US Naval War College Communications (Allied only)
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
Apr 21/22
April 21/22 1942
Mopping up in Java, as sieges of the major cities continue. Bombardment TF heads towards Port Moresby.
Mopping up in Java, as sieges of the major cities continue. Bombardment TF heads towards Port Moresby.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
Apr 22/23
April 22/23 1942
Somewhat later than usual. "Japanese forces CAPTURE Soerabaja !!!"
Amphibious attack at Port Moresby, supported at short range by a bombardment group slow battleships and the five fast carriers of the KB. (300 bombing missions counted so far.) Four American CVTFs move to cork the bottle. One of the transports was sunk off Milne Bay, but I don't know how significant the losses were. The invading force is the 19th Division.
Somewhat later than usual. "Japanese forces CAPTURE Soerabaja !!!"
Amphibious attack at Port Moresby, supported at short range by a bombardment group slow battleships and the five fast carriers of the KB. (300 bombing missions counted so far.) Four American CVTFs move to cork the bottle. One of the transports was sunk off Milne Bay, but I don't know how significant the losses were. The invading force is the 19th Division.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
Apr 23/24
April 23/24 1942
The fast part of the KB (KBf) and the old battleships linger off Port Moresby, where landings continue. The US Air Fleet approaches Noumea for resupply before heading north.
The slow part of the KB (KBs) travels west along the south coast of Java, hitting remaining Dutch bases with airstrikes. Submarines deploy in its path. Ideally someone will take a torpedo and then founder at Merak, where the strait is mined.
Japanese float plane snoops a large slow convoy in the Western Bay of Bengal near Trincomalee. An ASW TF and a SAG move to cover.
Japan mops up Burma, capturing Shwebo, Mandalay, and Taung Gyi as the garrisons retreat to Lashio. Eastern Army forces settle in on the Indo-Burmese border.
Japanese deliberate attack at Sian.
Japanese submarine detected operating off Cochin. ASW TFs move to engage.
The fast part of the KB (KBf) and the old battleships linger off Port Moresby, where landings continue. The US Air Fleet approaches Noumea for resupply before heading north.
The slow part of the KB (KBs) travels west along the south coast of Java, hitting remaining Dutch bases with airstrikes. Submarines deploy in its path. Ideally someone will take a torpedo and then founder at Merak, where the strait is mined.
Japanese float plane snoops a large slow convoy in the Western Bay of Bengal near Trincomalee. An ASW TF and a SAG move to cover.
Japan mops up Burma, capturing Shwebo, Mandalay, and Taung Gyi as the garrisons retreat to Lashio. Eastern Army forces settle in on the Indo-Burmese border.
Japanese deliberate attack at Sian.
Japanese submarine detected operating off Cochin. ASW TFs move to engage.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
Apr 24/25
The KBf continues to linger off Port Moresby, while the old battleships continue using up the last of the ammunition in bombardment. The KBs attacks Jakarta, and the accompanying old battleships bombard the coast defences at Tjilatjap.
The combined USN CVTFs resupply in Noumea and take some aircraft replacements.
Deliberate attack at Batavia stopped.
Shock attack at Jakarta grinds forward.
Deliberate attack at Port Moresby stopped.
Deliberate attack at Wenchow held.
The combined USN CVTFs resupply in Noumea and take some aircraft replacements.
Deliberate attack at Batavia stopped.
Shock attack at Jakarta grinds forward.
Deliberate attack at Port Moresby stopped.
Deliberate attack at Wenchow held.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: Apr 24/25
Word from my opponent:
"I have exhausted my operations plan.
"Have to start thinking about my "Victory Disease" operational plan....."
My response:
"First, there are parts of the Eastern DEI with resources.
"Second, you need to be prepared for my counterattack. That means you need to think about how you keep me from bypassing your external bases. In particular, you need to capture the bases in the Philippines and DEI that I still hold and would otherwise make use of.
"Third, you need to think about ways to keep me off-balance--which has been my goal for you during most of the first five months."
My current main defensive line is as follows:
Akyab-Imphal-Myitkina-Lashio-Kunming-Nanning-Pakhoi-Kwangchowan-Wuchow-Kanhsieng-Changsha-Hankow (engaged)-Sinyang(engaged)-Sian (engaged)-Yenan.
I hold Christmas Island (IO), Australia, Eastern DEI except Timor, a few ports on Borneo, the Central Philippines, Port Moresby (engaged), the Southern Solomons, especially Tulagi, and the rest of the historical 1942-43 line. My initial plans are to use Australia as a base to pound his outer airfields and to make another try for the Marshalls. If I can attract his attention to the East, I might use the Eastern Fleet to relieve the Eastern DEI and Southern Philippines.
"I have exhausted my operations plan.
"Have to start thinking about my "Victory Disease" operational plan....."
My response:
"First, there are parts of the Eastern DEI with resources.
"Second, you need to be prepared for my counterattack. That means you need to think about how you keep me from bypassing your external bases. In particular, you need to capture the bases in the Philippines and DEI that I still hold and would otherwise make use of.
"Third, you need to think about ways to keep me off-balance--which has been my goal for you during most of the first five months."
My current main defensive line is as follows:
Akyab-Imphal-Myitkina-Lashio-Kunming-Nanning-Pakhoi-Kwangchowan-Wuchow-Kanhsieng-Changsha-Hankow (engaged)-Sinyang(engaged)-Sian (engaged)-Yenan.
I hold Christmas Island (IO), Australia, Eastern DEI except Timor, a few ports on Borneo, the Central Philippines, Port Moresby (engaged), the Southern Solomons, especially Tulagi, and the rest of the historical 1942-43 line. My initial plans are to use Australia as a base to pound his outer airfields and to make another try for the Marshalls. If I can attract his attention to the East, I might use the Eastern Fleet to relieve the Eastern DEI and Southern Philippines.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
Apr 25/26
April 25/26 1942
Port Moresby, Madioen, and Wenchow fall.
USN CVTFs off Koumac, headed north.
Port Moresby, Madioen, and Wenchow fall.
USN CVTFs off Koumac, headed north.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
Apr 26/27
April 26/27 1942
I had decided to set up a coastal convoy system in the Bay of Bengal between Vizagapatam and Chittagong. You know, a series of fighter bases along the coast positioned to provide continuous long-range CAP over TFs moving along the coast. Something the Brits could do with their eyes closed. Silly me--the game engine can't deal with it. The first time I try to run a small convoy along the route, 25 Betties show up to sink it--no search aircraft reported--and no fighters covered it. At least they wasted a couple dozen torpedoes.
Ah, there are the Japanese parachutists! They dropped in the jungles of northern Burma to capture an undefended crossroads (Katha). It's a good thing I have the major bases along the border heavily garrisoned.
I had decided to set up a coastal convoy system in the Bay of Bengal between Vizagapatam and Chittagong. You know, a series of fighter bases along the coast positioned to provide continuous long-range CAP over TFs moving along the coast. Something the Brits could do with their eyes closed. Silly me--the game engine can't deal with it. The first time I try to run a small convoy along the route, 25 Betties show up to sink it--no search aircraft reported--and no fighters covered it. At least they wasted a couple dozen torpedoes.
Ah, there are the Japanese parachutists! They dropped in the jungles of northern Burma to capture an undefended crossroads (Katha). It's a good thing I have the major bases along the border heavily garrisoned.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
RE: Apr 26/27
We who are about to die salute you!
Four USN CVTFs are closing with the five fast carriers of the KB. The biggest worry I have is not all my aircraft will engage. The Betty base at Rabaul is 18 hexes off, so the slightest misstep could be disasterous.
Four USN CVTFs are closing with the five fast carriers of the KB. The biggest worry I have is not all my aircraft will engage. The Betty base at Rabaul is 18 hexes off, so the slightest misstep could be disasterous.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
Apr 27/28
April 27/28 1942
I try to think but nothing happens!
The engagement doesn't come off.
Cagayan and Nairu fall. Batavia holds out.
I try to think but nothing happens!
The engagement doesn't come off.
Cagayan and Nairu fall. Batavia holds out.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
Apr 28/29
April 28/29 1942
Time for logistics management.
The KB moves east to airstrike my base at Tulagi. The USN Air Fleet moves in the same direction.
Invasion at Toaboli.
Sian falls. 8(
Milne Bay falls--assaulting force is a full division. How they ever intend to load it back up, I don't know.
Sinyang holds, gutting the Japanese attackers.
By the way, the coastal convoy made it into Chittagong, unmolested this turn. I guess I need to hop from airbase to airbase. 54000 tons of supply to unload. That should keep the 4th Corps supplied for a while.
Time for logistics management.
The KB moves east to airstrike my base at Tulagi. The USN Air Fleet moves in the same direction.
Invasion at Toaboli.
Sian falls. 8(
Milne Bay falls--assaulting force is a full division. How they ever intend to load it back up, I don't know.
Sinyang holds, gutting the Japanese attackers.
By the way, the coastal convoy made it into Chittagong, unmolested this turn. I guess I need to hop from airbase to airbase. 54000 tons of supply to unload. That should keep the 4th Corps supplied for a while.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
Apr 29/30
April 29/30
Japanese landings at Buna.
Japanese landings at Buna.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
Apr 30/May 1
April 30/may 1 1942
Air battles over Chittagong as Japan commits her Betties, Zeros, Ki-21s and Ki-48s to attacking the xAKs unloading there. Meanwhile, American and British bombers hit the Japanese bases. Score so far, one xAK sunk by Betties, 7 Hurricanes lost in air-to-air combat, 4 A6Ms, 1 Ki-48, 1 Ki-21, and 1 G4M destroyed, 3 Ki-21 and 2 Ki-48 damaged.
B-17s begin daily milk-run attacks on Port Moresby.
Japanese ground losses:
5 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Airbase hits 2
Airbase supply hits 1
Runway hits 3
Air battles over Chittagong as Japan commits her Betties, Zeros, Ki-21s and Ki-48s to attacking the xAKs unloading there. Meanwhile, American and British bombers hit the Japanese bases. Score so far, one xAK sunk by Betties, 7 Hurricanes lost in air-to-air combat, 4 A6Ms, 1 Ki-48, 1 Ki-21, and 1 G4M destroyed, 3 Ki-21 and 2 Ki-48 damaged.
B-17s begin daily milk-run attacks on Port Moresby.
Japanese ground losses:
5 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Airbase hits 2
Airbase supply hits 1
Runway hits 3
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 1/2
May 1/2 1942
My opponent's comment: "Too many planes lost for sinking a couple of merchants..."
That was the purpose of my trap.
Here are the reports:
Afternoon Air attack on TF, near Chittagong at 54,41
Weather in hex: Partial cloud
Raid detected at 25 NM, estimated altitude 6,000 feet.
Estimated time to target is 8 minutes
Japanese aircraft
Ki-43-Ic Oscar x 6
Allied aircraft
Hurricane I Trop x 2
Hurricane IIb Trop x 11
P-36A Mohawk x 1
P-38E Lightning x 2
No Japanese losses
Allied aircraft losses
Hurricane IIb Trop: 1 destroyed
CAP engaged:
No.67 Sqn RAF with Hurricane IIb Trop (0 airborne, 0 on standby, 0 scrambling)
(6 plane(s) diverted to support CAP in hex.)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 18000 , scrambling fighters to 23000.
Time for all group planes to reach interception is 20 minutes
No.136 Sqn RAF with Hurricane IIb Trop (2 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 22000
Raid is overhead
No.146 Sqn RAF with Hurricane IIb Trop (0 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 2 being recalled, 1 out of immediate contact.
Group patrol altitude is 22000
Time for all group planes to reach interception is 43 minutes
No.243 Sqn RAF with Hurricane I Trop (0 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 22000 , scrambling fighters between 17000 and 21000.
Time for all group planes to reach interception is 19 minutes
51st PG/25th PS with P-38E Lightning (0 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 22000 , scrambling fighters to 18000.
Time for all group planes to reach interception is 14 minutes
51st PG/26th PS with P-36A Mohawk (0 airborne, 0 on standby, 0 scrambling)
(1 plane(s) diverted to support CAP in hex.)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 22000 , scrambling fighters to 24000.
Time for all group planes to reach interception is 16 minutes
---------------------------------------------
Afternoon Air attack on TF, near Chittagong at 54,41
Weather in hex: Partial cloud
Raid detected at 40 NM, estimated altitude 20,000 feet.
Estimated time to target is 15 minutes
Japanese aircraft
G3M2 Nell x 3
G4M1 Betty x 9
Allied aircraft
Hurricane IIb Trop x 6
P-36A Mohawk x 1
P-38E Lightning x 2
Japanese aircraft losses
G4M1 Betty: 1 destroyed, 1 damaged
Allied Ships
DD Paladin
xAK Indira
DD Pakenham, Torpedo hits 1, and is sunk
Aircraft Attacking:
8 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
3 x G3M2 Nell bombing from 15000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb
CAP engaged:
No.146 Sqn RAF with Hurricane IIb Trop (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 22000 , scrambling fighters to 26000.
Time for all group planes to reach interception is 15 minutes
51st PG/25th PS with P-38E Lightning (0 airborne, 0 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 22000 , scrambling fighters to 24000.
Time for all group planes to reach interception is 14 minutes
51st PG/26th PS with P-36A Mohawk (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 22000
Raid is overhead
No.67 Sqn RAF with Hurricane IIb Trop (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 18000
Time for all group planes to reach interception is 19 minutes
---------------------------------------------
Afternoon Air attack on TF, near Chittagong at 54,41
Weather in hex: Partial cloud
Raid detected at 40 NM, estimated altitude 20,000 feet.
Estimated time to target is 15 minutes
Japanese aircraft
G3M2 Nell x 9
Allied aircraft
Hurricane IIb Trop x 4
Japanese aircraft losses
G3M2 Nell: 3 destroyed, 4 damaged
Allied Ships
DD Nestor
xAK La Cordillera, Torpedo hits 1, on fire, heavy damage
Aircraft Attacking:
5 x G3M2 Nell launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
CAP engaged:
No.67 Sqn RAF with Hurricane IIb Trop (4 airborne, 0 on standby, 0 scrambling)
4 plane(s) intercepting now.
Group patrol altitude is 18000
Raid is overhead
---------------------------------------------
Afternoon Air attack on TF, near Chittagong at 54,41
Weather in hex: Partial cloud
Raid detected at 40 NM, estimated altitude 13,000 feet.
Estimated time to target is 11 minutes
Japanese aircraft
Ki-21-IIa Sally x 10
Ki-43-Ic Oscar x 9
Ki-48-Ib Lily x 11
Allied aircraft
Hurricane IIb Trop x 1
No Japanese losses
Allied aircraft losses
Hurricane IIb Trop: 1 destroyed
Allied Ships
DD Nestor
DD Panther
xAK Risaldar, Bomb hits 1, heavy fires
xAK Elmdale
Aircraft Attacking:
4 x Ki-21-IIa Sally bombing from 7000 feet
Naval Attack: 4 x 250 kg GP Bomb
8 x Ki-48-Ib Lily bombing from 7000 feet
Naval Attack: 4 x 100 kg GP Bomb
3 x Ki-48-Ib Lily bombing from 7000 feet
Naval Attack: 4 x 100 kg GP Bomb
6 x Ki-21-IIa Sally bombing from 7000 feet
Naval Attack: 4 x 250 kg GP Bomb
8 x Ki-43-Ic Oscar sweeping at 5000 feet *
CAP engaged:
No.67 Sqn RAF with Hurricane IIb Trop (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 18000 , scrambling fighters to 6000.
Time for all group planes to reach interception is 46 minutes
Heavy smoke from fires obscuring xAK Risaldar
---------------------------------------------
Afternoon Air attack on TF, near Chittagong at 54,41
Weather in hex: Partial cloud
Raid detected at 45 NM, estimated altitude 17,000 feet.
Estimated time to target is 17 minutes
Japanese aircraft
G3M2 Nell x 9
Japanese aircraft losses
G3M2 Nell: 1 destroyed, 2 damaged
Allied Ships
xAK Jalaganga, Torpedo hits 3, and is sunk
DD Napier
DD Paladin
Aircraft Attacking:
9 x G3M2 Nell launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
---------------------------------------------
Afternoon Air attack on TF, near Chittagong at 54,41
Weather in hex: Partial cloud
Raid detected at 35 NM, estimated altitude 16,000 feet.
Estimated time to target is 13 minutes
Japanese aircraft
G3M2 Nell x 9
Japanese aircraft losses
G3M2 Nell: 1 damaged
Allied Ships
xAK Ozarda
xAK Stanmore
DD Nestor
Aircraft Attacking:
9 x G3M2 Nell launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
Afternoon Air attack on Chittagong , at 55,41
Weather in hex: Severe storms
Raid spotted at 21 NM, estimated altitude 18,000 feet.
Estimated time to target is 6 minutes
Japanese aircraft
A6M2 Zero x 10
Allied aircraft
Hurricane I Trop x 6
Hurricane IIb Trop x 13
P-36A Mohawk x 3
P-38E Lightning x 2
Japanese aircraft losses
A6M2 Zero: 4 destroyed
Allied aircraft losses
Hurricane I Trop: 1 destroyed
Hurricane IIb Trop: 1 destroyed
CAP engaged:
No.67 Sqn RAF with Hurricane IIb Trop (2 airborne, 6 on standby, 0 scrambling)
8 plane(s) intercepting now.
Group patrol altitude is 18000 , scrambling fighters to 18000.
Raid is overhead
No.136 Sqn RAF with Hurricane IIb Trop (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 22000
Time for all group planes to reach interception is 38 minutes
No.146 Sqn RAF with Hurricane IIb Trop (0 airborne, 2 on standby, 0 scrambling)
2 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 22000 , scrambling fighters to 22000.
Time for all group planes to reach interception is 1 minutes
No.243 Sqn RAF with Hurricane I Trop (0 airborne, 4 on standby, 0 scrambling)
4 plane(s) intercepting now.
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 22000 , scrambling fighters to 22000.
Raid is overhead
51st PG/25th PS with P-38E Lightning (2 airborne, 0 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 22000
Raid is overhead
51st PG/26th PS with P-36A Mohawk (0 airborne, 2 on standby, 0 scrambling)
2 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 22000 , scrambling fighters to 22000.
Time for all group planes to reach interception is 40 minutes
---------------------------------------------
Afternoon Air attack on Chittagong , at 55,41
Weather in hex: Severe storms
Raid spotted at 41 NM, estimated altitude 17,000 feet.
Estimated time to target is 13 minutes
Japanese aircraft
A6M2 Zero x 8
No Japanese losses
Aircraft Attacking:
4 x A6M2 Zero sweeping at 15000 feet
4 x A6M2 Zero sweeping at 15000 feet
---------------------------------------------
Afternoon Air attack on Chittagong , at 55,41
Weather in hex: Severe storms
Raid spotted at 26 NM, estimated altitude 17,000 feet.
Estimated time to target is 8 minutes
Japanese aircraft
A6M2 Zero x 7
No Japanese losses
Aircraft Attacking:
3 x A6M2 Zero sweeping at 15000 feet
4 x A6M2 Zero sweeping at 15000 feet
My opponent's comment: "Too many planes lost for sinking a couple of merchants..."
That was the purpose of my trap.
Here are the reports:
Afternoon Air attack on TF, near Chittagong at 54,41
Weather in hex: Partial cloud
Raid detected at 25 NM, estimated altitude 6,000 feet.
Estimated time to target is 8 minutes
Japanese aircraft
Ki-43-Ic Oscar x 6
Allied aircraft
Hurricane I Trop x 2
Hurricane IIb Trop x 11
P-36A Mohawk x 1
P-38E Lightning x 2
No Japanese losses
Allied aircraft losses
Hurricane IIb Trop: 1 destroyed
CAP engaged:
No.67 Sqn RAF with Hurricane IIb Trop (0 airborne, 0 on standby, 0 scrambling)
(6 plane(s) diverted to support CAP in hex.)
6 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 18000 , scrambling fighters to 23000.
Time for all group planes to reach interception is 20 minutes
No.136 Sqn RAF with Hurricane IIb Trop (2 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) intercepting now.
Group patrol altitude is 22000
Raid is overhead
No.146 Sqn RAF with Hurricane IIb Trop (0 airborne, 0 on standby, 0 scrambling)
(3 plane(s) diverted to support CAP in hex.)
0 plane(s) not yet engaged, 2 being recalled, 1 out of immediate contact.
Group patrol altitude is 22000
Time for all group planes to reach interception is 43 minutes
No.243 Sqn RAF with Hurricane I Trop (0 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 22000 , scrambling fighters between 17000 and 21000.
Time for all group planes to reach interception is 19 minutes
51st PG/25th PS with P-38E Lightning (0 airborne, 0 on standby, 0 scrambling)
(2 plane(s) diverted to support CAP in hex.)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 22000 , scrambling fighters to 18000.
Time for all group planes to reach interception is 14 minutes
51st PG/26th PS with P-36A Mohawk (0 airborne, 0 on standby, 0 scrambling)
(1 plane(s) diverted to support CAP in hex.)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 22000 , scrambling fighters to 24000.
Time for all group planes to reach interception is 16 minutes
---------------------------------------------
Afternoon Air attack on TF, near Chittagong at 54,41
Weather in hex: Partial cloud
Raid detected at 40 NM, estimated altitude 20,000 feet.
Estimated time to target is 15 minutes
Japanese aircraft
G3M2 Nell x 3
G4M1 Betty x 9
Allied aircraft
Hurricane IIb Trop x 6
P-36A Mohawk x 1
P-38E Lightning x 2
Japanese aircraft losses
G4M1 Betty: 1 destroyed, 1 damaged
Allied Ships
DD Paladin
xAK Indira
DD Pakenham, Torpedo hits 1, and is sunk
Aircraft Attacking:
8 x G4M1 Betty launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
3 x G3M2 Nell bombing from 15000 feet
Naval Attack: 2 x 250 kg SAP Bomb, 4 x 60 kg GP Bomb
CAP engaged:
No.146 Sqn RAF with Hurricane IIb Trop (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 22000 , scrambling fighters to 26000.
Time for all group planes to reach interception is 15 minutes
51st PG/25th PS with P-38E Lightning (0 airborne, 0 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 22000 , scrambling fighters to 24000.
Time for all group planes to reach interception is 14 minutes
51st PG/26th PS with P-36A Mohawk (1 airborne, 0 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 22000
Raid is overhead
No.67 Sqn RAF with Hurricane IIb Trop (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 4 out of immediate contact.
Group patrol altitude is 18000
Time for all group planes to reach interception is 19 minutes
---------------------------------------------
Afternoon Air attack on TF, near Chittagong at 54,41
Weather in hex: Partial cloud
Raid detected at 40 NM, estimated altitude 20,000 feet.
Estimated time to target is 15 minutes
Japanese aircraft
G3M2 Nell x 9
Allied aircraft
Hurricane IIb Trop x 4
Japanese aircraft losses
G3M2 Nell: 3 destroyed, 4 damaged
Allied Ships
DD Nestor
xAK La Cordillera, Torpedo hits 1, on fire, heavy damage
Aircraft Attacking:
5 x G3M2 Nell launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
CAP engaged:
No.67 Sqn RAF with Hurricane IIb Trop (4 airborne, 0 on standby, 0 scrambling)
4 plane(s) intercepting now.
Group patrol altitude is 18000
Raid is overhead
---------------------------------------------
Afternoon Air attack on TF, near Chittagong at 54,41
Weather in hex: Partial cloud
Raid detected at 40 NM, estimated altitude 13,000 feet.
Estimated time to target is 11 minutes
Japanese aircraft
Ki-21-IIa Sally x 10
Ki-43-Ic Oscar x 9
Ki-48-Ib Lily x 11
Allied aircraft
Hurricane IIb Trop x 1
No Japanese losses
Allied aircraft losses
Hurricane IIb Trop: 1 destroyed
Allied Ships
DD Nestor
DD Panther
xAK Risaldar, Bomb hits 1, heavy fires
xAK Elmdale
Aircraft Attacking:
4 x Ki-21-IIa Sally bombing from 7000 feet
Naval Attack: 4 x 250 kg GP Bomb
8 x Ki-48-Ib Lily bombing from 7000 feet
Naval Attack: 4 x 100 kg GP Bomb
3 x Ki-48-Ib Lily bombing from 7000 feet
Naval Attack: 4 x 100 kg GP Bomb
6 x Ki-21-IIa Sally bombing from 7000 feet
Naval Attack: 4 x 250 kg GP Bomb
8 x Ki-43-Ic Oscar sweeping at 5000 feet *
CAP engaged:
No.67 Sqn RAF with Hurricane IIb Trop (0 airborne, 0 on standby, 0 scrambling)
1 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 18000 , scrambling fighters to 6000.
Time for all group planes to reach interception is 46 minutes
Heavy smoke from fires obscuring xAK Risaldar
---------------------------------------------
Afternoon Air attack on TF, near Chittagong at 54,41
Weather in hex: Partial cloud
Raid detected at 45 NM, estimated altitude 17,000 feet.
Estimated time to target is 17 minutes
Japanese aircraft
G3M2 Nell x 9
Japanese aircraft losses
G3M2 Nell: 1 destroyed, 2 damaged
Allied Ships
xAK Jalaganga, Torpedo hits 3, and is sunk
DD Napier
DD Paladin
Aircraft Attacking:
9 x G3M2 Nell launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
---------------------------------------------
Afternoon Air attack on TF, near Chittagong at 54,41
Weather in hex: Partial cloud
Raid detected at 35 NM, estimated altitude 16,000 feet.
Estimated time to target is 13 minutes
Japanese aircraft
G3M2 Nell x 9
Japanese aircraft losses
G3M2 Nell: 1 damaged
Allied Ships
xAK Ozarda
xAK Stanmore
DD Nestor
Aircraft Attacking:
9 x G3M2 Nell launching torpedoes at 200 feet
Naval Attack: 1 x 18in Type 91 Torpedo
Afternoon Air attack on Chittagong , at 55,41
Weather in hex: Severe storms
Raid spotted at 21 NM, estimated altitude 18,000 feet.
Estimated time to target is 6 minutes
Japanese aircraft
A6M2 Zero x 10
Allied aircraft
Hurricane I Trop x 6
Hurricane IIb Trop x 13
P-36A Mohawk x 3
P-38E Lightning x 2
Japanese aircraft losses
A6M2 Zero: 4 destroyed
Allied aircraft losses
Hurricane I Trop: 1 destroyed
Hurricane IIb Trop: 1 destroyed
CAP engaged:
No.67 Sqn RAF with Hurricane IIb Trop (2 airborne, 6 on standby, 0 scrambling)
8 plane(s) intercepting now.
Group patrol altitude is 18000 , scrambling fighters to 18000.
Raid is overhead
No.136 Sqn RAF with Hurricane IIb Trop (0 airborne, 0 on standby, 0 scrambling)
0 plane(s) not yet engaged, 0 being recalled, 2 out of immediate contact.
Group patrol altitude is 22000
Time for all group planes to reach interception is 38 minutes
No.146 Sqn RAF with Hurricane IIb Trop (0 airborne, 2 on standby, 0 scrambling)
2 plane(s) intercepting now.
0 plane(s) not yet engaged, 1 being recalled, 0 out of immediate contact.
Group patrol altitude is 22000 , scrambling fighters to 22000.
Time for all group planes to reach interception is 1 minutes
No.243 Sqn RAF with Hurricane I Trop (0 airborne, 4 on standby, 0 scrambling)
4 plane(s) intercepting now.
0 plane(s) not yet engaged, 2 being recalled, 0 out of immediate contact.
Group patrol altitude is 22000 , scrambling fighters to 22000.
Raid is overhead
51st PG/25th PS with P-38E Lightning (2 airborne, 0 on standby, 0 scrambling)
2 plane(s) intercepting now.
Group patrol altitude is 22000
Raid is overhead
51st PG/26th PS with P-36A Mohawk (0 airborne, 2 on standby, 0 scrambling)
2 plane(s) intercepting now.
0 plane(s) not yet engaged, 0 being recalled, 1 out of immediate contact.
Group patrol altitude is 22000 , scrambling fighters to 22000.
Time for all group planes to reach interception is 40 minutes
---------------------------------------------
Afternoon Air attack on Chittagong , at 55,41
Weather in hex: Severe storms
Raid spotted at 41 NM, estimated altitude 17,000 feet.
Estimated time to target is 13 minutes
Japanese aircraft
A6M2 Zero x 8
No Japanese losses
Aircraft Attacking:
4 x A6M2 Zero sweeping at 15000 feet
4 x A6M2 Zero sweeping at 15000 feet
---------------------------------------------
Afternoon Air attack on Chittagong , at 55,41
Weather in hex: Severe storms
Raid spotted at 26 NM, estimated altitude 17,000 feet.
Estimated time to target is 8 minutes
Japanese aircraft
A6M2 Zero x 7
No Japanese losses
Aircraft Attacking:
3 x A6M2 Zero sweeping at 15000 feet
4 x A6M2 Zero sweeping at 15000 feet
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 2/3
May 2/3 1942
Japanese capture Batavia. Otherwise mopping up.
Japanese capture Batavia. Otherwise mopping up.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 3/4
May 3/4 1942
Japanese planning for attack on Akyab. (Garrison is four infantry brigades, a tank regiment, and a base force.)
Lae, Merak, Pontianak, Lashio captured by Japan. Sinyang holds.
Japanese planning for attack on Akyab. (Garrison is four infantry brigades, a tank regiment, and a base force.)
Lae, Merak, Pontianak, Lashio captured by Japan. Sinyang holds.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 4/5
May 4/5 1942
Uncoordinated daylight bombing of Magwe encounters Japanese CAP--need to run some sweeps through the hex.
Uncoordinated daylight bombing of Magwe encounters Japanese CAP--need to run some sweeps through the hex.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 5/6
May 5/6 1942
Japanese mopping-up operations.
Reinforcement fast transport convoy carrying defence battalion approaches Tulagi. Covered by four CVTFs. The next convoy will be carrying a large base force.
Japanese mopping-up operations.
Reinforcement fast transport convoy carrying defence battalion approaches Tulagi. Covered by four CVTFs. The next convoy will be carrying a large base force.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 6/7
May 6/7 1942
Slow rump of the KB conducts a surprise convoy raid in the Indian Ocean (in the middle of nowhere). Should I close with my cruisers to engage or break off?
Clearly breaking off is the best plan. We both stopped using search arcs, and we've both improved our situational awareness. I guess I need to be more circumspect in the Indian Ocean for the time being.
Slow rump of the KB conducts a surprise convoy raid in the Indian Ocean (in the middle of nowhere). Should I close with my cruisers to engage or break off?
Clearly breaking off is the best plan. We both stopped using search arcs, and we've both improved our situational awareness. I guess I need to be more circumspect in the Indian Ocean for the time being.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 7/8
May 7/8 1942
Japanese finish off the convoy in the IO. Escorts escape.
Japanese finish off the convoy in the IO. Escorts escape.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
May 8/9
May 8/9 1942
Japanese tank regiment overruns Myitkyina. Seems like a peculiarly inappropriate place for a tank regiment, but who am I to comment. If that's where he wants to let his tanks rust, fine by me.
Japanese tank regiment overruns Myitkyina. Seems like a peculiarly inappropriate place for a tank regiment, but who am I to comment. If that's where he wants to let his tanks rust, fine by me.
Harry Erwin
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com
"For a number to make sense in the game, someone has to calibrate it and program code. There are too many significant numbers that behave non-linearly to expect that. It's just a game. Enjoy it." herwin@btinternet.com