ORIGINAL: Mr.Frag
A few things that might improve the situation:
1) Japanese experience levels could be increased - especially among the pilots
It is very high already.
2) The Japanese could be given a "SHOCK" or "SURPRISE" value that would last for the first 5-10 turns (or whatever turns are necessary) which would increase their attack and striking power over the Allies, and which would help overcome even the most experienced player.
There is a major bonus for landings for the first couple of months already.
3) Providing for even some "ahistorical" air coverage which would help cover Japanese landing craft and ships in the first month or so of the war.
This burns up even more aircraft.
This is the AI and needs help (all AI in games need help), and so I think we should err on the side of caution, and give the Japanese opening moves the surprise and power it had historically
The AI has lots of help, I should not be playing on this skill level [:D] When one of you who have not done this a million times does it, I'll worry! [;)]
Heheh
That is good to hear [:D]
You have the knowledge and have put in the time in the game to know more about it.
The rest of us can only go on just the raw numbers that are being posted in your AAR.
I think we all want to be sure that the Japanese AI will stomp us good in that first 6 months [:D]
I am enjoying your AAR.
Cheers!











