Demo first Impressions

Panzer Command: Ostfront is the latest in a new series of 3D turn-based tactical wargames which include single battles, multi-battle operations and full war campaigns with realistic units, tactics and terrain and an informative and practical interface. Including a full Map Editor, 60+ Scenarios, 10 Campaigns and a very long list of improvements, this is the ultimate Panzer Command release for the Eastern Front!

Moderator: rickier65

User avatar
Zakhal
Posts: 1409
Joined: Thu Jan 04, 2001 10:00 am
Location: Jyväskylä, Finland

RE: Demo first Impressions

Post by Zakhal »

ORIGINAL: AstroCat

My system is still on the higher end overall and all other games, like the Total War series, CMSF, various FPSs, etc... all run right where they should performance wise. It's not jerky or anything like what 10fps would be like, it's just expectations. Given the graphics of PCO and the 580gtxSSC card I have plus Q9650@3.6Ghz you'd think I'd be able to coast at 30+ fps...
I have i7@2.8Ghz,6Gt ddr3 and 580GTX. The game runs fast on all settings maxed. I havent noticed a single performance issue.
ORIGINAL: Richie61
I have a feeling the demo isn't putting much of a load on the GPU for example. My fps are around 26, but the GPU and fan loads/ speeds doesn't ramp up much at all.
That could explain it though.
"99.9% of all internet arguments are due to people not understanding someone else's point. The other 0.1% is arguing over made up statistics."- unknown poster
"Those who dont read history are destined to repeat it."– Edmund Burke
User avatar
Zap
Posts: 3629
Joined: Mon Dec 06, 2004 7:13 am
Location: LAS VEGAS TAKE A CHANCE

RE: Demo first Impressions

Post by Zap »

I definetly need to upgrade my computer for this one. AI processing was slow on mine. This will definitely take away from the enjoyment of this game. And I really want to give this game every chance to impress me.
Atholon xp 3000+

I've really have to get used to game play. Because ,as it is ,I can't immerse myself into this game. I have to say that I let Combat Mission go after a few tries because it was akward. This one has the same feel to me.
By akward ,I mean, I find it hard to keep track of things on the battle field. So one demo battle I left all my troops where they were. And just let my troops and tanks fire away. Funny I got a major victory.
Lol, I would have faired much worse if I controlled things more.
User avatar
Mad Russian
Posts: 13255
Joined: Sat Mar 15, 2008 9:29 pm
Location: Texas

RE: Demo first Impressions

Post by Mad Russian »

There is an immersion factor in PCO if you play it very much. There are multiple options in the UI that allow you to keep track of what's going on in the battle.

Like you said. Sometimes it just takes time is all.

Good Hunting.

MR
The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
User avatar
Zakhal
Posts: 1409
Joined: Thu Jan 04, 2001 10:00 am
Location: Jyväskylä, Finland

RE: Demo first Impressions

Post by Zakhal »

With the right settings and little learning curve Ive had no trouble keeping track of the game. In the winter defense scenario everything went perfectly according to my plan. 45mm ATGs fired at the germanic invaders from right flank while platoon of T-26 rushed at them from the left flank and ATR fire rained upon them from the front and mortar barrage from above. It was quite fun to watch the german vehicles get hits and blow up one by one.

For record I have to say I didnt really like either of the previous PC games. I tried hard but things like reaction turns and lack of infantry immersion killed it. This game though seems to draw me in and I dont even have to try like it.
"99.9% of all internet arguments are due to people not understanding someone else's point. The other 0.1% is arguing over made up statistics."- unknown poster
"Those who dont read history are destined to repeat it."– Edmund Burke
diablo1
Posts: 994
Joined: Sat Feb 27, 2010 2:58 pm

RE: Demo first Impressions

Post by diablo1 »

I have i7@2.8Ghz,6Gt ddr3 and 580GTX. The game runs fast on all settings maxed. I havent noticed a single performance issue.

This ^ is not a common machine for most wargamers so this input is pretty useless to the main load of gamers buying or playing this. Wargamers don't usually upgrade like mainstream FPS or RTS players.
X3:Universe of games rules them all!! Xtra coming soon X3:REBIRTH 4th qtr 2011 YAY!
User avatar
Zakhal
Posts: 1409
Joined: Thu Jan 04, 2001 10:00 am
Location: Jyväskylä, Finland

RE: Demo first Impressions

Post by Zakhal »

ORIGINAL: diablo1
I have i7@2.8Ghz,6Gt ddr3 and 580GTX. The game runs fast on all settings maxed. I havent noticed a single performance issue.

This ^ is not a common machine for most wargamers so this input is pretty useless to the main load of gamers buying or playing this. Wargamers don't usually upgrade like mainstream FPS or RTS players.
How do you know? Many here have good PCs and play more than just wargames. And mainstream or not its three years old.

Also it might prove that the game engine is dependant on good processor not GPU.

I wonder what system requirements the new CM will have. It looks even more graphics intensive than Panzer Command.
"99.9% of all internet arguments are due to people not understanding someone else's point. The other 0.1% is arguing over made up statistics."- unknown poster
"Those who dont read history are destined to repeat it."– Edmund Burke
User avatar
AstroCat
Posts: 435
Joined: Wed Jul 30, 2003 11:48 pm

RE: Demo first Impressions

Post by AstroCat »

New CM has its performance issues as well but they are similar to CMSF.
I have i7@2.8Ghz,6Gt ddr3 and 580GTX. The game runs fast on all settings maxed. I haven't noticed a single performance issue.

Have you checked your fps, I have a similar system and for sure get into the low 20's at times, to me that is not running fast. I know my system is ok, because in all other games, most of are much more graphically challenging, including CMSF and now the CMBN demo it performs as expected.
AMD 9950X3d |Asus X870E-E | Gigabyte 5090 | G.Skill 64 GB | Define R5 | Corsair HX1200i | LG 32GK850G | BenQ G2400W | SteelSeries Arena 9 | Samsung 9100 PRO 4 TB, 990 Pro 4 TB | Saitek X52 Pro | TrackIR5
diablo1
Posts: 994
Joined: Sat Feb 27, 2010 2:58 pm

RE: Demo first Impressions

Post by diablo1 »

ORIGINAL: Zakhal
ORIGINAL: diablo1
I have i7@2.8Ghz,6Gt ddr3 and 580GTX. The game runs fast on all settings maxed. I havent noticed a single performance issue.

This ^ is not a common machine for most wargamers so this input is pretty useless to the main load of gamers buying or playing this. Wargamers don't usually upgrade like mainstream FPS or RTS players.
How do you know? Many here have good PCs and play more than just wargames. And mainstream or not its three years old.

Also it might prove that the game engine is dependant on good processor not GPU.

I wonder what system requirements the new CM will have. It looks even more graphics intensive than Panzer Command.

Well just reading others posts on their systems specs for one. I myself wait 5 years before I'll even think about upgrading and even then buy around mid level of the times since high end systems are way over priced and they just aren't worth it for one or two mainstream games that "might" use 50% of their capabilities. But, of course I can't be 100% sure of what anyone has unless they post them, but, I'd still wager most wargamers are below the high end computer systems vs those that play FPS and RTS games. I don't play FPS or RTS games so I don't need the high end systems either. Waste of money if you're not into those.
X3:Universe of games rules them all!! Xtra coming soon X3:REBIRTH 4th qtr 2011 YAY!
User avatar
Mobius
Posts: 10339
Joined: Thu Jun 29, 2006 10:13 pm
Location: California
Contact:

RE: Demo first Impressions

Post by Mobius »

I don't think you really have to set the graphics to ultra. This mostly just determines the distance that grass, trees go out of sight and high detail models turn into less defined models. It doesn't make the bolts on the tanks any more boltier.
You really can't see any change to lower detailed models at the high setting.
All your Tanks are Belong to us!
panzer
User avatar
Zakhal
Posts: 1409
Joined: Thu Jan 04, 2001 10:00 am
Location: Jyväskylä, Finland

RE: Demo first Impressions

Post by Zakhal »

ORIGINAL: diablo1
Well just reading others posts on their systems specs for one. I myself wait 5 years before I'll even think about upgrading and even then buy around mid level of the times since high end systems are way over priced and they just aren't worth it for one or two mainstream games that "might" use 50% of their capabilities. But, of course I can't be 100% sure of what anyone has unless they post them, but, I'd still wager most wargamers are below the high end computer systems vs those that play FPS and RTS games. I don't play FPS or RTS games so I don't need the high end systems either. Waste of money if you're not into those.
I had many reasons for upgrading three years ago. One of them was the native 1920x1080 resolution in my to-be new HDTV. Old pc even though it was mid to highend couldnt have handled that well in most games.

As for games there are plenty of graphics intensive wargames too. But of course if you stick to 2D wargames then you dont need high end PC.

But in anycase if people are having performance issues with this game it might be because of lack of gpu utilization. Its very taxing to run game engine on cpu.
"99.9% of all internet arguments are due to people not understanding someone else's point. The other 0.1% is arguing over made up statistics."- unknown poster
"Those who dont read history are destined to repeat it."– Edmund Burke
User avatar
Erik Rutins
Posts: 39750
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: Demo first Impressions

Post by Erik Rutins »

It's true that Panzer Command overall is more CPU-bound than GPU-bound. There are a lot more optimizations that can be made though and we'll continue to optimize whereever possible in the future.

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
AstroCat
Posts: 435
Joined: Wed Jul 30, 2003 11:48 pm

RE: Demo first Impressions

Post by AstroCat »

ORIGINAL: Erik Rutins

It's true that Panzer Command overall is more CPU-bound than GPU-bound. There are a lot more optimizations that can be made though and we'll continue to optimize whereever possible in the future.

Regards,

- Erik

I agree this is what is going on, if you were able to unload some of the load onto the GPU I think this game would really fly with performance. I'll keep a look out for improvements moving forward. Although my CPU is barely being taxed while running the game... 25% of 1 core on average.
AMD 9950X3d |Asus X870E-E | Gigabyte 5090 | G.Skill 64 GB | Define R5 | Corsair HX1200i | LG 32GK850G | BenQ G2400W | SteelSeries Arena 9 | Samsung 9100 PRO 4 TB, 990 Pro 4 TB | Saitek X52 Pro | TrackIR5
User avatar
Mobius
Posts: 10339
Joined: Thu Jun 29, 2006 10:13 pm
Location: California
Contact:

RE: Demo first Impressions

Post by Mobius »

ORIGINAL: AstroCat
ORIGINAL: Erik Rutins

It's true that Panzer Command overall is more CPU-bound than GPU-bound. There are a lot more optimizations that can be made though and we'll continue to optimize whereever possible in the future.

Regards,

- Erik

I agree this is what is going on, if you were able to unload some of the load onto the GPU I think this game would really fly with performance. I'll keep a look out for improvements moving forward. Although my CPU is barely being taxed while running the game... 25% of 1 core on average.
That may not be possible. It might not be the graphics bit but the relative sighting. I'm not the programmer but my guess is that even in replay the relative sighting has to run in order to draw the rubber bands. I don't think that can be handled by the graphics cards as there are things that reduce sighting factors that need floating point calculations.
But that is only a guess.
All your Tanks are Belong to us!
panzer
User avatar
Erik Rutins
Posts: 39750
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: Demo first Impressions

Post by Erik Rutins »

ORIGINAL: AstroCat
I agree this is what is going on, if you were able to unload some of the load onto the GPU I think this game would really fly with performance. I'll keep a look out for improvements moving forward. Although my CPU is barely being taxed while running the game... 25% of 1 core on average.

Interesting. It uses multiple cores on every system I've tested it on. Do you have something set affinity-wise that's telling it to use just one core?

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
BigJ62
Posts: 1132
Joined: Sat Dec 28, 2002 9:53 am
Location: Alpharetta, Georgia
Contact:

RE: Demo first Impressions

Post by BigJ62 »

Ditto mine is using muti cores
Witp-AE
AeAi…AeAi …AeAi…Long live AeAi.
User avatar
AstroCat
Posts: 435
Joined: Wed Jul 30, 2003 11:48 pm

RE: Demo first Impressions

Post by AstroCat »

Your prob right, I will double check that to make sure later today... I apologize if I read it wrong. I think I just looked at the 1st core reading... still though not maxing out the cpu.
AMD 9950X3d |Asus X870E-E | Gigabyte 5090 | G.Skill 64 GB | Define R5 | Corsair HX1200i | LG 32GK850G | BenQ G2400W | SteelSeries Arena 9 | Samsung 9100 PRO 4 TB, 990 Pro 4 TB | Saitek X52 Pro | TrackIR5
eniced73
Posts: 245
Joined: Wed May 20, 2009 2:50 pm

RE: Demo first Impressions

Post by eniced73 »

I have every setting maxed out and am running at around 30FPS up high. When I bring it down and the grass kicks in I am getting about 15FPS. This is a pretty good drop but it is bearable. In fact it does not really bother me at all. Just for another reference. My specs are below.
User avatar
JMass
Posts: 2363
Joined: Sat Jun 03, 2006 4:45 pm
Location: Italy

RE: Demo first Impressions

Post by JMass »

ORIGINAL: eniced73

I have every setting maxed out and am running at around 30FPS up high. When I bring it down and the grass kicks in I am getting about 15FPS. This is a pretty good drop but it is bearable. In fact it does not really bother me at all. Just for another reference. My specs are below.

I am running at the same fps, grass is a recently add and I am sure it will be optimized, the drop of 15 fps is noticeable only if I watch at the number show by F1 or Fraps. My specs are Windows 7, i5@2.67GHz, 8GB RAM, NVidia 250GTS no overclocked.
"Klotzen, nicht Kleckern!"Generaloberst Heinz Wilhelm Guderian

My boardgames collection: http://www.boardgamegeek.com/collection ... dgame&ff=1
User avatar
Zakhal
Posts: 1409
Joined: Thu Jan 04, 2001 10:00 am
Location: Jyväskylä, Finland

RE: Demo first Impressions

Post by Zakhal »

After playing new CM demo I have to say that while its impressive its not just all-good. Controls are sluggish and replays are so fast that its hard to keep up what happening in combat.

There is no slow down of replay like in CO so its hard to enjoy the small details. Perhaps I need som more adjustment to CM but for now Id rather play PC if they would just release it.
"99.9% of all internet arguments are due to people not understanding someone else's point. The other 0.1% is arguing over made up statistics."- unknown poster
"Those who dont read history are destined to repeat it."– Edmund Burke
diablo1
Posts: 994
Joined: Sat Feb 27, 2010 2:58 pm

RE: Demo first Impressions

Post by diablo1 »

How do you check to see how many cores it's using? I have quad cores myself.
X3:Universe of games rules them all!! Xtra coming soon X3:REBIRTH 4th qtr 2011 YAY!
Post Reply

Return to “Panzer Command: Ostfront”