ORIGINAL: BrucePowers
It's a game, not a simulation.
Actually, it's a simulation-game!
[:)]
Moderators: Joel Billings, wdolson, Don Bowen, mogami
ORIGINAL: BrucePowers
It's a game, not a simulation.
ORIGINAL: ctangus
Interesting thread. I haven't read all of it but here's a few thoughts. FWIW I mostly play allies, but I've started 2 PBEMs as Japan, 1 of which is still ongoing. I'll try to get the thread back on topic somewhat too.
1. I don't consider the "Sir Robin" gamey. However I do think it's bad strategy.
2. "Sir Robin" seems to be based on a common perception that the IJN is invincible in the first few months of the war. While the IJN can concentrate more force in any one location than the allies early war, they can't do that everywhere. There are inevitably opportunities to slow Japan down. Especially if they try to conquer everything at once.
3. There also seems to be a perception that the fall of the SRA is inevitable. If Japan concentrates on it, sure. If they don't and try to take India, Oz, the South Pacific, etc. before the SRA it's not. I've seen several AARs where Java was never lost by the allies - even played one myself.
4. By early or mid-43 the allies don't need a single unit that could be rescued from the SRA. Once the large offensives are started the prime limiting factor is assault shipping, not LCUs. Might be nice to have a few more LCUs, but it's not essential.
5. If the allies don't fight for the SRA it will make Japan's 1st Operational Phase much shorter and give them much more time to expand during their 2nd Operational Phase.
"Sir Robin" seems to mean saving units or cadres as the first priority. IMO it's better to delay the Japanese as the first priority and only save units once they no longer have any utility in delaying the Japanese.
ORIGINAL: Anthropoid
Maybe I should start a new thread, but since this one really seems to be going strong, please indulge me (or ignore me if you prefer).
The Japanese goal was to achieve a "technical victory" by making the social, political, economic, human costs of war for U.S. society sufficiently great that they would eventually sue for peace, leaving the EJ with substantial gains, but most notably access to the resources that were being embargoed because of their war on China.
Obviously what-if social, cultural and political developments back in the States _could_ have had a serious influence on whether and when such a technical win could be achieved by EJ. But the game does not model those. Social and political events are more or less taken as a given (although the arrival of reinforcments might vary by date, they do not vary within any given mod), though what the theatre commander does with his/her political points is sort of a grey area in a way.
Basically, the outcome of the war, whether EJ can achieve anything like its actual IRL goal, is to be determined by developments in the theatre.
What in game terms has to happen for EJ to achieve a technical victory?
ORIGINAL: John Lansford
I never thought it would be too much to ask for semi-realistic events to take place in the game similar to how they resulted IRL, though. If it was suicide for convoys to run through 600 miles of ocean controlled by strong LBA forces IRL, then IMO it should be suicide for them to try it in the game.
ORIGINAL: castor troy
Of course you can also exploit the game engine and send in 100 single ship TFs and only 25% of the ships are lost going IN AND OUT.
ORIGINAL: String
ORIGINAL: castor troy
Of course you can also exploit the game engine and send in 100 single ship TFs and only 25% of the ships are lost going IN AND OUT.
And this is where you will direct a few surface ships at them, a CL or two, and sink 50% of the single ship tf's or more.
ORIGINAL: castor troy
ORIGINAL: String
ORIGINAL: castor troy
Of course you can also exploit the game engine and send in 100 single ship TFs and only 25% of the ships are lost going IN AND OUT.
And this is where you will direct a few surface ships at them, a CL or two, and sink 50% of the single ship tf's or more.
unfortunately NOT. This is what I have seen often enough and you can also read that in Andy Mac´s AAR vs PzB. If there are 100 single ship TFs in a port you don´t even attack 75% of them. Like I said it´s completely screwing up the game using single ship TFs, but that would be another story.
ORIGINAL: treespider
This one may upset some people....
But 63 years later who really won the war?
Militarily the West may have won, however politically did the East really win?
ORIGINAL: Monter_Trismegistos
Polish boy ask his father: Daddy, if we lost the war, would we be as rich as the Germans?
Okay, I'm being a smarta$$, but why do you and so many other people appear to be focussed upon the potential for the Japanese side to be skewed when there is an equal opportunity for the Allied side to be skewed?
For example, I can't see the difference between an Allied player grouping 300 4Es to hit a single target in April 1942 and a Japanese player grouping 300 2Es to hit a single target in April 1942 (other than the obvious fact that 300 4Es will cause significantly more damage than 300 Japanese 2Es). Neither situation happened in History, but both players can and regularly do this sort of thing.
An Allied player can invade Hokkaido in early 1942 - something that couldn't happen in History. Why then do people get upset if a Japanese player can invade Ceylon in early 1942?
ORIGINAL: mdiehl
Actually, the Allies could have invaded Hokkaido. They just couldn't have kept such an invasion force in supply.
ORIGINAL: bradfordkay
I don't think that you're giving the historical crowd the benefit of the doubt there, DB. The vast majority want both sides to be restricted to what they could historically do. However, your previous question was focused on the Japanese POV, so that also coloured both the answers you received and the way you percieved those answers.
You must have me confused with someone who wants to argue with you. Sorry.
ORIGINAL: pbear
ORIGINAL: bradfordkay
I don't think that you're giving the historical crowd the benefit of the doubt there, DB. The vast majority want both sides to be restricted to what they could historically do. However, your previous question was focused on the Japanese POV, so that also coloured both the answers you received and the way you percieved those answers.
Ohh a new challange; Try to play a historical version where each side only does what was historically done. [:D]
ORIGINAL: pbear
ORIGINAL: bradfordkay
I don't think that you're giving the historical crowd the benefit of the doubt there, DB. The vast majority want both sides to be restricted to what they could historically do. However, your previous question was focused on the Japanese POV, so that also coloured both the answers you received and the way you percieved those answers.
Ohh a new challange; Try to play a historical version where each side only does what was historically done. [:D]