Lambs to the slaughter (Lowpe (J) vs Jocke; BillBrown (A)) Finished

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Lowpe
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RE: Fun and Games in the Solomons

Post by Lowpe »

ORIGINAL: DanSez


Enjoying your analysis of plane production with PDU-OFF.

My crazy work schedules and trying to keep up a turn a day in two PBEMs means I only get a few hours per week to keep up with my favorite AARs. I wanted to bring up a small note on (2 pages back) comment on Japanese Intel picking up that TF.

In an experiment, I ran 3 or 4 cargo w/escort TFs from Home Islands to destination near Chichi-jima. There I renamed the fleet (task force name) and changed home and destination. Local nav and asw search would report it, sometimes as the 'ghost' type and once or twice as an actual radio int intercept.

In setting up the mid-late game ship TFs for Cap Traps, I would expect that trying to generate radio traffic from the target would encourage aggressive enemy air commanders to commit an attack. Am I crazy, or am I on to something?

Thanks for all the work on the AAR.

I doubt renaming the task force does anything, that is simply bookkeeping for humans. Changing directions, establishing patrols, meeting other task forces...your guess is as good as mine if they get detected by Allied sig int because of it.
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Lowpe
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RE: Fun and Games in the Solomons

Post by Lowpe »

End of May...

One task force shows up at Horn Island...two light cruisers. They are landing some New Zealand troops.

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Lowpe
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RE: Fun and Games in the Solomons

Post by Lowpe »

It is the afternoon phase, and no morning strike from the task force Shokaku...a measly 6 hexes from Horn Island.

Over in Burma a picture perfect sweep.

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Lowpe
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RE: Fun and Games in the Solomons

Post by Lowpe »

Damn your eyes, and fly!

This is the second time I have saddled up carriers next to a tasty morsel and nobody flew. It definitely bodes very bad for me if we got to a CV clash.

Search from the Carriers, Search from Rabaul, Search from Manus, Search from Mornington, Darwin, Taberfane...and my dl is abysmal. Recon on Horn with Dinah III.

A lot of the search was very targeted, only one search vector...I got plenty of planes reporting the ships.

Oh my.





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Lowpe
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RE: Fun and Games in the Solomons

Post by Lowpe »

Something wrong with my computer or the forum, I have to double post to get pictures to show up.

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Lokasenna
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RE: Fun and Games in the Solomons

Post by Lokasenna »

I'm not terribly surprised that weather socked you in. I also wouldn't be terrible surprised if allowances were made for CV battles where this wouldn't occur. The designers wanted to encourage and facilitate CV battles, after all. Note that this is purely conjecture on my part and I have observed nothing of the kind as it's never come up for me.
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Lokasenna
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RE: Fun and Games in the Solomons

Post by Lokasenna »

ORIGINAL: Lowpe

Something wrong with my computer or the forum, I have to double post to get pictures to show up.


It's you [;)].
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Lowpe
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RE: Fun and Games in the Solomons

Post by Lowpe »

Hah! 70+ Oscars flying LRCAP manage to shoot down 2 cargo planes over Paoshan. Does altitude setting play a role in catching them?

I mean if the Allied pilots are hugging the ground at 1000 feet...should I put all my fighters at 1000 feet to catch them trying to land? Or stagger them? I have them staggered now in 4 groups, with one group of 14 at 1000 feet and then staggered up to 15K.



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Lowpe
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RE: Fun and Games in the Solomons

Post by Lowpe »

I just love how the Allies have a huge armada at Horn, in clear weather, and I cant detect jack squat. But, he can find my carriers in a severe storm to the tune of a 7/7 dl. My goodness.[8|]

Oh well, you can bet you bottom dollar I would have flown into generous LRCAP, but I still would have punched thru I bet.

Ah, Judy, Judy, Judy...you could have done some righteous work this day.
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Lowpe
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RE: Fun and Games in the Solomons

Post by Lowpe »

OH, and one other thing. What is a C33?[:D]
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Lowpe
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RE: Fun and Games in the Solomons

Post by Lowpe »

Horn isn't going anywhere soon.



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Lowpe
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RE: Fun and Games in the Solomons

Post by Lowpe »

Air Mobile, baby!

Flown in the same day, to fight in the evening battle.

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Of course, they are really pitiful.
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Lowpe
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RE: Fun and Games in the Solomons

Post by Lowpe »

Look out baby, they pack a punch!

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Lokasenna
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RE: Fun and Games in the Solomons

Post by Lokasenna »

ORIGINAL: Lowpe

OH, and one other thing. What is a C33?[:D]

It's a non-US version of the C-47 IIRC.
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Lowpe
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RE: Fun and Games in the Solomons

Post by Lowpe »

Burma...where Armies die.



I opened up a different browser, and still have to edit every posting to show the picture embedded. Pain.[:@]

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Lowpe
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RE: Fun and Games in the Solomons

Post by Lowpe »

ORIGINAL: Lokasenna

ORIGINAL: Lowpe

OH, and one other thing. What is a C33?[:D]

It's a non-US version of the C-47 IIRC.

Not buying this anytime soon.[:)]


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Lokasenna
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RE: Fun and Games in the Solomons

Post by Lokasenna »

ORIGINAL: Lowpe
ORIGINAL: Lokasenna

ORIGINAL: Lowpe

OH, and one other thing. What is a C33?[:D]

It's a non-US version of the C-47 IIRC.

Not buying this anytime soon.[:)]


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For that price, depending on where you are in the country, you could drive to DC and see a real one in the Air & Space Museum. Or maybe it's a DC-3, I forget.
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Lowpe
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RE: Fun and Games in the Solomons

Post by Lowpe »

Turn is away, and I forgot to move 4 Iboats that have 10/10 dl. Well, I hope they will be okay as they are moving to patrol hexes close by.

Lousy Allied naval search.
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Bif1961
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RE: Fun and Games in the Solomons

Post by Bif1961 »

Wow prices on 1/72 scale aircraft models have gone up since I was a kid in the 70s building them.
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Lokasenna
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RE: Fun and Games in the Solomons

Post by Lokasenna »

ORIGINAL: Bif1961

Wow prices on 1/72 scale aircraft models have gone up since I was a kid in the 70s building them.

I would imagine that this one is just out of print.
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