Distant Worlds Extended Universe 1.0.3 released 40 races
- BigWolfChris
- Posts: 665
- Joined: Wed Mar 31, 2010 4:26 pm
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RE: Distant Worlds Extended Shadows 3.0.0 released 38 races
Defiantly using some of those portraits to replace the stock ones, very well done
AMD Ryzen 7 2700X 8 Core @3.7GHz
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2x16 GB Vengeance LPX 2666MHz RAM
MSI RTX 2070 Armor 8G
SSD Drive
RE: Distant Worlds Extended
Updated to 3.0.1 to include the updated Gizureans from patch 1.9.0.2.
If you don't want to download 64MB again and you have 3.0.0 version of the mod then once you have updated Shadows to patch 1.9.0.2 then go to:
Matrix Games/Distant Worlds/races/
and copy gizurean.txt
Now go to:
/Matrix Games/Distant Worlds/Customization/Distant Worlds Extended/races/
and paste and overwrite.
If you don't want to download 64MB again and you have 3.0.0 version of the mod then once you have updated Shadows to patch 1.9.0.2 then go to:
Matrix Games/Distant Worlds/races/
and copy gizurean.txt
Now go to:
/Matrix Games/Distant Worlds/Customization/Distant Worlds Extended/races/
and paste and overwrite.
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Tiberiumkyle
- Posts: 9
- Joined: Wed Nov 21, 2012 5:43 pm
RE: Distant Worlds Extended
Loving the mod, many thanks for this. I've always enjoyed maxxing out the map sizes, and with all the extra races, things get so much more interesting 
In your forums, lurking about!
RE: Distant Worlds Extended Shadows 3.0.1 released 38 races
YES...the more the merrier, thank you Haree78!
now i will try to conquer them all [:D][:D][:D]
now i will try to conquer them all [:D][:D][:D]
RE: Distant Worlds Extended Shadows 3.0.1 released 38 races
Updated to 3.0.2.
This incorporates changes from the latest patch update.
I have also improved the flavour of each pirate faction of the extended races and made changes as per the latest patch update.
This incorporates changes from the latest patch update.
I have also improved the flavour of each pirate faction of the extended races and made changes as per the latest patch update.
RE: Distant Worlds Extended Shadows 3.0.1 released 38 races
Just wanted to thank you Haree for the work you do on this mod. It adds so much flavour to the DW universe and I love how you re-think each of the existing races. I've starting a new Let's Play series using the mod.
Only thingI would love to see added (and I'm not sure if this can be handled as part of the mod or if would need to overwrite the core files) would be to remake the racial help files. Syrian did this with his resources mod and it helps a lot but he didn't need to add any extra files. I'm also not sure how .mht files are structured or built.
Only thingI would love to see added (and I'm not sure if this can be handled as part of the mod or if would need to overwrite the core files) would be to remake the racial help files. Syrian did this with his resources mod and it helps a lot but he didn't need to add any extra files. I'm also not sure how .mht files are structured or built.
RE: Distant Worlds Extended Shadows 3.0.1 released 38 races
You're welcome Das and thanks a lot for the kind words, really looking forward to how this plays out 
Regarding the help files, it's something I have wished for for a long time, and have requested several times for modding changes. I have attempted to make changes but I'm really not that chuffed about making changes to the Galactipedia if it is just half a job, just changing the current race images and not being able to add the new races. Is just changing the images of the current races desired though? If so I can look in to how to do that and sort it out, let me know if you would want that.
Regarding the help files, it's something I have wished for for a long time, and have requested several times for modding changes. I have attempted to make changes but I'm really not that chuffed about making changes to the Galactipedia if it is just half a job, just changing the current race images and not being able to add the new races. Is just changing the images of the current races desired though? If so I can look in to how to do that and sort it out, let me know if you would want that.
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dostillevi
- Posts: 323
- Joined: Fri Aug 31, 2012 11:31 am
RE: Distant Worlds Extended Shadows 3.0.1 released 38 races
Hopefully its full steam on into the modding expansion and then on into DW2!
RE: Distant Worlds Extended Shadows 3.0.1 released 38 races
Editing the existing help files is very easy - it's the new files that is the problem. Hopefully Codeforge listens to our pleas soon. [:(]
Currently Working On:
X-Universe Conversion (Hiatus)
X-Universe Conversion (Hiatus)
- Constantine XI
- Posts: 25
- Joined: Thu May 16, 2013 11:29 am
RE: Distant Worlds Extended Shadows 3.0.1 released 38 races
Next game I am going to try this, it will likely be the first mod I try. I really like that each faction has interesting information associated with it, and also interesting gameplay and strategy considerations.
I thought I read that this includes shipsets...is that correct? And is it just assigning some of the default shipsets to each faction, or does it actually include new shipsets? Also, how does the mod handle existing factions?
Might be useful to update the OP with a little more detail.
Really looking forward to trying this! Thanks!
I thought I read that this includes shipsets...is that correct? And is it just assigning some of the default shipsets to each faction, or does it actually include new shipsets? Also, how does the mod handle existing factions?
Might be useful to update the OP with a little more detail.
Really looking forward to trying this! Thanks!
RE: Distant Worlds Extended Shadows 3.0.1 released 38 races
Yes - Extended includes shipsets for the new races. Pretty sure they're all (Sirians?) shipsets taken from Gratuitous Space Battles. 
Currently Working On:
X-Universe Conversion (Hiatus)
X-Universe Conversion (Hiatus)
RE: Distant Worlds Extended Shadows 3.0.1 released 38 races
ORIGINAL: Haree78
Regarding the help files, it's something I have wished for for a long time, and have requested several times for modding changes. I have attempted to make changes but I'm really not that chuffed about making changes to the Galactipedia if it is just half a job, just changing the current race images and not being able to add the new races. Is just changing the images of the current races desired though? If so I can look in to how to do that and sort it out, let me know if you would want that.
Ah, I see what you and Mansen mean. Hardly any point if new pages can't be added. That's a shame. Funny choice of the devs to use an html system to display the information but then not to use the same system to index the html files. Even an xml index file would have been cool to allow additions.
RE: Distant Worlds Extended Shadows 3.0.1 released 38 races
just wanted to say THANK YOU for this BEAUTIFUL MOD..[&o] and i wonder.. is last version 3.0.2 compatible with new update 1.9.0.4??
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Tiberiumkyle
- Posts: 9
- Joined: Wed Nov 21, 2012 5:43 pm
RE: Distant Worlds Extended Shadows 3.0.1 released 38 races
Works fine for me.
In your forums, lurking about!
RE: Distant Worlds Extended Shadows 3.0.1 released 38 races
Works in 1.9.0.4
RE: Distant Worlds Extended Shadows 3.0.1 released 38 races
Thank you 
And yep this mod should always be kept up to date, just check on new versions if I have updated it for it, otherwise it will be compatible.
And yep this mod should always be kept up to date, just check on new versions if I have updated it for it, otherwise it will be compatible.
RE: Distant Worlds Extended Shadows 3.0.1 released 38 races
Have you tested if you can load more than 39 Empire races in Shadows?
Also if you use Notepad++ its way easier to edit Biases.txt files because all the columns line up nicely. Here is a screenshot below of what I mean.
*cant upload images so a link is below.Remove (dotcom)
i.imgur(dotcom)/FCdInNf.jpg
You can also hold ALT and highlight to select vertical text. Makes it alot faster to add a new race biases.text column.
Example:
i.imgur.com(dotcom)VePVaEr.png
Also if you use Notepad++ its way easier to edit Biases.txt files because all the columns line up nicely. Here is a screenshot below of what I mean.
*cant upload images so a link is below.Remove (dotcom)
i.imgur(dotcom)/FCdInNf.jpg
You can also hold ALT and highlight to select vertical text. Makes it alot faster to add a new race biases.text column.
Example:
i.imgur.com(dotcom)VePVaEr.png
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dostillevi
- Posts: 323
- Joined: Fri Aug 31, 2012 11:31 am
RE: Distant Worlds Extended Shadows 3.0.1 released 38 races
@Azuran I recommend a program called winmerge for editing. It isn't as powerful as notepad++ but it does a direct comparison between two text files and highlights differences. Very useful if you're trying to find where you made an error, or where changes were made between updates.
RE: Distant Worlds Extended Shadows 3.0.1 released 38 races
Should be able to make 39 races no problem.
I was limited by the amount of available ship sets out there and also the amount of stuff I could do through modding to really make the races unique and play differently than the 38 we have now
I was limited by the amount of available ship sets out there and also the amount of stuff I could do through modding to really make the races unique and play differently than the 38 we have now
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dostillevi
- Posts: 323
- Joined: Fri Aug 31, 2012 11:31 am
RE: Distant Worlds Extended Shadows 3.0.1 released 38 races
Haree78, did you ever experiment with very high birthrate races? I was thinking of adding or modifying one insect and one rodent race to essentially overrun the galaxy. They wouldn't be very strong troop or spaceship wise, but they would expand quickly and have a strong economy due to high population. Any thoughts?




