2. Select the Size 9 Kate unit, click the "No resize allowed" text once (changes to "Resize to fit ship")
3. Disband the Air Combat TF, look at the Kate unit and you'll see the size has changed to "12"

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition



Somewhere down the Kull's list there can be another IJNAF airgroup with the remark "send all veteran pilots to reserve"ORIGINAL: warspite1
I'm not sure what I clicked on but I seem to have ended up with 16 pilots - not 18 and these are not veterans - four and very low experience levels. It's annoying that I can't recall what I clicked on to get where I did - but does anyone know what I should have done to follow Kull's instructions and obtained 18 veteran pilots?
warspite1: ... transfer the now-Size 12 Kate unit to Hiroshima, add 18 Veteran Pilots, set unit to Train: 100-Naval Attack, Alt: 8K, Range: 0
ORIGINAL: warspite1
warspite1ORIGINAL: Chickenboy
Kull is certainly entitled to his opinion, but my opinion is that Chitose and Chiyoda form a badly needed supplement to KB at this stage of the game. Gaming up your float plane groups is something for a couple months from now when you have a surplus of decent float planes in the pools. No reason at all one of these fine CS cruisers can't be helping your sharpest tool's schwerpunkt.
And just to be clear, I am not necessarily favouring Kull's opinion over others given here (as has been shown above). I am using Kull's spreadsheet in order to provide some structure to the first Japanese turn - which frankly would be almost impossible without - but amending in light of advice received.
Using Chitose and Chiyoda with the KB is not something I would have even considered for a second without the comments here - but I understand the merits.

I'm not sure what I clicked on but I seem to have ended up with 16 pilots - not 18 and these are not veterans - four and very low experience levels. It's annoying that I can't recall what I clicked on to get where I did - but does anyone know what I should have done to follow Kull's instructions and obtained 18 veteran pilots?
ORIGINAL: warspite1
CVL-CVE-CS Unit Resize Plan
"....add 18 Veteran Pilots,"
Something appears to have gone awry here. The instructions were to get 18 veteran pilots. As can be seen above the options appeared to be:
Get New Pilot
Get 4 Pilots
Request Veteran
There is also a From button (which I didn't touch).
I'm not sure what I clicked on but I seem to have ended up with 16 pilots - not 18 and these are not veterans - four and very low experience levels. It's annoying that I can't recall what I clicked on to get where I did - but does anyone know what I should have done to follow Kull's instructions and obtained 18 veteran pilots?
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Regarding the immediate use of the CS ships, I'd get the Mizuho to do your floatplane resizing.
Okay so I will need to look at the CS next
Aye. I don't want to complicate matters further, but I will. When you get "Rufe" float fighters, circa April 1942, these can replace existing float scout planes on the CS ships and further supplement your KB's CAP capabilities. So there's another benefit of using them pre-CVL conversion too. But you don't have these yet, so naval search will be their raison d'etre.
ORIGINAL: rustysi
Regarding the immediate use of the CS ships, I'd get the Mizuho to do your floatplane resizing.
Limitation here is that its only a 20 capacity vessel, I prefer the 24 capacity Chitose and/or Chiyoda.

ORIGINAL: Chickenboy
ORIGINAL: rustysi
Regarding the immediate use of the CS ships, I'd get the Mizuho to do your floatplane resizing.
Limitation here is that its only a 20 capacity vessel, I prefer the 24 capacity Chitose and/or Chiyoda.
Moot point. Early war Jake pools (and other float plane pools for that matter) are smallish. If you use up your pools during the resizing process, you'll strip them from front line replacements. Rather than disagree about whether 20 or 24 float planes is the optimal resizing size, I'd rather say-categorically-that resizing planes in this manner on turn one is way too early.
When the time comes to resize, I agree with the use of Mizuho in this capacity. Chitose / Chiyoda can operate with KB / mKB and not slow them down too much. That capability far exceeds the benefits of an additional 4 plane float training group.
That capability far exceeds the benefits of an additional 4 plane float training group.
Early war Jake pools (and other float plane pools for that matter) are smallish.
You don't need to fill the resized training FP groups with airframes right away. Active duty gets the priority of course. But training would still commence even with 0-1-2 airframes per 24 sized group albeit slower. There are readily available starting pools of obsolete engines to gradually produce training airframes from.ORIGINAL: Chickenboy
Moot point. Early war Jake pools (and other float plane pools for that matter) are smallish. If you use up your pools during the resizing process, you'll strip them from front line replacements. Rather than disagree about whether 20 or 24 float planes is the optimal resizing size, I'd rather say-categorically-that resizing planes in this manner on turn one is way too early.
Now it's 16. [:'(]ORIGINAL: Zorch
It's been 15 posts since Warspite posted - think we should let him have a word in his own AAR?

(17) But I thought 'newbies' had to wait until the rest of us posted first?ORIGINAL: Chickenboy
Now it's 16. [:'(]ORIGINAL: Zorch
It's been 15 posts since Warspite posted - think we should let him have a word in his own AAR?