So if activated, nothing can make this unit transferable? That's exactly what I need for the British Home Guard and for the Volkssturm [&o]No. You can tick a box to activate it.
Great work!!!
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
So if activated, nothing can make this unit transferable? That's exactly what I need for the British Home Guard and for the Volkssturm [&o]No. You can tick a box to activate it.
ORIGINAL: Dixie
Why does the *&^%!"£ KB seem to able to loiter for as long as it wants 80 miles from PH without the need to have fuel?....
ORIGINAL: USS America
Don't ask, don't tell? [:D]









ORIGINAL: USS America
Do you guys realize what else happened yesterday?
The end of the Zero Bonus!!!! [&o]![]()
ORIGINAL: bobogoboom
so you can't change their hq right?ORIGINAL: Terminus
ORIGINAL: bobogoboom
will post this here also
ok so i know t will answer this. i expected to see withdraw dates for all my dutch units and most of my pi units. i see some commands i can't change for us air units and some nz air units around fiji with withdraw dates but where are the dutch units with withdraw dates am i not looking in the right spot?[&:]
No withdraw dates. They are static restricted, which means they can never become unrestricted, and can't be Sir Robin'ed out of there. Because of that, there's no need for withdrawal dates.
ORIGINAL: Mike Solli
ORIGINAL: Dixie
Why does the *&^%!"£ KB seem to able to loiter for as long as it wants 80 miles from PH without the need to have fuel?....
There's a replenishment TF that can hold 77k fuel in the vicinity. [:'(]

ORIGINAL: Admiral DadMan
omg, this thread crushes my inbox.

ORIGINAL: Dixie
ORIGINAL: Admiral DadMan
omg, this thread crushes my inbox.
Lesson #214 of The Thread. Do not sunscribe to The Thread [:'(]
[:D]ORIGINAL: Terminus
ORIGINAL: Dixie
ORIGINAL: Admiral DadMan
omg, this thread crushes my inbox.
Lesson #214 of The Thread. Do not sunscribe to The Thread [:'(]
Lesson #215 of The Thread. Learn to spell or learn to be mocked...[:'(]

I don't think so. I even read an appologise from him for being rough today [X(]ORIGINAL: bobogoboom
He will answer but you might not like it.[:'(]
ORIGINAL: Admiral DadMan
omg, this thread crushes my inbox.

ORIGINAL: Historiker
T, as I still don't have it and never had the time and mood to read some hundred "AE XY-TEAM" Threads, would you answer me a few questions?
Y/N should be mostly sufficiant.
1. Is it really possible now to let ship upgrades cost naval or merchand points = HI?
2. Are the planes still handicapped for game balance like in witp, where no allied DB or torpedo carrying plane flew more than 5 hex or do they have their correct ranges, now?
3. Can ships that are disabled because of upgrade be sunk in the harbour?
4. Will the DB collapse again if the plane/pilot numbers reach a high level?
5. Is there any chance to deactivate other nations than the russians or even turn them to the Japanese side?
6. Can Russia be attacked by surprise without haveing to cross the border before being able to bomb(ard)?
7. Does the classification Coast Defence Ship exist?
8. Is minelaying still restricted to specific classes or are all ships with mines able to lay them, now?
How many slots for ships/planes/airgroups/ground units are roughly unused?
Thanks!