The attacks:

And the results:
Attack on Persia [70, 74]: Assault, Roll = 7 = 1/1 (Italian INF destroyed, Soviet MTN Division destroyed, attackers disorganized)
Attack on Stavropol: Assault, Roll = 8+1 = 9 = */2S
Attack on Krasnodar: Assault, Fractional Odds .074 (Yes), Roll = 3 = -/2S (attackers disorganized)
Attack on USSR [43, 70]: Blitz, Fractional Odds .005 (Yes), Roll = 10+1 = 11 = */2B (Breakthrough)
Zhukov reduced the chances of losing a unit to 50% and of losing the hex to 20%, and it was just not enough. The hex was saved, but the MTN Division was lost. At least he took an enemy INF with him. At first I was going to let the CAV be destroyed, since both take the same amount of time to build and cost the same . . . but I finally decided that if the mountains are breached, the CAV has more factors in any other type of terrain, so it survives.
For the Italians, the deciding factor was that the Rome MIL is stronger and white print. It costs less and comes back faster, but the Axis needs the strongest units they can get on this line.
-----
Bad luck for the Germans at Krasnodar. They got a terrific Fractional Odds Roll that wasn't needed, and then rolled just short of staying organized. That's pretty good news for the Russians, since only a few of these units could be reorganized by German HQs.
-----
I figured after the last Fractional Odds Roll that I wasn't going to get the one up north, but .005 is the lowest one I've seen in any test run I've made in the last 10 months! 10 seconds later: I guess this attack was just meant to be . . . a 10 on the 3:1 Blitz CRT after that .005, with a +1 die roll modifier? Unheard of . . . and the only possible way the Germans could kill off both defenders. Taking full advantage of the Breakthrough does put one of the German MECH out of supply . . . until an HQ can catch up with it.
The Russians right now are praying desperately that the turn doesn't end yet . . .















