Please allow me to make this perfectly clear: no one is criticizing your character or what you are doing; what is being questioned here to what the game engine allows a fine player like you to do. And as Bozo so succinctly commented: you have found a way to take the other player out of the game. AAR's help the developers to see what needs to altered or tamed to make for a more competitive game.
I can accept perfectly well that my lack of ability and mistakes may have enabled you to capture Vladimir and Tambov on turn 15, but I think that this is not the main reason you did so well. Please remember that with the new patch you can't rail units through Rumania to attack the frozen Southern front on turn 2, and therefore unless you play Sapper with an older patch so you can do the Super-Lvov pocket as well as the Rumanian gambit to encircle the entire South and SW Fronts by turn 3, no further game will ever be comparable to this one. [:)]
"I didn't take the opinions of those so called historians,"
Now this is where you and I are going to have a difference of opinion. Thus far our fellow players have all posted that flying fuel forward to panzer divisions and corps as allowed in this game was beyond the capability of the Luftwaffe. If you have credible information to the contrary, please share.
Here is what you did on turn 14 prior to the large Turn 15 breakout; not that you did it, rather that it is possible in the game is the germane issue that I and others are commenting on. Please do not take this personally, rather a comment for the betterment of the game.
Thanks

13 airlifts, almost certainly to an HQ which you then moved forward to keep panzer divisions in supply after they moved into a logistically difficult situation is without historical precedent. [:)]






