Mon Jan 17, 2011 11:18 am
Location: PDX (and now) London, UK

RE: Wild Sheep Chase

Post by obvert »

[font="Times New Roman"]5 - 6 November, 1944[/font]
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[font="Microsoft Sans Serif"]SUBS: [/font] Lost the I-52 near Wake when it can't get through the escort screen and gets nailed by a DE after. Only a few token subs operating out here now. More as recon than anything, moving around a lot.

[font="Microsoft Sans Serif"]DEI:[/font] Balikpapan troops get absolutely pummeled from the air (level 6 forts mean nothing in clear hexes) and are the victims of a 5:1 assault on the 6th. Tomorrow will likely do the trick here.

At Jesselton I had two CA and two DD ready to pounce for a few days under what I thought was a protective CAP. Not so much. My bad, and I pay the price. Two CA and a DD sunk! I hate losing ships this way, and it's been a while since I've just given them over like this. A good move on Jocke's part to extend his air power into what has until recently been well protected CAPed IJ territory. His ability to sweep deeply now with many P-51 changes the game.

In addition he takes out a light CAP at Kendari and sends in the B-29s during the day to wipe out about 50 transports here. Another good move and surprising. he's getting better as we go and it's going to keep me on my toes from here on out.

[font="Microsoft Sans Serif"]S DEI: [/font] Looks like a move on Dili by walking troops from Lautem. It's good terrain and I have 350 AV here, but that will only take a week or two to conquer I'm sure. I'm moving out everything that I can from the whole area now back to Java. Full retreat.

[font="Microsoft Sans Serif"]BURMA: [/font] Near Bangkok 75 Corsair and 48 P-47s sweep the area before 300+ 4E and another 200+ 2E hit troops there and those marching toward the contested hex. It's slowing my tanks but strangely they are taking very few losses. The Allies should be days away from arriving there. My tanks are 3-4 days out for one division and 5-6 out for the other. As I've said, unless he has more than I think (more than 3k AV) we should be fine. The big Allied stack is now moving to Moulmein, but looks like he didn't send the tanks ahead, which is very good and means all of our forces will likely reach the jungle hexes unmolested.

[font="Microsoft Sans Serif"]CENTRAL PACFIC:[/font] Guam still holds while Saipan is finished off.

[font="Trebuchet MS"]--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR November 5, 44
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Morning Air attack on 1st Infantry Regiment, at 64,97 (Balikpapan)

Weather in hex: Clear sky

Raid spotted at 39 NM, estimated altitude 13,000 feet.
Estimated time to target is 13 minutes

Allied aircraft
B-24J Liberator x 3
B-17E Fortress x 3
B-24D Liberator x 6
B-24D1 Liberator x 19
B-24J Liberator x 77
PB4Y-1 Liberator x 24

Allied aircraft losses
B-24J Liberator: 2 damaged
B-24J Liberator: 1 damaged

Japanese ground losses:
796 casualties reported
Squads: 11 destroyed, 42 disabled
Non Combat: 13 destroyed, 28 disabled
Engineers: 0 destroyed, 4 disabled
Guns lost 9 (7 destroyed, 2 disabled)


Aircraft Attacking:
6 x PB4Y-1 Liberator bombing from 9000 feet
Ground Attack: 10 x 500 lb GP Bomb

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Ground combat at Saipan (108,93)

Allied Deliberate attack

Attacking force 2497 troops, 134 guns, 386 vehicles, Assault Value = 1391

Defending force 3511 troops, 19 guns, 77 vehicles, Assault Value = 16

Allied adjusted assault: 165

Japanese adjusted defense: 5

Allied assault odds: 33 to 1

Combat modifiers
Defender: terrain(+), disruption(-), fatigue(-), experience(-)
supply(-)
Attacker:

Japanese ground losses:
913 casualties reported
Squads: 15 destroyed, 4 disabled
Non Combat: 137 destroyed, 51 disabled
Engineers: 4 destroyed, 1 disabled
Guns lost 20 (15 destroyed, 5 disabled)
Vehicles lost 62 (54 destroyed, 8 disabled)


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AFTER ACTION REPORTS FOR November 6, 44
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Submarine attack near Wake Island at 134,97

Japanese Ships
SS I-52, hits 31, on fire, heavy damage

Allied Ships
xAK J.L. Luckenbach
xAK Knoxville City
xAK Lancaster
xAK Ohioan
PF Long Beach

SS I-52 is sighted by escort
I-52 diving deep ....
PF Long Beach attacking submerged sub ....
PF Long Beach fails to find sub, continues to search...
PF Long Beach attacking submerged sub ....
SS I-52 forced to surface!
PF Long Beach firing on surfaced sub ....
Sub slips beneath the waves

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Morning Air attack on Kendari , at 70,106

Weather in hex: Clear sky

Raid spotted at 33 NM, estimated altitude 35,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
Ki-61-Id Tony x 13

Allied aircraft
F4U-1D Corsair x 36

Japanese aircraft losses
Ki-61-Id Tony: 5 destroyed

Allied aircraft losses
F4U-1D Corsair: 1 destroyed

Aircraft Attacking:
34 x F4U-1D Corsair sweeping at 31000 feet

CAP engaged:
71st I.F.Chutai with Ki-61-Id Tony (0 airborne, 4 on standby, 8 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 20000 , scrambling fighters to 20000.
Time for all group planes to reach interception is 34 minutes

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Morning Air attack on Jesselton , at 68,86

Weather in hex: Heavy rain

Raid detected at 29 NM, estimated altitude 34,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
Ki-61-Id Tony x 10
Ki-100-I Tony x 16

Allied aircraft
P-51B Mustang x 18

Japanese aircraft losses
Ki-61-Id Tony: 3 destroyed
Ki-100-I Tony: 4 destroyed


Allied aircraft losses
P-51B Mustang: 1 destroyed

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Morning Air attack on TF, near Jesselton at 68,86

Weather in hex: Heavy rain

Raid detected at 54 NM, estimated altitude 12,000 feet.
Estimated time to target is 23 minutes

Allied aircraft
F6F-3 Hellcat x 25
SB2C-3 Helldiver x 23

Allied aircraft losses
SB2C-3 Helldiver: 7 damaged

Japanese Ships
CA Chokai, Bomb hits 2, on fire
CA Atago, Bomb hits 1
DD Arashio, Bomb hits 1, heavy fires

Aircraft Attacking:
8 x SB2C-3 Helldiver releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb
1 x SB2C-3 Helldiver releasing from 3000'
Naval Attack: 1 x 1000 lb SAP Bomb
14 x SB2C-3 Helldiver releasing from 2000'
Naval Attack: 1 x 1000 lb SAP Bomb

Heavy smoke from fires obscuring CA Chokai
Heavy smoke from fires obscuring DD Arashio

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Morning Air attack on TF, near Jesselton at 68,86

Weather in hex: Heavy rain

Raid detected at 39 NM, estimated altitude 13,000 feet.
Estimated time to target is 14 minutes

Allied aircraft
SBD-5 Dauntless x 16

Allied aircraft losses
SBD-5 Dauntless: 2 damaged

Japanese Ships
CA Chokai, Bomb hits 1, heavy fires, heavy damage
CA Atago, Bomb hits 2, on fire
DD Arare

Aircraft Attacking:
7 x SBD-5 Dauntless releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb

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Morning Air attack on TF, near Jesselton at 68,86

Weather in hex: Heavy rain

Raid detected at 57 NM, estimated altitude 11,000 feet.
Estimated time to target is 24 minutes

Allied aircraft
SB2C-1C Helldiver x 21

Allied aircraft losses
SB2C-1C Helldiver: 2 damaged

Japanese Ships
CA Atago, Bomb hits 2, heavy fires, heavy damage
CA Chokai, heavy fires, heavy damage
DD Arashio, Bomb hits 1, heavy fires, heavy damage
DD Arare

Aircraft Attacking:
6 x SB2C-1C Helldiver releasing from 4000'
Naval Attack: 1 x 1000 lb SAP Bomb

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Morning Air attack on Kendari , at 70,106

Weather in hex: Clear sky

Raid spotted at 34 NM, estimated altitude 12,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
Ki-61-Id Tony x 1

Allied aircraft
B-29-1 Superfort x 70

Japanese aircraft losses
H8K2-L Emily: 13 destroyed on ground
L2D2 Tabby: 20 destroyed on ground
H8K2 Emily: 5 destroyed on ground
Ki-49-II KAI Helen: 16 destroyed on ground
Ki-45 KAIa Nick: 3 destroyed on ground


No Allied losses

Japanese ground losses:
32 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 83
Airbase supply hits 28
Runway hits 118

Aircraft Attacking:
6 x B-29-1 Superfort bombing from 9000 feet
Airfield Attack: 20 x 500 lb GP Bomb

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Afternoon Air attack on Atimonan , at 80,79

Weather in hex: Heavy cloud

Raid spotted at 11 NM, estimated altitude 34,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
J2M3 Jack x 14
N1K2-J George x 16
Ki-43-IV Oscar x 46

Allied aircraft
F4U-1D Corsair x 24

Japanese aircraft losses
J2M3 Jack: 1 destroyed
N1K2-J George: 1 destroyed
Ki-43-IV Oscar: 5 destroyed


Allied aircraft losses
F4U-1D Corsair: 1 destroyed

Aircraft Attacking:
6 x F4U-1D Corsair sweeping at 31000 feet

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Afternoon Air attack on TF, near Jesselton at 68,86

Weather in hex: Overcast

Raid detected at 66 NM, estimated altitude 13,000 feet.
Estimated time to target is 28 minutes

Japanese aircraft
Ki-61-Id Tony x 8
Ki-100-I Tony x 1

Allied aircraft
F6F-3 Hellcat x 24
SB2C-3 Helldiver x 22

Japanese aircraft losses
Ki-61-Id Tony: 1 destroyed

Allied aircraft losses
SB2C-3 Helldiver: 8 damaged

Japanese Ships
DD Arare
CA Chokai, Bomb hits 4, heavy fires, heavy damage
CA Atago, Bomb hits 3, heavy fires, heavy damage


Aircraft Attacking:
7 x SB2C-3 Helldiver releasing from 3000'
Naval Attack: 1 x 1000 lb SAP Bomb

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Ground combat at Guam (106,95)

Allied Deliberate attack

Attacking force 42027 troops, 911 guns, 1458 vehicles, Assault Value = 1479

Defending force 24731 troops, 425 guns, 177 vehicles, Assault Value = 314

Allied engineers reduce fortifications to 0

Allied adjusted assault: 524

Japanese adjusted defense: 889

Allied assault odds: 1 to 2 (fort level 0)

Combat modifiers
Defender: terrain(+), leaders(+), experience(-)
Attacker:

Japanese ground losses:
1011 casualties reported
Squads: 25 destroyed, 86 disabled
Non Combat: 72 destroyed, 97 disabled
Engineers: 4 destroyed, 41 disabled
Guns lost 73 (11 destroyed, 62 disabled)
Vehicles lost 146 (119 destroyed, 27 disabled)


Allied ground losses:
467 casualties reported
Squads: 2 destroyed, 54 disabled
Non Combat: 3 destroyed, 36 disabled
Engineers: 0 destroyed, 17 disabled
Guns lost 36 (2 destroyed, 34 disabled)
Vehicles lost 76 (8 destroyed, 68 disabled)


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Ground combat at Balikpapan (64,97)

Allied Deliberate attack

Attacking force 20192 troops, 326 guns, 820 vehicles, Assault Value = 808

Defending force 13156 troops, 93 guns, 38 vehicles, Assault Value = 284

Allied adjusted assault: 512

Japanese adjusted defense: 90

Allied assault odds: 5 to 1 (fort level 6)

Allied Assault reduces fortifications to 5

Combat modifiers
Defender: forts(+), disruption(-), preparation(-)
Attacker:

Japanese ground losses:
1812 casualties reported
Squads: 72 destroyed, 55 disabled

Non Combat: 40 destroyed, 48 disabled
Engineers: 2 destroyed, 38 disabled
Guns lost 34 (15 destroyed, 19 disabled)
Units destroyed 1


Allied ground losses:
426 casualties reported
Squads: 2 destroyed, 38 disabled
Non Combat: 0 destroyed, 13 disabled
Engineers: 0 destroyed, 1 disabled
Vehicles lost 15 (1 destroyed, 14 disabled)


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Ground combat at Satawal (105,105)

Allied Deliberate attack

Attacking force 2997 troops, 42 guns, 46 vehicles, Assault Value = 130

Defending force 1872 troops, 12 guns, 0 vehicles, Assault Value = 50

Allied adjusted assault: 32

Japanese adjusted defense: 45

Allied assault odds: 1 to 2 (fort level 4)

Combat modifiers
Defender: forts(+), experience(-)
Attacker: leaders(+)

Japanese ground losses:
208 casualties reported
Squads: 0 destroyed, 19 disabled

Non Combat: 0 destroyed, 4 disabled
Engineers: 1 destroyed, 1 disabled

Allied ground losses:
722 casualties reported
Squads: 6 destroyed, 123 disabled

Non Combat: 0 destroyed, 6 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
1st Filipino Inf Regiment

Defending units:
91st Naval Guard Unit
53rd Construction Battalion

--------------------------------------------------------------------------------

Ground combat at Akutan Island (171,49)

Allied Deliberate attack

Attacking force 881 troops, 14 guns, 16 vehicles, Assault Value = 41

Defending force 718 troops, 0 guns, 0 vehicles, Assault Value = 25

Allied adjusted assault: 8

Japanese adjusted defense: 79

Allied assault odds: 1 to 9 (fort level 2)

Combat modifiers
Defender: terrain(+), forts(+), experience(-)
Attacker: leaders(-), fatigue(-)

Assaulting units:
Rocky Mountain Rger Battalion

Defending units:
53rd Nav Gd /2


--------------------------------------------------------------------------------
[/font]

Reinforcements:

[font="Trebuchet MS"]ML G-427 arrives at Nagoya
4th South Seas Gsn arrives at Tokyo
LST T-152 arrives at Shimonoseki
[/font]

Losses:

[font="Trebuchet MS"]Loss of SS I-52 on Nov 06, 1944 is admitted[/font]

Ships Sunk:

[font="Trebuchet MS"]Previous report of sinking of CVE Santee incorrect. Intelligence reports ship is still in service
Previous report of sinking of CVE Copahee incorrect. Intelligence reports ship is still in service
Previous report of sinking of CVE Wake Island incorrect. Intelligence reports ship is still in service
Previous report of sinking of SS Redfish incorrect. Intelligence reports ship is still in service
TK Matinicock is reported to have been sunk near Hollandia on Oct 08, 1944
[/font]
___________________________________________________________________________________________________________________________________
Image
___________________________________________________________________________________________________________________________________

[font="Trebuchet MS"]Buying back troops has become a daily ritual now. It's a double price. One for the units, one for the change of HQ once they have arrived. I could leave some General Defense and fly them to bases that have that HQ, but most places I need to defend don't and so I'd have to spend PPs to change those anyway. Better to just free up the units. But I can see that this is where I'll be spending most of my PPs for here on out.

Many of the units I've flown out have most of their TOE, but another reason to buy out certain units is if I don't these bad boys are left. I need lots for th next few months.
[/font]
___________________________________________________________________________________________________________________________________

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fcharton
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RE: Wild Sheep Chase

Post by fcharton »

ORIGINAL: obvert
Balikpapan troops get absolutely pummeled from the air (level 6 forts mean nothing in clear hexes) and are the victims of a 5:1 assault on the 6th.

Clear terrain seems to trump everything you can do in term of defense. Do you think it would be better not to buil those hexes at all? It looks a lot like a total waste of resources.
ORIGINAL: obvert
Buying back troops has become a daily ritual now. It's a double price. One for the units, one for the change of HQ once they have arrived. I could leave some General Defense and fly them to bases that have that HQ, but most places I need to defend don't and so I'd have to spend PPs to change those anyway. Better to just free up the units. But I can see that this is where I'll be spending most of my PPs for here on out.

Is there any possibility to change some bases near Japan to General Defense? This works for squadrons, and might work with small units you air transport. I have not done that yet (still trying to decide whether it is gamey or not...), but it might help.

Francois
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PaxMondo
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RE: Wild Sheep Chase

Post by PaxMondo »

ORIGINAL: fcharton

Is there any possibility to change some bases near Japan to General Defense? This works for squadrons, and might work with small units you air transport. I have not done that yet (still trying to decide whether it is gamey or not...), but it might help.

Francois
Definitely NOT gamey. Do it all the time for exactly as you say. Choosing the right islands can save a lot of PP's depending upon how you plan to setup their defenses. Obviously, this tactic will NOT work for any place you want to put a CD unit on .... [;)]
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RE: Wild Sheep Chase

Post by fcharton »

ORIGINAL: PaxMondo
Definitely NOT gamey. Do it all the time for exactly as you say. Choosing the right islands can save a lot of PP's depending upon how you plan to setup their defenses. Obviously, this tactic will NOT work for any place you want to put a CD unit on .... [;)]

Interesting. I discovered this a bit late, but it seems that some bases (as far as the marianas) can therefore benefit of some of the restricted squadrons from Japan, which makes quite a difference at a time when you have a few good planes stuck on the Home Island. It is even truer for some of the Air HQ (and air support units)

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RE: Wild Sheep Chase

Post by obvert »

Yes, I've done it in the Kuriles. it's tough as places like Formosa should really be able to use some of those troops, as should Okinawa, the Kuriles and the Bonins, but they can't unless you buy them. I have changed just a few HQs to see how it works in the Bonins, the smallest island whatever it's called. It's also VERY expensive if the place is built up. Taihoku is like 1000 PPs or something!!!

So it's cost prohibitive most places but for some small islands I'll definitely do it. I have to add some garrison to all of the little 'jimas' around Japan, and these will be from small infantry units in Japan that I otherwise can't form into divisions. Base forces are the problem of course as they need their radar and that can't be flown.

I'll still build up some clear hexes in the last lines of defense. It can help if the other factors are there, like ground reserves and interlocking air bases, defenses to help protect against bombardments, but yeah, in my next game it will be selective. Territory is everything in defense.
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RE: Wild Sheep Chase

Post by SqzMyLemon »

ORIGINAL: PaxMondo
ORIGINAL: fcharton

Is there any possibility to change some bases near Japan to General Defense? This works for squadrons, and might work with small units you air transport. I have not done that yet (still trying to decide whether it is gamey or not...), but it might help.

Francois
Definitely NOT gamey. Do it all the time for exactly as you say. Choosing the right islands can save a lot of PP's depending upon how you plan to setup their defenses. Obviously, this tactic will NOT work for any place you want to put a CD unit on .... [;)]

I've always struggled with this. I've never been able to change a bases HQ to "General Defence" as it's always greyed out and not an option. Am I picking the wrong bases? I've never been able to get this to work.

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RE: Wild Sheep Chase

Post by witpqs »

IIRC, to change a base's HQ, there has to be at least one unit with that HQ at the base.
fcharton
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RE: Wild Sheep Chase

Post by fcharton »

ORIGINAL: witpqs
IIRC, to change a base's HQ, there has to be at least one unit with that HQ at the base.

That's interesting... I just did it with Saipan. Converted a SNLF unit there to General Defense, and lo and behold, I could now make Saipan a General Defense base.

This said, there are bases you can convert without having any troops there. I could convert Haha Jima (but not Chichi), Agrihan and Anatahan (but not the other northern marianas), Sakhalin (but not the Kuriles) to General Defense without (obviously) any general defense trop there.

So, basically, there are two ways.

1- the cheap way: click every base, and look at the list. There might be a reason to this madness, but it is difficult to spot
2- move a cheap unit in, convert it to General Defense (or China Exped, or Kwantung), and there you go (note, this might be construed as an exploit, as it means you can easily make Rangoon and Kwantung army base, or Truk a General Defense base)

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RE: Wild Sheep Chase

Post by HansBolter »

ORIGINAL: witpqs

IIRC, to change a base's HQ, there has to be at least one unit with that HQ at the base.


This has never been the case for the Allies.

I routinely change Noumea to South Pacific long before any SP units have arrived.

The cost of changing a base HQ is based on the combined size of airfields and ports and it is way, way cheaper to change any Allied ones you plan to want under different HQs before you have built them up. This leads the Allied player to make those changes long before units under the HQs of various Theaters arrive.
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RE: Wild Sheep Chase

Post by fcharton »

Hans,

The point, at least for Japan, is that the list of HQ conversions you have is limited. For instance, Saipan can be 4th or Southern (both unrestricted, so, who cares). But you are not restricted when changing unit HQ, and this means you can turn Saipan into a China Exp base (in two steps)

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obvert
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RE: Wild Sheep Chase

Post by obvert »

ORIGINAL: SqzMyLemon
I've always struggled with this. I've never been able to change a bases HQ to "General Defence" as it's always greyed out and not an option. Am I picking the wrong bases? I've never been able to get this to work.
ORIGINAL: witpqs

IIRC, to change a base's HQ, there has to be at least one unit with that HQ at the base.

Yes. It's not intuitive or cost effective. You have to move a construction unit or some similar cheap unit to the base you want to change. Ideally do this before you build it up as later it'll be REALLY expensive.

Then change the unit at the base to the restricted HQ you want. After doing this you should find the base then has the HQ you've changed the unit to highlighted.

So. Another question.

How far is too far? I've not done this, but since China is right there, would you change the bases on Formosa to the Chinese Expeditionary Army HQ to be able to fly units from there to Formosa? Or similarly change any base near enough to the Kwangtung Army HQ and fly the available units fro there to a new location?

I've decided not to try these as I might need the troops in those locations soon anyway, but does anyone else do this?
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RE: Wild Sheep Chase

Post by SqzMyLemon »

ORIGINAL: fcharton

2- move a cheap unit in, convert it to General Defense (or China Exped, or Kwantung), and there you go (note, this might be construed as an exploit, as it means you can easily make Rangoon and Kwantung army base, or Truk a General Defense base)

Francois

I've tried this method in the Kuriles and no love, the General Defence option is greyed out. I may be trying on the wrong bases or had a unit that doesn't fit whatever requirements are needed. It's been so long since I tried I'm a little fuzzy, but I thought I moved an AA unit to a base and tried to change it to General Defence but couldn't, so I could never get that option to highlight for the base. I'll try again when I have a turn.
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RE: Wild Sheep Chase

Post by obvert »

[font="Times New Roman"]7 November 1944[/font]
___________________________________________________________________________________________________________________________________

[font="Microsoft Sans Serif"]SUBS: [/font] A number of subs are appearing in the shallows of the Chinese coast for the first time in years. This is good timing as no big convoys are sailing past and several ASW TFs are there to intercept. The Kates at Hong Kong and Sallys at Canton do their job as well attacking several subs on the day. One is hit by surface ASW and another is sunk by the second TF here. No Japanese ships are hit.

[font="Microsoft Sans Serif"]DEI:[/font] Balikpapan falls to a shock attack! I'm not sure if Jocke was intending to take and use this base, but it will be a bit harder now as ALL of the oil and refineries have been wiped out in the attack! [;)]

The remnants of our forces huddle in Samarinda awaiting the next blow. Hopefully they will all just surrender.

[font="Microsoft Sans Serif"]NORTH PACIFIC: [/font] I keep up some light bombing on Allied troops at Akutan. No sign of any further moves or support arriving now that winter has come. In later months the remaining troops will shift out of the Aleutians to the Kuriles, leaving behind only a few remnants of units to force landings at certain important bases.

[font="Microsoft Sans Serif"]CHINA/INDOCHINA: [/font] I'm moving all big troops off the border with Burma. Paoshan will be held by a solo brigade from now on. A good amount will remain in the mountains at Kunming and Tuyun ready to close this door should the Allies try anything but also ready to move down to support the lowlands in China. I'm moving the China Exp. Army Command to the center and a bunch of divisions and arty down to the coast in preparation for Allied moves there. A minimal force of several divisions in each of the Western Central bastions of Kweiyang and Chikhiang will remain in case of a Chinese breakout.

[font="Microsoft Sans Serif"]S DEI: [/font] Troops have invested Dili. We'll see what the Aussies can do here.

[font="Microsoft Sans Serif"]BURMA: [/font] Allied units move into the hex I've been sitting on for a few days now near Bangkok. This was 1-2 turns before I thought they would arrive, but hopefully they are tired and supply will be a problem. Looks like 7 units and 120k troops. That could be around 5 divisions I'm thinking. So about what I thought, in the 2-2.5k AV territory. Our troops have built one fort, but the arty and AA have none so far. I have a very experienced division, a big experienced brigade, an independent regiment and a tank regiment here now with I think 4 arty units and an HQ in +2 territory. All are in good spirits but the air strikes have brought up disruption for the division and a bit for the other combat troops. The closest tank division s 2-3 days away depending on air strikes. The second no more than 4 days out. The big stacks are still a ways off but some arty and other support troops will arrive within 10 days. The Southern Army Command HQ is at Bangkok and two range 5 Army HQ are in range as well. I'm thinking we'll hold this.

[font="Microsoft Sans Serif"]CENTRAL PACFIC:[/font] Guam still holds as the last troops on Saipan fold. I guess I now need to start basing some NF in Tokyo and other big bases on the HI. I have a few new IJAAF groups that will be dedicated to this area, plus a recon Sentai can convert to the Dinah III KAI NF and is doing so in Singers right now for another unexpected 27 plane NF group. This is huge.

[font="Trebuchet MS"]--------------------------------------------------------------------------------
AFTER ACTION REPORTS FOR November 7, 44
--------------------------------------------------------------------------------

Sub attack near Kiungshan at 72,63

Japanese Ships
xAK Kanko Maru
xAK Rakuto Maru
PB Tatsumiya Maru

Allied Ships
SS Tunny, hits 4

SS Tunny launches 2 torpedoes at xAK Kanko Maru
Tunny bottoming out ....
PB Tatsumiya Maru fails to find sub, continues to search...
PB Tatsumiya Maru attacking submerged sub ....

--------------------------------------------------------------------------------
ASW attack near Kiungshan at 72,63

Japanese Ships
E No.16
E No.1
E No.24
E No.22

Allied Ships
SS Atule, hits 15, heavy damage

SS Atule is located by E No.16
E No.24 fails to find sub, continues to search...
E No.22 fails to find sub and abandons search
E No.24 fails to find sub, continues to search...
E No.24 attacking submerged sub ....
Underwater explosion, debris and oil appear on surface!
Escort abandons search for sub

--------------------------------------------------------------------------------
Morning Air attack on 35th Ind.Mixed Brigade, at 55,60 , near Tavoy

Weather in hex: Severe storms

Raid detected at 76 NM, estimated altitude 6,000 feet.
Estimated time to target is 26 minutes

Allied aircraft
Liberator B.III x 3
Liberator B.VI x 29
B-17F Fortress x 10
B-24D1 Liberator x 6
B-24J Liberator x 75
PB4Y-1 Liberator x 11

Allied aircraft losses
B-17F Fortress: 2 damaged
B-24J Liberator: 3 damaged

Japanese ground losses:
171 casualties reported
Squads: 0 destroyed, 6 disabled
Non Combat: 0 destroyed, 18 disabled

Engineers: 0 destroyed, 1 disabled

Aircraft Attacking:
11 x PB4Y-1 Liberator bombing from 6000 feet
Ground Attack: 10 x 500 lb GP Bomb

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Kendari at 70,106

Weather in hex: Thunderstorms

Raid detected at 24 NM, estimated altitude 6,000 feet.
Estimated time to target is 10 minutes

Allied aircraft
Avenger II x 21

No Allied losses

Japanese Ships
APD T-6, Torpedo hits 2, and is sunk
LST T-135, Torpedo hits 3, and is sunk

APD T-7
APD T-3
LST T-142, Torpedo hits 2, and is sunk

Aircraft Attacking:
21 x Avenger II launching torpedoes at 200 feet
Naval Attack: 1 x 18in Mk XII Torpedo

--------------------------------------------------------------------------------
Afternoon Air attack on Naga , at 81,81

Weather in hex: Partial cloud

Raid spotted at 19 NM, estimated altitude 16,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
no flights

Allied aircraft
B-25D1 Mitchell x 52
B-25H Mitchell x 23
B-29-1 Superfort x 57
PBJ-1D Mitchell x 15

Japanese aircraft losses
L2D2 Tabby: 10 destroyed on ground
Ki-56 Thalia: 3 destroyed on ground


No Allied losses

Japanese ground losses:
20 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled

Airbase hits 65
Airbase supply hits 18
Runway hits 114

Aircraft Attacking:
13 x B-25D1 Mitchell bombing from 10000 feet
Airfield Attack: 6 x 500 lb GP Bomb

--------------------------------------------------------------------------------

Ground combat at Davao (79,91)

Allied Deliberate attack

Attacking force 33160 troops, 798 guns, 851 vehicles, Assault Value = 1224

Defending force 12302 troops, 116 guns, 50 vehicles, Assault Value = 190

Allied engineers reduce fortifications to 2

Allied adjusted assault: 686

Japanese adjusted defense: 925

Allied assault odds: 1 to 2 (fort level 2)

Combat modifiers
Defender: terrain(+), experience(-)
Attacker:

Japanese ground losses:
1522 casualties reported
Squads: 9 destroyed, 98 disabled
Non Combat: 3 destroyed, 24 disabled
Engineers: 5 destroyed, 10 disabled
Vehicles lost 13 (9 destroyed, 4 disabled)
Units destroyed 1


Allied ground losses:
231 casualties reported
Squads: 1 destroyed, 43 disabled
Non Combat: 0 destroyed, 17 disabled
Engineers: 0 destroyed, 4 disabled


--------------------------------------------------------------------------------

Ground combat at Balikpapan (64,97)

Allied Shock attack

Attacking force 19914 troops, 326 guns, 819 vehicles, Assault Value = 769

Defending force 10302 troops, 79 guns, 38 vehicles, Assault Value = 150

Allied adjusted assault: 541

Japanese adjusted defense: 19

Allied assault odds: 28 to 1 (fort level 5)

Allied forces CAPTURE Balikpapan !!!

Japanese aircraft
no flights

Japanese aircraft losses
P1Y1 Frances: 7 destroyed
Ki-67-Ia (T) Peggy: 1 destroyed

Combat modifiers
Defender: forts(+), disruption(-), preparation(-), experience(-)
Attacker: shock(+)

Japanese ground losses:
6967 casualties reported
Squads: 283 destroyed, 12 disabled
Non Combat: 151 destroyed, 33 disabled
Engineers: 92 destroyed, 0 disabled
Guns lost 62 (58 destroyed, 4 disabled)
Vehicles lost 34 (33 destroyed, 1 disabled)
Units retreated 9


Allied ground losses:
76 casualties reported
Squads: 1 destroyed, 20 disabled
Non Combat: 2 destroyed, 20 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 4 (1 destroyed, 3 disabled)
Vehicles lost 31 (4 destroyed, 27 disabled)


--------------------------------------------------------------------------------
[/font]

Reinforcements:

[font="Trebuchet MS"]Junyo-1 arrives at Tokyo
6th Indpt SNLF Coy arrives at Tokyo
61st Naval Guard Unit arrives at Tokyo
59th Construction Battalion arrives at Tokyo
MTB G-1007 arrives at Osaka/Kyoto
[/font]

Losses:

[font="Trebuchet MS"]Loss of APD T-6 on Nov 07, 1944 is admitted
Loss of LST T-135 on Nov 07, 1944 is admitted
Loss of LST T-142 on Nov 07, 1944 is admitted
[/font]

Ships Sunk:

[font="Trebuchet MS"]SS Atule is reported to have been sunk near Kiungshan on Nov 07, 1944
Previous report of sinking of SS Paddle incorrect. Intelligence reports ship is still in service
[/font]
___________________________________________________________________________________________________________________________________
Image
___________________________________________________________________________________________________________________________________

[font="Trebuchet MS"]STRATEGIC THINKING:

My next goals are to get the big stack out of Burma and begin to choose where these highly experienced troops go next. My thinking is to simply abandon the entire DEI once Palembang becomes untenable or destroyed. I think I can still get oil and fuel to traverse the South China Sea for a while but it is going to take bringing the KB into a place where it can react to anything moving across and having a good amount of LBA strike planes and kamis along the surrounding coastlines to discourage raiders.

My goal is to keep solid amounts of oil/fuel moving up through December. It's optimistic, but if Jocke is focused on the South DEI push, solidifying his Central Pacific holdings and pushing toward Luzon then I could do it. If he goes for Indochina it will be tougher, but there are still BIG airfields here and everything is building forts and getting garrisons. All of the troops moving now will eventually be heading toward Saigon, so anything coming there after a month or so would meet a big highly experienced army.
[/font]
___________________________________________________________________________________________________________________________________
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kjnoel
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RE: Wild Sheep Chase

Post by kjnoel »

ORIGINAL: SqzMyLemon
ORIGINAL: fcharton

2- move a cheap unit in, convert it to General Defense (or China Exped, or Kwantung), and there you go (note, this might be construed as an exploit, as it means you can easily make Rangoon and Kwantung army base, or Truk a General Defense base)

Francois

I've tried this method in the Kuriles and no love, the General Defence option is greyed out. I may be trying on the wrong bases or had a unit that doesn't fit whatever requirements are needed. It's been so long since I tried I'm a little fuzzy, but I thought I moved an AA unit to a base and tried to change it to General Defence but couldn't, so I could never get that option to highlight for the base. I'll try again when I have a turn.

In the previous rounds of beta the Kuriles were specifically blocked from being General Defence. I suspect that there are others that can never convert as well but don't know what. The option won't be greyed out on other bases you own.
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obvert
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RE: Wild Sheep Chase

Post by obvert »

ORIGINAL: kjnoel

ORIGINAL: SqzMyLemon
ORIGINAL: fcharton

2- move a cheap unit in, convert it to General Defense (or China Exped, or Kwantung), and there you go (note, this might be construed as an exploit, as it means you can easily make Rangoon and Kwantung army base, or Truk a General Defense base)

Francois

I've tried this method in the Kuriles and no love, the General Defence option is greyed out. I may be trying on the wrong bases or had a unit that doesn't fit whatever requirements are needed. It's been so long since I tried I'm a little fuzzy, but I thought I moved an AA unit to a base and tried to change it to General Defence but couldn't, so I could never get that option to highlight for the base. I'll try again when I have a turn.

In the previous rounds of beta the Kuriles were specifically blocked from being General Defence. I suspect that there are others that can never convert as well but don't know what. The option won't be greyed out on other bases you own.

AHA!!! That is news! I wonder why that happened? So we can change some bases, but not others, and the Allies can change all bases?

Seems worthy of a discussion.

A dev once said that the PP system is the one thing they didn't have time to get right before release, but that it's never even been looked at since. He said that changing units for lower priced HQs would in fact go more in line in many cases with intentions, as there just needs to be more fluidity to do things that were historically possible. For instance Leyte featured several infantry units from Manchuria, including if I remember correct two full divisions. no way i can buy two full divisions at a moment's notice. When necessary the political system moved what it needed to move.

PPs also don't take into account the early successes of the Empire. I wish you could gain PPs per month with early conquests, simulating less threat to the HI and more ability to move things around as needed to support distant conquests. Similarly there should be an emergency flood of PPs similarly to having kamis activated, or an invasion of the Kuriles.

That would work for the Allies as well, giving more for Japanese troops crossing the line of Death in OZ or India. Makes sense to me.
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RE: Wild Sheep Chase

Post by SqzMyLemon »

ORIGINAL: kjnoel

In the previous rounds of beta the Kuriles were specifically blocked from being General Defence. I suspect that there are others that can never convert as well but don't know what. The option won't be greyed out on other bases you own.

That is good to know. I don't play any of the recent beta's since the last official patch so wasn't aware of that. However, if it's a beta thing, why am I having trouble under the last official patch. I must not be doing something right. I'll get it figured out.
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RE: Wild Sheep Chase

Post by Bullwinkle58 »

This triggered an old memory from the Emergency Reinforcement threads.

I don't know if it's involved with General Defense issues, but hit the '4' hotkey and look at the Kuriles. The HI is Code 100 and the Kuriles are 101. Except Para-Jima.

So far as I know these nation codes have never been altered in any patch. For Japan making the Kuriles not part of the HI administratively might be on-purpose. And the General Defense flag part of the EXE with a check on nation code.
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kjnoel
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RE: Wild Sheep Chase

Post by kjnoel »




Sorry, I confused you there. I meant the previous round of betas that resulted in the current official patch... as opposed to the current round of betas.....

From memory there was a statement that it was never intended that all the perm restricted units should be deployable to the Kuriles.
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Bullwinkle58
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RE: Wild Sheep Chase

Post by Bullwinkle58 »

ORIGINAL: kjnoel




Sorry, I confused you there. I meant the previous round of betas that resulted in the current official patch... as opposed to the current round of betas.....

From memory there was a statement that it was never intended that all the perm restricted units should be deployable to the Kuriles.

Right, and doesn't them having a 101 code instead of a 100 do that?
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