ORIGINAL: Apollo11
Hi all,
Thanks for pics Kristian!
Very very nice indeed... I didn't think this would be so "polished"... quite impressed BTW... [X(]
Leo "Apollo11"
Yep. The module is an exact copy of the boardgame, all the way from top to bottom.
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
ORIGINAL: Apollo11
Hi all,
Thanks for pics Kristian!
Very very nice indeed... I didn't think this would be so "polished"... quite impressed BTW... [X(]
Leo "Apollo11"
ORIGINAL: Terminus
ORIGINAL: Apollo11
Thanks for pics Kristian!
Very very nice indeed... I didn't think this would be so "polished"... quite impressed BTW... [X(]
Yep. The module is an exact copy of the boardgame, all the way from top to bottom.



ORIGINAL: DivePac88
Morning tithe... Another misty rainy day, and cool at 3.9C. Might have to move down to the coast where the weather is warmer methinks.
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ORIGINAL: Apollo11
Hi all,
ORIGINAL: Terminus
ORIGINAL: Apollo11
Thanks for pics Kristian!
Very very nice indeed... I didn't think this would be so "polished"... quite impressed BTW... [X(]
Yep. The module is an exact copy of the boardgame, all the way from top to bottom.
Kristian, how is Allied countermeasures like HF/DF, Enigma and radar dealt with in game?
Can you do anything about it to counter those Allied techniques that essentially and finally killed the U-Boot menace in spring of 1943?
Leo "Apollo11"
And by "sacked", I mean stuffed into a sack and dumped at sea.
ORIGINAL: Terminus
ORIGINAL: Apollo11
ORIGINAL: Terminus
Yep. The module is an exact copy of the boardgame, all the way from top to bottom.
Kristian, how is Allied countermeasures like HF/DF, Enigma and radar dealt with in game?
Can you do anything about it to counter those Allied techniques that essentially and finally killed the U-Boot menace in spring of 1943?
Huff/Duff comes along in War Period 2 (about summer of 1940) and makes it more difficult to assemble Wolfpacks. If you mess up the dice roll enough, the U-Boat calling in other boats can be attacked and sunk because of it. Sounds very realistic to me.
Enigma starts "decaying" (it's a dice roll modifier in the game) and loses effectiveness. You can make a political request to upgrade it from 3- to 4-rotor Enigma which restores it's effectiveness a bit.
Radar is folded into the advance of the game, in as much as it becomes more difficult for U-Boats to move about as the game goes on, and enemy escorts and aircraft become deadlier.
The game ends at the end of the fourth week of April 1943, so there's nothing beyond that.

Pity. IIRC May 1943 was a very black month for the Kriegsmarine underseebooten. I wonder if the exclusion of anything after April was an allusion to there just being nothing but "the void" for submariners to look forward to.ORIGINAL: Terminus
ORIGINAL: Apollo11
Hi all,
ORIGINAL: Terminus
Yep. The module is an exact copy of the boardgame, all the way from top to bottom.
Kristian, how is Allied countermeasures like HF/DF, Enigma and radar dealt with in game?
Can you do anything about it to counter those Allied techniques that essentially and finally killed the U-Boot menace in spring of 1943?
Leo "Apollo11"
Huff/Duff comes along in War Period 2 (about summer of 1940) and makes it more difficult to assemble Wolfpacks. If you mess up the dice roll enough, the U-Boat calling in other boats can be attacked and sunk because of it. Sounds very realistic to me.
Enigma starts "decaying" (it's a dice roll modifier in the game) and loses effectiveness. You can make a political request to upgrade it from 3- to 4-rotor Enigma which restores it's effectiveness a bit.
Radar is folded into the advance of the game, in as much as it becomes more difficult for U-Boats to move about as the game goes on, and enemy escorts and aircraft become deadlier.
The game ends at the end of the fourth week of April 1943, so there's nothing beyond that.

Slackers. CDC has had anti-zombie recommendations in place for several months now.ORIGINAL: sprior
UK city that admitted it had no plans on how to deal with a zombie attack is overrun by zombies:
http://www.bbc.co.uk/news/uk-england-le ... e-13823427

ORIGINAL: Chickenboy
Pity. IIRC May 1943 was a very black month for the Kriegsmarine underseebooten. I wonder if the exclusion of anything after April was an allusion to there just being nothing but "the void" for submariners to look forward to.ORIGINAL: Terminus
ORIGINAL: Apollo11
Hi all,
Kristian, how is Allied countermeasures like HF/DF, Enigma and radar dealt with in game?
Can you do anything about it to counter those Allied techniques that essentially and finally killed the U-Boot menace in spring of 1943?
Leo "Apollo11"
Huff/Duff comes along in War Period 2 (about summer of 1940) and makes it more difficult to assemble Wolfpacks. If you mess up the dice roll enough, the U-Boat calling in other boats can be attacked and sunk because of it. Sounds very realistic to me.
Enigma starts "decaying" (it's a dice roll modifier in the game) and loses effectiveness. You can make a political request to upgrade it from 3- to 4-rotor Enigma which restores it's effectiveness a bit.
Radar is folded into the advance of the game, in as much as it becomes more difficult for U-Boats to move about as the game goes on, and enemy escorts and aircraft become deadlier.
The game ends at the end of the fourth week of April 1943, so there's nothing beyond that.
ORIGINAL: Apollo11
Hi all,
ORIGINAL: Terminus
ORIGINAL: Apollo11
Kristian, how is Allied countermeasures like HF/DF, Enigma and radar dealt with in game?
Can you do anything about it to counter those Allied techniques that essentially and finally killed the U-Boot menace in spring of 1943?
Huff/Duff comes along in War Period 2 (about summer of 1940) and makes it more difficult to assemble Wolfpacks. If you mess up the dice roll enough, the U-Boat calling in other boats can be attacked and sunk because of it. Sounds very realistic to me.
Enigma starts "decaying" (it's a dice roll modifier in the game) and loses effectiveness. You can make a political request to upgrade it from 3- to 4-rotor Enigma which restores it's effectiveness a bit.
Radar is folded into the advance of the game, in as much as it becomes more difficult for U-Boats to move about as the game goes on, and enemy escorts and aircraft become deadlier.
The game ends at the end of the fourth week of April 1943, so there's nothing beyond that.
Thanks for info Kristian! [:)]
So... the game ends just before the "Black May" (1943 when U-Boots were decisively defeated and when the "Battle of Atlantic" was lost for Germany)...
The 4 rotor Enigma (aka Triton code) was good for Kriegsmarine because Bletchley Park didn't break into it until December 1942 - it was the last "happy period" for U-Boots!
BTW, is game dealing with cryptographic success of the Allies in a way that convoys were diverted from danger (as much as possible) when wolf pack threat was discovered via HF/DF and decrypting?
Leo "Apollo11"

The only thing more pathetic than quoting oneself on THE THREAD is when one's efforts at really bad puns go unnoticed.ORIGINAL: Chickenboy
Isn't that a German dice game? [:'(]ORIGINAL: Terminus
Yay Schütze!
[;)]
ORIGINAL: Chickenboy
Slackers. CDC has had anti-zombie recommendations in place for several months now.ORIGINAL: sprior
UK city that admitted it had no plans on how to deal with a zombie attack is overrun by zombies:
http://www.bbc.co.uk/news/uk-england-le ... e-13823427
ORIGINAL: bradfordkay
ORIGINAL: Chickenboy
Slackers. CDC has had anti-zombie recommendations in place for several months now.ORIGINAL: sprior
UK city that admitted it had no plans on how to deal with a zombie attack is overrun by zombies:
http://www.bbc.co.uk/news/uk-england-le ... e-13823427
It's too late... Congress is infested with zombies. [;)]