4 player E-mail: AAR

Post descriptions of your brilliant successes and unfortunate demises.

Moderator: Shannon V. OKeets

User avatar
warspite1
Posts: 42130
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: 4 player E-mail: A

Post by warspite1 »

0-box – Convoys and Escort
Whirlwind, Swordfish, Gladiator
CV – Illustrious, Courageous
BB - Provence (F), Valiant (Admiral Blagrove)
CA – London, Algerie (F), Hawkins
CL - Fiji
TRS (Spitfire II), TRS (Hurricane IIB)
8-CP

NOTE: 6 CP and 1 TRS missing from the picture
Image
Attachments
seabox0.jpg
seabox0.jpg (359.54 KiB) Viewed 228 times
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
warspite1
Posts: 42130
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: 4 player E-mail: A

Post by warspite1 »

ORIGINAL: Mayhemizer

Thanks. I choose boxes 3 and 4.

Italian NAV is front bomber, followed by NAV3 and NAV 4.

How many surprise points do we have?
warspite1

You have 5 surprise points.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
Mayhemizer_slith
Posts: 9600
Joined: Wed Sep 07, 2011 2:44 am
Location: Finland

RE: 4 player E-mail: A

Post by Mayhemizer_slith »

No points to air combat, I save them for AA fire.
If your attack is going really well, it's an ambush.

-Murphy's war law
User avatar
warspite1
Posts: 42130
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: 4 player E-mail: A

Post by warspite1 »

The odds are heavily stacked against the antiquated Fleet Air Arm aircraft, but it appears to be the duty of the Royal Navy to put themselves in harms way to assist the army and so these brittle machines take to the skies to face the might of the modern Luftwaffe....

Image
Attachments
airbattle.jpg
airbattle.jpg (289.08 KiB) Viewed 228 times
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
warspite1
Posts: 42130
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: 4 player E-mail: A

Post by warspite1 »

The Luftwaffe fighter pilots become disoriented in the low clouds and, fearing running out of fuel, return to base having lost their bombers.

Where does the Heinkel land?
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
Mayhemizer_slith
Posts: 9600
Joined: Wed Sep 07, 2011 2:44 am
Location: Finland

RE: 4 player E-mail: A

Post by Mayhemizer_slith »

Cadiz thanks.

If needed later: FW Condor 1 hex inland and other NAV's to coastal hexes.
If your attack is going really well, it's an ambush.

-Murphy's war law
User avatar
warspite1
Posts: 42130
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: 4 player E-mail: A

Post by warspite1 »

The Gladiators pay a heavy price for getting in amongst the retreating Heinkels and the entire force is shot down.

I assume the Axis stay?
Image
Attachments
gladiator.jpg
gladiator.jpg (322.1 KiB) Viewed 228 times
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
Mayhemizer_slith
Posts: 9600
Joined: Wed Sep 07, 2011 2:44 am
Location: Finland

RE: 4 player E-mail: A

Post by Mayhemizer_slith »

Axis stay.
If your attack is going really well, it's an ambush.

-Murphy's war law
User avatar
warspite1
Posts: 42130
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: 4 player E-mail: A

Post by warspite1 »

The Germans get a bomber through - I assume this will be the Condor?
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
Mayhemizer_slith
Posts: 9600
Joined: Wed Sep 07, 2011 2:44 am
Location: Finland

RE: 4 player E-mail: A

Post by Mayhemizer_slith »

Yes thanks, and we stay to the end.
If your attack is going really well, it's an ambush.

-Murphy's war law
User avatar
warspite1
Posts: 42130
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: 4 player E-mail: A

Post by warspite1 »

Another DC result - so no effect.

As per the above comment we head into round three with combat odds as per round 2.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
warspite1
Posts: 42130
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: 4 player E-mail: A

Post by warspite1 »

Right - got that irritating box gets stuck behind nonsense. I've tried F10 but cannot clear it - any ideas please?

Edit: Okay got it cleared.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
Orm
Posts: 33332
Joined: Sat May 03, 2008 7:53 pm
Location: Sweden

RE: 4 player E-mail: A

Post by Orm »

I have no idea on how to solve it.

I have, however, noticed that by not minimizing MWIF cause this to happen less or not even at all. After MWIF has been minimized once I tend to get such errors. But if MWIF has not been minimized at all I do not.

Edit: To late. [:D] I am glad you solved it. [:)]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
User avatar
Mayhemizer_slith
Posts: 9600
Joined: Wed Sep 07, 2011 2:44 am
Location: Finland

RE: 4 player E-mail: A

Post by Mayhemizer_slith »

Save after each round [;)]
If your attack is going really well, it's an ambush.

-Murphy's war law
User avatar
warspite1
Posts: 42130
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: 4 player E-mail: A

Post by warspite1 »

Round 3 was a 9 and 13 so effectively in practice no effect....

...we move to round 4
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
warspite1
Posts: 42130
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: 4 player E-mail: A

Post by warspite1 »

A 10 clears through either the Italian or German - which one do the Axis want through?
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
Mayhemizer_slith
Posts: 9600
Joined: Wed Sep 07, 2011 2:44 am
Location: Finland

RE: 4 player E-mail: A

Post by Mayhemizer_slith »

German NAV, thanks.
If your attack is going really well, it's an ambush.

-Murphy's war law
User avatar
warspite1
Posts: 42130
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: 4 player E-mail: A

Post by warspite1 »

The Axis then roll an 8 for no effect.

Onto Round 5.......
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
warspite1
Posts: 42130
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: 4 player E-mail: A

Post by warspite1 »

All three Axis units get through and yet another Allied aircraft is lost in the defence of Gibraltar...

Image
Attachments
Untitled.jpg
Untitled.jpg (298.62 KiB) Viewed 228 times
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
warspite1
Posts: 42130
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: 4 player E-mail: A

Post by warspite1 »

As per previous instructions the Axis use 4 surprise points to reduce the AA fire of the RN warships. Not sure how many rolls required so will do one at a time.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
Post Reply

Return to “After Action Report”