Connfire wrote;
What if the lab cost and upkeep was free or very low for the first lab in each category, but with steep increases for every additional lab above 1 you buy in each category?
Makes sense to me.[:)]
Might add: this idea would be an incentive for a side to keep labs, for if they don't, it would really "cost" them to get it back, also this might help in rounding the game later in a match. Buying a lab with upkeep would weigh on the economy, something to think about.[8|]
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I've seen where one lab in a category of the tech tree, for the length of a game, had done a saficient (?sp) job. Yes,, it would be great to have multiple labs in a category, but not as easy as getting an ice cream at the store down the street. If what Kirk says: tech development is going to pick up speed in future patch(s), one lab maybe all a nation needs per category, to be fair. If you have the spare PP, a rich player, may invest into expensive labs as part of the owning side's strategy.